# Remove suicide ganking from high sec

**URL:** <https://forums.eveonline.com/t/remove-suicide-ganking-from-high-sec/197361>\
**Category:** Mining & Extraction\
**Created:** [October 24, 2019, 4:05am UTC](https://forums.eveonline.com/t/remove-suicide-ganking-from-high-sec/197361 "2019-10-24T04:05:10Z")\
**Posts on this page:** 20\
**Page:** 28

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**Author:** ![Ridley\_Rohan](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/ridley_rohan/32/403694_2.png) [@Ridley\_Rohan](https://forums.eveonline.com/u/Ridley_Rohan)\
**Post date:** [November 19, 2020, 12:46pm UTC](https://forums.eveonline.com/t/remove-suicide-ganking-from-high-sec/197361/586 "2020-11-19T12:46:47Z")

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> [@Mevatla\_Vekraspek](#):
>
> You are not human buddy, you are colored dots on my screen and i can’t have sociopathic tendencies toward colored points.

> [@Mevatla\_Vekraspek](#):
>
> you are just pixels on the screen, i’ve to work to humanize you,

The sociopathic tendency is the inability to sense and empathize with the human normal people effortlessly realize is there and have no difficulty empathizing with.

Some people even empathize with the NPCs I bet.

Aside and to no one in particular, I wonder if there is a comparable mass of defenses and excuses on the internet to justify any other behavior like there is for high sec ganking in EVE. The sheer volume of mental yoga being done for it is a proof in itself of its wrongness.

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**Author:** ![Ridley\_Rohan](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/ridley_rohan/32/403694_2.png) [@Ridley\_Rohan](https://forums.eveonline.com/u/Ridley_Rohan)\
**Post date:** [November 19, 2020, 12:49pm UTC](https://forums.eveonline.com/t/remove-suicide-ganking-from-high-sec/197361/587 "2020-11-19T12:49:24Z")

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> [@Scipio\_Artelius](#):
>
> No one says that.

Okay then. What do they say? That its “primarily” a ship shooting game? Mostly? Partly? A little bit of? Sort of? Largely? About half? Not at all?

I might have been wrong to say “just” but surely I am not that far off the mark.

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**Author:** ![Mevatla\_Vekraspek](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/mevatla_vekraspek/32/377519_2.png) [@Mevatla\_Vekraspek](https://forums.eveonline.com/u/Mevatla_Vekraspek)\
**Post date:** [November 19, 2020, 2:08pm UTC](https://forums.eveonline.com/t/remove-suicide-ganking-from-high-sec/197361/588 "2020-11-19T14:08:02Z")

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> [@Ridley\_Rohan](#):
>
> The sociopathic tendency is the inability to sense and empathize with the human

You are a bot, change my mind.

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**Author:** ![Marta\_Joringer](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/marta_joringer/32/396879_2.png) [@Marta\_Joringer](https://forums.eveonline.com/u/Marta_Joringer)\
**Post date:** [November 19, 2020, 2:11pm UTC](https://forums.eveonline.com/t/remove-suicide-ganking-from-high-sec/197361/589 "2020-11-19T14:11:17Z")

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😃

What’s wrong with playing the bad guy? Just because I have a side line in collecting corpses in a game that is designed to allow me to do just that makes me an IRL bad guy?

Sorry, some are key workers needing to blow off some steam by shooting pixels… In a game that lets you shoot pixels…

Dare I say man-up as you blow up ?

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**Author:** ![Solstice\_Projekt](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/solstice_projekt/32/503293_2.png) [@Solstice\_Projekt](https://forums.eveonline.com/u/Solstice_Projekt)\
**Post date:** [November 19, 2020, 2:16pm UTC](https://forums.eveonline.com/t/remove-suicide-ganking-from-high-sec/197361/590 "2020-11-19T14:16:31Z")

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> [@Andresoni\_Janau](#):
>
> You really have a limited perspective, you can’t see how people with sociopathic tendencies would gravitate towards disrupting the gameplay of others?

