# Real-Time Killmail Firehose API for Developers

**URL:** <https://forums.eveonline.com/t/real-time-killmail-firehose-api-for-developers/485277>\
**Category:** Player Features & Ideas\
**Tags:** esi, pvp\
**Created:** [May 5, 2025, 6:47pm UTC](https://forums.eveonline.com/t/real-time-killmail-firehose-api-for-developers/485277 "2025-05-05T18:47:47Z")\
**Posts on this page:** 2\
**Page:** 1

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**Author:** ![vipeer](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/vipeer/32/459522_2.png) [@vipeer](https://forums.eveonline.com/u/vipeer)\
**Post date:** [May 5, 2025, 6:47pm UTC](https://forums.eveonline.com/t/real-time-killmail-firehose-api-for-developers/485277/1 "2025-05-05T18:47:47Z")

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**Summary:**  
Provide a push-based, Firehose-style API that streams verified killmails in real time to authorized developers. This supports low-latency tools, reduces polling load, and aligns with CCP’s “ESI Everywhere” initiative.

**Why It’s Needed:**  
• _Faster access_  
Enables live dashboards, overlays, alerts, and intel feeds.

• _Lower load_  
Removes the need for constant polling of ESI and zKillboard.

• _Improved completeness_  
Helps ensure fewer killmails are missed or delayed.

• _Empowers developers_  
Enables a new generation of tools and real-time capabilities.

**Addressing Common Concerns:**

• _Privacy_  
No new data is exposed — the Firehose would only emit killmails already verified through ESI, respecting current visibility rules.

• _Data integrity_  
Only verified killmails would be included. Manual or untrusted sources would be excluded.

• _Technical feasibility_  
CCP’s “ESI Everywhere” vision supports this.  
Modern APIs like WebSockets, Kafka, and webhooks are standard, and developers already use RedisQ/zKillboard to mimic this.

**Suggested Implementation:**

• Authenticated WebSocket stream (via ESI dev credentials)  
• Optional webhook or Kafka/NATS feed  
• Filters by region, ship type, corp, alliance, etc.  
• Only emits _verified_ killmails per ESI standards

**Conclusion:**  
A killmail Firehose would modernize EVE’s developer ecosystem, reduce load on public endpoints, and empower real-time tooling. For example live battle-reports showing the sway of a battle. It delivers major community value while maintaining current access rules and platform integrity.

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**Author:** ![system](https://global.discourse-cdn.com/eveonline/original/3X/4/1/41ec4921cbaca7a6f9ea556e7cc20018461eae5e.png) [@system](https://forums.eveonline.com/u/system)\
**Post date:** [August 3, 2025, 6:48pm UTC](https://forums.eveonline.com/t/real-time-killmail-firehose-api-for-developers/485277/2 "2025-08-03T18:48:47Z")

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Closed on August 3, 2025, 6:48pm UTC

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