# Requrie T1 modules for meta modules

**URL:** <https://forums.eveonline.com/t/requrie-t1-modules-for-meta-modules/175412>\
**Category:** Player Features & Ideas\
**Created:** [July 15, 2019, 6:24pm UTC](https://forums.eveonline.com/t/requrie-t1-modules-for-meta-modules/175412 "2019-07-15T18:24:57Z")\
**Posts on this page:** 1\
**Showing post:** 3

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**Author:** ![Ms\_Steak](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/ms_steak/32/168834_2.png) [@Ms\_Steak](https://forums.eveonline.com/u/Ms_Steak)\
**Post date:** [July 15, 2019, 7:10pm UTC](https://forums.eveonline.com/t/requrie-t1-modules-for-meta-modules/175412/3 "2019-07-15T19:10:43Z")

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I have proposed that countless times:

- have all rats to drop “broken” meta/faction/DS/Officer modules.
- Broken modules are inoperable as is but can be repaired
- in order to repair any meta module you need a T1 equivalent

What this will achieve:

- higher mineral consumption
- a way for newer players to do some meaningful T1 industry besides mining and selling ore
- a logical explanation for lower salvage from dropped meta modules (they are “broken”)
- a better meta-modules will cease to be cheaper than plain T1 (market sanity)  
and finally
- that way ALL modules will be truly produced by players.

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_[View the full topic](https://forums.eveonline.com/t/requrie-t1-modules-for-meta-modules/175412)._