This is coming from the person _who wants to disrupt our gameplay_.

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**Author:** ![Solstice\_Projekt](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/solstice_projekt/32/503293_2.png) [@Solstice\_Projekt](https://forums.eveonline.com/u/Solstice_Projekt)\
**Post date:** [November 19, 2020, 2:22pm UTC](https://forums.eveonline.com/t/remove-suicide-ganking-from-high-sec/197361/591 "2020-11-19T14:22:12Z")

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Well, let’s put this into practical, easily understandable terms…

> [@Ridley\_Rohan](#):
>
> The sociopathic tendency is the inability to sense and empathize with the human

Nope. Not at all. That’s the psychopath, but it’s more complicated than that. There’s even many who are fully capable of understanding body language, facial expression etc. etc. despite not actually feeling anything. The highly functioning ones.

And _you_ definitely don’t feel any _empathy_ for targets of suicide gankers, because this is not how empathy works. At all. You’re just creating this whole story about “empathy” out of thin air, based on nothing, because you mistakingly believe it’s a good and valid argument. What you mean isn’t empathy, it’s _compassion_.

Happens when you think you’re smarter than you are … you noob.

A sociopath is perfectly capable of _feeling_ empathy …  
… but unlike most people …  
… he can choose not to care about it.

Sociopaths also tend to be aware of social norms and rules …  
… and like to stretch them or outright ignore them when ever it pleases them.

You have no idea what you’re actually talking about …  
… which is hilarious …  
… because you believe we don’t know better.

> [@Ridley\_Rohan](#):
>
> Some people even empathize with the NPCs I bet.

You don’t empathize with people who get shot down …  
… just like that other guy doesn’t empathize with others getting shot down.

That’s not eve how empathy _works_.  
What you’re talking about is _compassion_.

_You_ project your feelings …  
… being in the situation of getting destroyed by a suicide ganker …  
… onto others …  
… _and draw conclusions based on that_.

But it’s all a sham anyway, because …

_You don’t want to get shot down by suicide gankers and you use others as argument to get what you want!_

Liars, hyporcites and generally bad people …  
… that’s all you wannabe white knights are.

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**Author:** ![Karak\_Terrel](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/karak_terrel/32/373453_2.png) [@Karak\_Terrel](https://forums.eveonline.com/u/Karak_Terrel)\
**Post date:** [November 19, 2020, 2:37pm UTC](https://forums.eveonline.com/t/remove-suicide-ganking-from-high-sec/197361/592 "2020-11-19T14:37:49Z")

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> [@Tursiops\_Truncatus](#):
>
> I’m a miner that does not want to remove gankers but there should be more risk, just like the miners and PVE/rating folks have to face. Maybe jail time tied to their IP or maybe, make its so they can’t use the stations or gates until their security status it back to 0.

Ah the old “I don’t want to remove ganking. I just want the game mechanics surrounding it to be so completely crippling that no one will ever do it”.

Not sure if you don’t know, but suicide ganking is a deliberately implemented game mechanic. CCP enabled this on purpose. There is no other use for the red setting and for the whole CONCORD game mechanic.

So why on earth do you think it would be a reasonable suggestion to basically IP ban a customer that uses the game in an actually intended way.

The real issue here is that you refuse to manage your risk and instead want CCP to make the game easier for you. Which is absolutely hilarious, since highsec mining is one of the easiest things in all of gaming… you basically have to chose the right hull and are 99.99999% secure.

If that is too hard for you in ways that make you wish CCP should change the game… maybe not your type of game here.

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**Author:** ![Karak\_Terrel](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/karak_terrel/32/373453_2.png) [@Karak\_Terrel](https://forums.eveonline.com/u/Karak_Terrel)\
**Post date:** [November 19, 2020, 2:44pm UTC](https://forums.eveonline.com/t/remove-suicide-ganking-from-high-sec/197361/593 "2020-11-19T14:44:21Z")

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> [@Ridley\_Rohan](#):
>
> You have to wonder why people who constantly repeat that EVE is a ship shooting game are so focused on high sec ganking if all they really wanted was to shoot some ships.

