# Remove suicide ganking from high sec

**URL:** <https://forums.eveonline.com/t/remove-suicide-ganking-from-high-sec/197361>\
**Category:** Mining & Extraction\
**Created:** [October 24, 2019, 4:05am UTC](https://forums.eveonline.com/t/remove-suicide-ganking-from-high-sec/197361 "2019-10-24T04:05:10Z")\
**Posts on this page:** 20\
**Page:** 14

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**Author:** ![Merin\_Ryskin](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/merin_ryskin/32/259354_2.png) [@Merin\_Ryskin](https://forums.eveonline.com/u/Merin_Ryskin)\
**Post date:** [July 25, 2020, 8:16pm UTC](https://forums.eveonline.com/t/remove-suicide-ganking-from-high-sec/197361/270 "2020-07-25T20:16:39Z")

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> [@sqappie](#):
>
> excuses to keep an unbalanced income

The “unbalanced income” that only exists because idiot highsec players voluntarily hand free ISK to suicide gankers? If you have a problem with this income perhaps you should do something about the idiots giving it away.

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**Author:** ![sqappie](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/sqappie/32/220331_2.png) [@sqappie](https://forums.eveonline.com/u/sqappie)\
**Post date:** [July 25, 2020, 8:25pm UTC](https://forums.eveonline.com/t/remove-suicide-ganking-from-high-sec/197361/271 "2020-07-25T20:25:52Z")

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and that would be spread and balanced with my suggestion instead concentrated to be taken advantage of by a small group with way to high reward but no risk.

also markets would be way healthier if split up would encorage more trade just like the ore rebalancing is encouraging more trade between high and low.

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**Author:** ![Merin\_Ryskin](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/merin_ryskin/32/259354_2.png) [@Merin\_Ryskin](https://forums.eveonline.com/u/Merin_Ryskin)\
**Post date:** [July 25, 2020, 8:27pm UTC](https://forums.eveonline.com/t/remove-suicide-ganking-from-high-sec/197361/272 "2020-07-25T20:27:14Z")

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![EVE highsec](https://global.discourse-cdn.com/eveonline/original/3X/2/f/2ff5f1e281583e61ff5a45e39e8acf30cef314c5.jpeg)

5 characters

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<div class="post-metadata">

**Author:** ![sqappie](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/sqappie/32/220331_2.png) [@sqappie](https://forums.eveonline.com/u/sqappie)\
**Post date:** [July 25, 2020, 8:28pm UTC](https://forums.eveonline.com/t/remove-suicide-ganking-from-high-sec/197361/273 "2020-07-25T20:28:37Z")

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except that im suggesting that everything should be turned to lowsec. trading split up between more hubs. and newer players spread among others 🙂

afraid to get worse income?

or to actually have some risk involved in pvp? 🙂

also code is mostly irrelevant as they are just around a few systems but the income by highsec ganks is way imbalanced between lowsec earnings atm.

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**Author:** ![Merin\_Ryskin](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/merin_ryskin/32/259354_2.png) [@Merin\_Ryskin](https://forums.eveonline.com/u/Merin_Ryskin)\
**Post date:** [July 25, 2020, 8:29pm UTC](https://forums.eveonline.com/t/remove-suicide-ganking-from-high-sec/197361/274 "2020-07-25T20:29:32Z")

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> [@sqappie](#):
>
> except that im suggesting that everything should be turned to lowsec. trading split up between more hubs. and newer players spread among others

A suggestion so profoundly stupid should not be dignified with a response.

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**Author:** ![Derath\_Ellecon](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/derath_ellecon/32/289725_2.png) [@Derath\_Ellecon](https://forums.eveonline.com/u/Derath_Ellecon)\
**Post date:** [July 25, 2020, 8:29pm UTC](https://forums.eveonline.com/t/remove-suicide-ganking-from-high-sec/197361/275 "2020-07-25T20:29:49Z")

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> [@Merin\_Ryskin](#):
>
> “People are stupid and hand out free kills/ISK” is not a reason for CCP to make changes.

Exactly this. One of the best things about EVE is that it is about as far away from being a “theme park” MMO as you can get. It’s like the “limited government” version of online games. The last thing it needs is more top down control.

