# Reward for winning a proving ground battle is underwhelming

**URL:** <https://forums.eveonline.com/t/reward-for-winning-a-proving-ground-battle-is-underwhelming/292739>\
**Category:** General Discussion\
**Created:** [January 30, 2021, 4:25pm UTC](https://forums.eveonline.com/t/reward-for-winning-a-proving-ground-battle-is-underwhelming/292739 "2021-01-30T16:25:20Z")\
**Posts on this page:** 14\
**Page:** 3

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**Author:** ![Red-Sonja](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/red-sonja/32/254178_2.png) [@Red-Sonja](https://forums.eveonline.com/u/Red-Sonja)\
**Post date:** [January 31, 2021, 12:39pm UTC](https://forums.eveonline.com/t/reward-for-winning-a-proving-ground-battle-is-underwhelming/292739/41 "2021-01-31T12:39:59Z")

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> [@Kantoec](#):
>
> It’s very strange how the toxic forum trolls come out in posts like these attacking players who submit feedback, while in this case is negative but with a suggestion, for an event they probably don’t even play in.

You know what they say about idle hands…

> [@Kantoec](#):
>
> My win ratio is above 1 and I continue to play because I like the instant action despite dumping 3 bill into it

The instant action sounds like fun but there’s a catch.  
Waging 3bil for an event doesn’t sound like fun to me.

> [@Kantoec](#):
>
> what fighter would you know in real life that would brawl for a buck 20?

A drunk one.

> [@Kantoec](#):
>
> Make the event more interesting by making it more than just for ‘glory’. Balance the risk with reward. 20m isk caches aren’t rewarding. Have the rewards scale by ship class and difficulty. The more rewarding the event is, the more players that play and different players, instead of it being the same olds by the end of the event and longer queues.

Haha! That makes too much sense for some people.

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**Author:** ![Destiny\_Corrupted](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/destiny_corrupted/32/411527_2.png) [@Destiny\_Corrupted](https://forums.eveonline.com/u/Destiny_Corrupted)\
**Post date:** [January 31, 2021, 12:40pm UTC](https://forums.eveonline.com/t/reward-for-winning-a-proving-ground-battle-is-underwhelming/292739/42 "2021-01-31T12:40:04Z")

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> [@Kantoec](#):
>
> Why shouldn’t this event be rewarding? Why isn’t it rewarding enough? Why isn’t the reward scaled based on variables such as ship class/cost? Why do players have a problem with it be rewarding or even farmable? Aren’t all events farmable? Isn’t the incentive of the events is to farm the rewards?

Look man, you have to be **blind** to not see that the reason that arenas are structured this way is because CCP’s goal is to make extra cash from this, and not to give you a fulfilling and rewarding experience. They want you to dump extra money on PLEX, because you’re too busy doing arenas to farm some null-sec shithole or high-sec missions for ISK.

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**Author:** ![Kantoec](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/kantoec/32/399498_2.png) [@Kantoec](https://forums.eveonline.com/u/Kantoec)\
**Post date:** [January 31, 2021, 1:15pm UTC](https://forums.eveonline.com/t/reward-for-winning-a-proving-ground-battle-is-underwhelming/292739/43 "2021-01-31T13:15:27Z")

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Pretty sure the whole game is being structured around this way now, but can’t help but try… Silence won’t do anything to change.

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**Author:** ![hellokittyonline](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/hellokittyonline/32/244672_2.png) [@hellokittyonline](https://forums.eveonline.com/u/hellokittyonline)\
**Post date:** [January 31, 2021, 7:02pm UTC](https://forums.eveonline.com/t/reward-for-winning-a-proving-ground-battle-is-underwhelming/292739/44 "2021-01-31T19:02:21Z")

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Pretty sure they shouldn’t be rewarding anyone for this trash content. If you’re looking for PvP you should be out roaming, not sitting in an instance. Dont buy into this ■■■■, the day this is the preferred method of PvP is the day PvP is dead.

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**Author:** ![Lucas\_Quaan](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/lucas_quaan/32/372581_2.png) [@Lucas\_Quaan](https://forums.eveonline.com/u/Lucas_Quaan)\
**Post date:** [January 31, 2021, 7:04pm UTC](https://forums.eveonline.com/t/reward-for-winning-a-proving-ground-battle-is-underwhelming/292739/45 "2021-01-31T19:04:25Z")

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This is instanced pvp. It is a way to get a “good fight” without roaming 20+ jumps or risking a dishonourable escalation be dropped on you. The rewards are the loot of the enemies you kill.

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**Author:** ![Kantoec](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/kantoec/32/399498_2.png) [@Kantoec](https://forums.eveonline.com/u/Kantoec)\
**Post date:** [January 31, 2021, 7:51pm UTC](https://forums.eveonline.com/t/reward-for-winning-a-proving-ground-battle-is-underwhelming/292739/46 "2021-01-31T19:51:50Z")

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wow 15 million isk ! WOW!

Doesn’t match the risk and cost of the ship required to fight in this event.

There is literally no incentive reward wise to continue playing in the event once you’re in the top 100. No difference in reward between rank 4-100.

The event needs something to drive players to continue to play.

Just because the sandbox is terrible, boring because really, what fun is it to roam around for an hour not fighting anything just to get dropped by capitals or outnumber… wow alot of fun the ‘real’ pvp is, doesn’t not mean the pg event should be punished and not rewarding.

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**Author:** ![Red-Sonja](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/red-sonja/32/254178_2.png) [@Red-Sonja](https://forums.eveonline.com/u/Red-Sonja)\
**Post date:** [January 31, 2021, 8:17pm UTC](https://forums.eveonline.com/t/reward-for-winning-a-proving-ground-battle-is-underwhelming/292739/47 "2021-01-31T20:17:09Z")

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> [@Kantoec](#):
>
> The event needs something to drive players to continue to play

That event needs to go away.