That is an easy one to answer. Ganking miners is just extremely relaxing.

And it is indeed a spaceship shooting game for me. It’s also one for you if I explode your spaceship.

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**Author:** ![Andresoni\_Janau](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/andresoni_janau/32/240452_2.png) [@Andresoni\_Janau](https://forums.eveonline.com/u/Andresoni_Janau)\
**Post date:** [November 19, 2020, 3:44pm UTC](https://forums.eveonline.com/t/remove-suicide-ganking-from-high-sec/197361/594 "2020-11-19T15:44:14Z")

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Now kids are denying the textbook definition of sociopath because their behavior was too much like it. Between you people and CCP’s genius changes this game should have over 100k active players in no time!

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**Author:** ![Merin\_Ryskin](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/merin_ryskin/32/259354_2.png) [@Merin\_Ryskin](https://forums.eveonline.com/u/Merin_Ryskin)\
**Post date:** [November 19, 2020, 4:31pm UTC](https://forums.eveonline.com/t/remove-suicide-ganking-from-high-sec/197361/595 "2020-11-19T16:31:51Z")

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> [@Andresoni\_Janau](#):
>
> So, to reiterate, your argument is, “it’s just a game, common decency and empathy have no place in games”. You must be great at parties.

Why is this so hard for you to understand?

Normal activity in a game: the quarterback throws a touchdown pass and wins the game.  
Violation of empathy and decency: a player deliberately injures an opponent to take them out of the game.

Normal activity in a game: a player destroys an imaginary internet spaceship using an intended and supported mechanic.  
Violation of empathy and decency: the person who lost their ship sends abuse and death threats to the attacker.

Please attempt to learn the difference between “lack of empathy and decency” and “playing a PvP game as it is intended to be played”.

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<div class="post-metadata">

**Author:** ![Merin\_Ryskin](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/merin_ryskin/32/259354_2.png) [@Merin\_Ryskin](https://forums.eveonline.com/u/Merin_Ryskin)\
**Post date:** [November 19, 2020, 4:37pm UTC](https://forums.eveonline.com/t/remove-suicide-ganking-from-high-sec/197361/596 "2020-11-19T16:37:16Z")

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> [@Ridley\_Rohan](#):
>
> sociopathic behavior, such as high sec ganking

Playing a PvP game in a way that it was intended to be played does not make you a sociopath, just like throwing a touchdown pass in a football game does not make you a sociopath.

> Some people really do enjoy just amassing wealth through the various activities that do that that literally trouble no one.

What people? The sociopath miners who mine asteroids without any concern given to the other players who would like to mine those asteroids? The sociopath mission runners who slaughter uncountably many helpless NPCs and then mercilessly abuse other players by selling LP store items and bringing their market value down? The sociopath industry players who insist on extorting every possible ISK from the customers they hold hostage without any concern for the players whose ambitions in the game are blocked by their inability to pay? Just who exactly are these players who “literally trouble no one”?

> You have to wonder why people who constantly repeat that EVE is a ship shooting game are so focused on high sec ganking if all they really wanted was to shoot some ships.

People are focused on it because it’s the highsec perma-victims who incessantly spam “REMOVE HIGHSEC GANKING I DONT WANT TO LOSE MY SHIP” on the forums. Nobody has to argue for nullsec fleet battles because nobody is demanding their removal.

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**Author:** ![Andresoni\_Janau](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/andresoni_janau/32/240452_2.png) [@Andresoni\_Janau](https://forums.eveonline.com/u/Andresoni_Janau)\
**Post date:** [November 19, 2020, 4:39pm UTC](https://forums.eveonline.com/t/remove-suicide-ganking-from-high-sec/197361/597 "2020-11-19T16:39:23Z")

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You accuse us of not understanding why being a toxic douche is so fun, then capslock hurr durr your way through another insult, shocking.