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**Author:** ![sqappie](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/sqappie/32/220331_2.png) [@sqappie](https://forums.eveonline.com/u/sqappie)\
**Post date:** [July 25, 2020, 8:31pm UTC](https://forums.eveonline.com/t/remove-suicide-ganking-from-high-sec/197361/276 "2020-07-25T20:31:40Z")

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lol why are they limiting supercapital farming complexes then? 😛

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**Author:** ![Merin\_Ryskin](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/merin_ryskin/32/259354_2.png) [@Merin\_Ryskin](https://forums.eveonline.com/u/Merin_Ryskin)\
**Post date:** [July 25, 2020, 8:32pm UTC](https://forums.eveonline.com/t/remove-suicide-ganking-from-high-sec/197361/277 "2020-07-25T20:32:02Z")

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> [@sqappie](#):
>
> or to actually have some risk involved in pvp?

Good point, we should add risk to highsec ganking. 100% chance of ship loss to CONCORD is certainty, not risk. How about, say, a 25% chance that CONCORD does not arrive to destroy the criminals and they get to keep their ships?

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**Author:** ![sqappie](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/sqappie/32/220331_2.png) [@sqappie](https://forums.eveonline.com/u/sqappie)\
**Post date:** [July 25, 2020, 9:15pm UTC](https://forums.eveonline.com/t/remove-suicide-ganking-from-high-sec/197361/278 "2020-07-25T21:15:16Z")

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that does not adress balance between risk/reward between high and lowsec the least. making highsec to lowsec and spreading tradehubs do also makes it far harder to manipulate markets.

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**Author:** ![Brun\_Warbear](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/brun_warbear/32/380353_2.png) [@Brun\_Warbear](https://forums.eveonline.com/u/Brun_Warbear)\
**Post date:** [July 25, 2020, 9:18pm UTC](https://forums.eveonline.com/t/remove-suicide-ganking-from-high-sec/197361/279 "2020-07-25T21:18:53Z")

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> [@sqappie](#):
>
> except that im suggesting that everything should be turned to lowsec. trading split up between more hubs. and newer players spread among others 🙂

This is dumber than your drop chance suggestion.

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<div class="post-metadata">

**Author:** ![sqappie](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/sqappie/32/220331_2.png) [@sqappie](https://forums.eveonline.com/u/sqappie)\
**Post date:** [July 25, 2020, 9:20pm UTC](https://forums.eveonline.com/t/remove-suicide-ganking-from-high-sec/197361/280 "2020-07-25T21:20:59Z")

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would balance out alot of inbalances in the game. wont solve the nullsec stagnation but would make the game healthier.

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<div class="post-metadata">

**Author:** ![Merin\_Ryskin](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/merin_ryskin/32/259354_2.png) [@Merin\_Ryskin](https://forums.eveonline.com/u/Merin_Ryskin)\
**Post date:** [July 25, 2020, 9:22pm UTC](https://forums.eveonline.com/t/remove-suicide-ganking-from-high-sec/197361/281 "2020-07-25T21:22:23Z")

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> [@sqappie](#):
>
> that does not adress balance between risk/reward between high and lowsec the least.

Because there is no balance issue. “Some highsec players are really stupid and give out easy ISK/killmails” is a player intelligence issue, not a balance issue.

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<div class="post-metadata">

**Author:** ![sqappie](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/sqappie/32/220331_2.png) [@sqappie](https://forums.eveonline.com/u/sqappie)\
**Post date:** [July 25, 2020, 9:22pm UTC](https://forums.eveonline.com/t/remove-suicide-ganking-from-high-sec/197361/282 "2020-07-25T21:22:24Z")

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might already be happening as they are making highsec systems low with the trig invasions 🙂

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<div class="post-metadata">

**Author:** ![sqappie](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/sqappie/32/220331_2.png) [@sqappie](https://forums.eveonline.com/u/sqappie)\
**Post date:** [July 25, 2020, 9:23pm UTC](https://forums.eveonline.com/t/remove-suicide-ganking-from-high-sec/197361/283 "2020-07-25T21:23:05Z")

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putting them all at one place where they are lulled in false security to be preyed upon by one small group is a balance issue 🙂

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<div class="post-metadata">

**Author:** ![Merin\_Ryskin](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/merin_ryskin/32/259354_2.png) [@Merin\_Ryskin](https://forums.eveonline.com/u/Merin_Ryskin)\
**Post date:** [July 25, 2020, 9:24pm UTC](https://forums.eveonline.com/t/remove-suicide-ganking-from-high-sec/197361/284 "2020-07-25T21:24:18Z")

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> [@sqappie](#):
>
> putting them all at one place

Nothing in highsec forces you to be in one place. That is a choice each player makes voluntarily.