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**Author:** ![hellokittyonline](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/hellokittyonline/32/244672_2.png) [@hellokittyonline](https://forums.eveonline.com/u/hellokittyonline)\
**Post date:** [January 31, 2021, 8:17pm UTC](https://forums.eveonline.com/t/reward-for-winning-a-proving-ground-battle-is-underwhelming/292739/48 "2021-01-31T20:17:57Z")

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Exactly, but the guys that can REALLY give a good fight are all quitting the game. CCP should be putting incentives in low sec, not instancing stale honor PvP. RvB already does that way better. The only thing the PG event does is take more players out of the pool for content. The pg content is terrible for this game and any self-respecting PvPer should realize that they’re shooting themselves in the foot by continuing to participate in it.

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<div class="post-metadata">

**Author:** ![Kantoec](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/kantoec/32/399498_2.png) [@Kantoec](https://forums.eveonline.com/u/Kantoec)\
**Post date:** [January 31, 2021, 9:08pm UTC](https://forums.eveonline.com/t/reward-for-winning-a-proving-ground-battle-is-underwhelming/292739/49 "2021-01-31T21:08:54Z")

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> [@hellokittyonline](#):
>
> self-respecting PvPer

lol. this is too funny. Instead of attacking a very fun event, why not focus on the real problem with the current state of the game. There are way to many systems in the game. Need to knock out at least a third of systems…

Anyway, that is off topic. This is a thread about the reward system in the proving grounds. There are 1 to 2 PG events every month. You have no proof that this takes away any substantial amount of players from the ‘real pvp’ pool of content.

I would say the PVE Abyssals are more the problem.

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<div class="post-metadata">

**Author:** ![Red-Sonja](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/red-sonja/32/254178_2.png) [@Red-Sonja](https://forums.eveonline.com/u/Red-Sonja)\
**Post date:** [January 31, 2021, 9:14pm UTC](https://forums.eveonline.com/t/reward-for-winning-a-proving-ground-battle-is-underwhelming/292739/50 "2021-01-31T21:14:27Z")

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> [@Kantoec](#):
>
> There are way to many systems in the game. Need to knock out at least a third of systems…

Now I know you’re delirious!  
If anything, there should be MORE systems.

> [@Kantoec](#):
>
> Anyway, that is off topic. This is a thread about the reward system in the proving grounds

Which needs to go away.  
I know I said it before but it needs to be repeated.

> [@Kantoec](#):
>
> There are 1 to 2 PG events every month

Way too many. Once a year would be ideal.

> [@Kantoec](#):
>
> You have no proof that this takes away any substantial amount of players from the ‘real pvp’ pool of content

No need of proof. Any idiot can figure that all by themselves.

> [@Kantoec](#):
>
> I would say the PVE Abyssals are more the problem

What’s the connection to the thread? 🤔

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<div class="post-metadata">

**Author:** ![Kantoec](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/kantoec/32/399498_2.png) [@Kantoec](https://forums.eveonline.com/u/Kantoec)\
**Post date:** [January 31, 2021, 11:04pm UTC](https://forums.eveonline.com/t/reward-for-winning-a-proving-ground-battle-is-underwhelming/292739/51 "2021-01-31T23:04:54Z")

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Red-Sonja! You have won! You beat me. I know you can’t compete in the proving grounds so you compete in these forums. Well played. GG.

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<div class="post-metadata">

**Author:** ![Destiny\_Corrupted](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/destiny_corrupted/32/411527_2.png) [@Destiny\_Corrupted](https://forums.eveonline.com/u/Destiny_Corrupted)\
**Post date:** [January 31, 2021, 11:23pm UTC](https://forums.eveonline.com/t/reward-for-winning-a-proving-ground-battle-is-underwhelming/292739/52 "2021-01-31T23:23:12Z")

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> [@Lucas\_Quaan](#):
>
> This is instanced pvp. It is a way to get a “good fight” without roaming 20+ jumps or risking a dishonourable escalation be dropped on you. The rewards are the loot of the enemies you kill.

You know what else is a good way to “get a “good fight” without roaming 20+ jumps or risking a dishonourable escalation be dropped on you”? Hitting “Escape” \> “Quit Game” and then starting up a quality FPS or a MOBA in Steam.

If you need arenas to “get good fights” in EVE, then you’ve either been brainwashed by CCP and their null-sec strongman puppets, or worse yet, brainwashed _yourself_ to such an extent that you probably need shock therapy to break out of it at this point.

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<div class="post-metadata">

**Author:** ![Red-Sonja](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/red-sonja/32/254178_2.png) [@Red-Sonja](https://forums.eveonline.com/u/Red-Sonja)\
**Post date:** [February 1, 2021, 4:26am UTC](https://forums.eveonline.com/t/reward-for-winning-a-proving-ground-battle-is-underwhelming/292739/53 "2021-02-01T04:26:48Z")

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> [@Kantoec](#):
>
> Red-Sonja! You have won! You beat me. I know you can’t compete in the proving grounds so you compete in these forums. Well played. GG

😂 That’s cute. Really.

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**Author:** ![system](https://global.discourse-cdn.com/eveonline/original/3X/4/1/41ec4921cbaca7a6f9ea556e7cc20018461eae5e.png) [@system](https://forums.eveonline.com/u/system)\
**Post date:** [May 2, 2021, 4:27am UTC](https://forums.eveonline.com/t/reward-for-winning-a-proving-ground-battle-is-underwhelming/292739/54 "2021-05-02T04:27:17Z")

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