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<div class="post-metadata">

**Author:** ![Merin\_Ryskin](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/merin_ryskin/32/259354_2.png) [@Merin\_Ryskin](https://forums.eveonline.com/u/Merin_Ryskin)\
**Post date:** [November 19, 2020, 4:40pm UTC](https://forums.eveonline.com/t/remove-suicide-ganking-from-high-sec/197361/598 "2020-11-19T16:40:39Z")

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> [@Andresoni\_Janau](#):
>
> You accuse us of not understanding why being a toxic douche is so fun

No, I accuse you of being too stupid to understand that destroying imaginary internet spaceships through a normal and 100% intended game mechanic is not “being a toxic douche”. And every time you post you confirm the accuracy of my accusation.

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**Author:** ![Andresoni\_Janau](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/andresoni_janau/32/240452_2.png) [@Andresoni\_Janau](https://forums.eveonline.com/u/Andresoni_Janau)\
**Post date:** [November 19, 2020, 4:42pm UTC](https://forums.eveonline.com/t/remove-suicide-ganking-from-high-sec/197361/599 "2020-11-19T16:42:03Z")

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You kids openly insult people, then cry and report when anyone dares question you. Enjoy your sad little echo chamber, it’s all you seem to know.

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<div class="post-metadata">

**Author:** ![Merin\_Ryskin](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/merin_ryskin/32/259354_2.png) [@Merin\_Ryskin](https://forums.eveonline.com/u/Merin_Ryskin)\
**Post date:** [November 19, 2020, 4:42pm UTC](https://forums.eveonline.com/t/remove-suicide-ganking-from-high-sec/197361/600 "2020-11-19T16:42:49Z")

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I see you’ve now reached the “pointless insults” stage of the discussion, where you abandon all pretense of being able to defend your arguments about ganking and move on to whining about your inappropriate posts getting flagged and deleted.

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<div class="post-metadata">

**Author:** ![Andresoni\_Janau](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/andresoni_janau/32/240452_2.png) [@Andresoni\_Janau](https://forums.eveonline.com/u/Andresoni_Janau)\
**Post date:** [November 19, 2020, 4:43pm UTC](https://forums.eveonline.com/t/remove-suicide-ganking-from-high-sec/197361/601 "2020-11-19T16:43:29Z")

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Go suicide gank a venture, you’ll feel better about yourself.

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<div class="post-metadata">

**Author:** ![Tursiops\_Truncatus](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/tursiops_truncatus/32/232426_2.png) [@Tursiops\_Truncatus](https://forums.eveonline.com/u/Tursiops_Truncatus)\
**Post date:** [November 19, 2020, 6:00pm UTC](https://forums.eveonline.com/t/remove-suicide-ganking-from-high-sec/197361/602 "2020-11-19T18:00:36Z")

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> [@Karak\_Terrel](#):
>
> Ah the old “I don’t want to remove ganking. I just want the game mechanics surrounding it to be so completely crippling that no one will ever do it”.
> 
> Not sure if you don’t know, but suicide ganking is a deliberately implemented game mechanic. CCP enabled this on purpose. There is no other use for the red setting and for the whole CONCORD game mechanic.
> 
> So why on earth do you think it would be a reasonable suggestion to basically IP ban a customer that uses the game in an actually intended way.
> 
> The real issue here is that you refuse to manage your risk and instead want CCP to make the game easier for you. Which is absolutely hilarious, since highsec mining is one of the easiest things in all of gaming… you basically have to chose the right hull and are 99.99999% secure.
> 
> If that is too hard for you in ways that make you wish CCP should change the game… maybe not your type of game here.

CCP is the one that wants to add more risk to the game and the criminal career path should not be exempt from added risk.