> false security

There’s nothing false about it. Highsec is extremely safe if you aren’t an idiot.

> one small group

Why is it only one small group? If ganking is so easy and profitable then why aren’t you doing it too?

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<div class="post-metadata">

**Author:** ![sqappie](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/sqappie/32/220331_2.png) [@sqappie](https://forums.eveonline.com/u/sqappie)\
**Post date:** [July 25, 2020, 9:25pm UTC](https://forums.eveonline.com/t/remove-suicide-ganking-from-high-sec/197361/285 "2020-07-25T21:25:36Z")

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it is so profitable none can really deny it 😛 its more profitable than supercapital farming complexes.

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<div class="post-metadata">

**Author:** ![Brun\_Warbear](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/brun_warbear/32/380353_2.png) [@Brun\_Warbear](https://forums.eveonline.com/u/Brun_Warbear)\
**Post date:** [July 25, 2020, 9:25pm UTC](https://forums.eveonline.com/t/remove-suicide-ganking-from-high-sec/197361/286 "2020-07-25T21:25:49Z")

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> [@sqappie](#):
>
> that does not adress balance between risk/reward between high and lowsec the least. making highsec to lowsec and spreading tradehubs do also makes it far harder to manipulate markets.

But you’re missing one very important point.

PvP is not balanced. PvP is not PvE. PvP risk is managed 100% by players. Reward between security levels in terms of income is only dictated in PvE situations.

Ganking works in lowsec and nullsec too by the way.

CCP are not responsible for where players choose to fly their officer fit ships. Wherever they are flown they need to be loot piñatas. Have you even considered the impact your suggestion would have on nullsec ratting income when deadspace and officer loot value plummets?

Your suggestion is so dumb it’s also an effective nerf to nullsec income.

PvP rewards are not balanced. Not anywhere. High sec PvP rewards are not supposed to be less than lowsec. The sooner you learn that PvP is not balanced the happier you’ll be.

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<div class="post-metadata">

**Author:** ![Merin\_Ryskin](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/merin_ryskin/32/259354_2.png) [@Merin\_Ryskin](https://forums.eveonline.com/u/Merin_Ryskin)\
**Post date:** [July 25, 2020, 9:26pm UTC](https://forums.eveonline.com/t/remove-suicide-ganking-from-high-sec/197361/287 "2020-07-25T21:26:44Z")

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> [@sqappie](#):
>
> it is so profitable none can really deny it 😛 its more profitable than supercapital farming complexes.

Then, again, why aren’t you doing it?

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<div class="post-metadata">

**Author:** ![Brun\_Warbear](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/brun_warbear/32/380353_2.png) [@Brun\_Warbear](https://forums.eveonline.com/u/Brun_Warbear)\
**Post date:** [July 25, 2020, 9:27pm UTC](https://forums.eveonline.com/t/remove-suicide-ganking-from-high-sec/197361/288 "2020-07-25T21:27:10Z")

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> [@sqappie](#):
>
> might already be happening as they are making highsec systems low with the trig invasions 🙂

No they aren’t. Have you paid any attention to the invasion mechanics? Only the concord response changes. In all other ways those systems are mechanically high sec. Try onlining a capital shipyard in one. Educate yourself.

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<div class="post-metadata">

**Author:** ![sqappie](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/sqappie/32/220331_2.png) [@sqappie](https://forums.eveonline.com/u/sqappie)\
**Post date:** [July 25, 2020, 9:27pm UTC](https://forums.eveonline.com/t/remove-suicide-ganking-from-high-sec/197361/289 "2020-07-25T21:27:33Z")

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the amount of targets is far less in both low and nullsec. highsec ganking never involved any real risks but involves the greatest rewards 🙂

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