# Reduce cycle time of core armor repairer

**URL:** <https://forums.eveonline.com/t/reduce-cycle-time-of-core-armor-repairer/158054>\
**Category:** Player Features & Ideas\
**Created:** [May 10, 2019, 10:01am UTC](https://forums.eveonline.com/t/reduce-cycle-time-of-core-armor-repairer/158054 "2019-05-10T10:01:49Z")\
**Posts on this page:** 1\
**Showing post:** 7

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**Author:** ![Dragos\_Highwind](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/dragos_highwind/32/170517_2.png) [@Dragos\_Highwind](https://forums.eveonline.com/u/Dragos_Highwind)\
**Post date:** [May 10, 2019, 2:47pm UTC](https://forums.eveonline.com/t/reduce-cycle-time-of-core-armor-repairer/158054/7 "2019-05-10T14:47:09Z")

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I believe the purpose was to have that unit as a lower cap usage option for second repairer. It heals less, but takes less cap to run however has superior fitting to Armor rep II.

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