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<div class="post-metadata">

**Author:** ![Merin\_Ryskin](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/merin_ryskin/32/259354_2.png) [@Merin\_Ryskin](https://forums.eveonline.com/u/Merin_Ryskin)\
**Post date:** [November 19, 2020, 6:03pm UTC](https://forums.eveonline.com/t/remove-suicide-ganking-from-high-sec/197361/603 "2020-11-19T18:03:49Z")

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> [@Tursiops\_Truncatus](#):
>
> CCP is the one that wants to add more risk to the game and the criminal career path should not be exempt from added risk

Stop repeating this nonsense. Risk is added where risk vs. reward is out of balance, not as a blanket policy of adding more risk to everything. Suicide ganking already has a 100% chance of loss and is only profitable when lazy and/or stupid players feed the gankers expensive kills, it does not need any changes.

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<div class="post-metadata">

**Author:** ![Phelan\_Kheldian](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/phelan_kheldian/32/450826_2.png) [@Phelan\_Kheldian](https://forums.eveonline.com/u/Phelan_Kheldian)\
**Post date:** [November 19, 2020, 6:05pm UTC](https://forums.eveonline.com/t/remove-suicide-ganking-from-high-sec/197361/604 "2020-11-19T18:05:18Z")

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> [@Ridley\_Rohan](#):
>
> One is that a significant number of sociopaths incapable of deriving pleasure from an alternate play style that would surely contain far less pure griefing pleasure upon innocent players would quit EVE to get their sadistic kicks some other way.

Can you use a few more loaded words there? Also, let’s be clear. A sociopath is someone who is characterized by a long-term pattern of disregard for, or violation of, the **rights** of others.

Funny thing: in Eve Online, the EULA explains the **rights** you do and do not have. Since high sec ganking isn’t considered a violation of the EULA, your rights aren’t being violated.

This entire argument here is a fallacy based on an [appeal to emotion](https://en.m.wikipedia.org/wiki/Appeal_to_emotion#:~:text=Appeal%20to%20emotion%20or%20argumentum,the%20absence%20of%20factual%20evidence.).

At least the rest of **that** post is actually honest advice.

> [@Ridley\_Rohan](#):
>
> EVE is not just a ship shooting game. Those who say so are intentionally ignoring the market, industry, mining and POSITIVE social interaction that this game contains and its usually to justify sociopathic behavior, such as high sec ganking. Some people really do enjoy just amassing wealth through the various activities that do that that literally trouble no one.

How do you think those people amass that wealth? How do you think the market flows? PvP. Just look at how much hull prices have shot up during the current null sec war.

Without PvP, the markets would stagnate and the only thing you’d be making is ammo since people generally don’t lose ships in PvE all that often.

Also, more appeal to emotion.

> [@Ridley\_Rohan](#):
>
> You have to wonder why people who constantly repeat that EVE is a ship shooting game are so focused on high sec ganking if all they really wanted was to shoot some ships.

Not really. I consider high sec ganking to be the bottom feeders of PvP. However, just like the fish you have in your aquarium to clean the tank, they are a **neccessary** part of the eco-system. With that said, everytime I read post likes yours, I want to buy a few thousand PLEX worth of catalysts and come shoot the people making these posts.

What I wonder is why we have to constantly tell people how to not get ganked. Its not hard to not get ganked… just be smart. Its hard to organize a high sec gank and any decent player who listens to advice should be so far ahead… but hey… why learn when you can cry on the forums and throw around loaded words like sociopath…

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<div class="post-metadata">

**Author:** ![Tursiops\_Truncatus](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/tursiops_truncatus/32/232426_2.png) [@Tursiops\_Truncatus](https://forums.eveonline.com/u/Tursiops_Truncatus)\
**Post date:** [November 19, 2020, 6:09pm UTC](https://forums.eveonline.com/t/remove-suicide-ganking-from-high-sec/197361/605 "2020-11-19T18:09:35Z")

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> [@Merin\_Ryskin](#):
>
> Stop repeating this nonsense. Risk is added where risk vs. reward is out of balance, not as a blanket policy of adding more risk to everything. Suicide ganking already has a 100% chance of loss and is only profitable when lazy and/or stupid players feed the gankers expensive kills, it does not need any changes.

Thats old risk, CCP is adding new risk to the game and the criminal path should not be exempt from newly added risk.

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