# Role for combat ceptors, help with oppressing cyno use

**URL:** <https://forums.eveonline.com/t/role-for-combat-ceptors-help-with-oppressing-cyno-use/177132>\
**Category:** Player Features & Ideas\
**Created:** [July 21, 2019, 4:43pm UTC](https://forums.eveonline.com/t/role-for-combat-ceptors-help-with-oppressing-cyno-use/177132 "2019-07-21T16:43:39Z")\
**Posts on this page:** 1\
**Showing post:** 3

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**Author:** ![Ms\_Steak](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/ms_steak/32/168834_2.png) [@Ms\_Steak](https://forums.eveonline.com/u/Ms_Steak)\
**Post date:** [July 21, 2019, 8:50pm UTC](https://forums.eveonline.com/t/role-for-combat-ceptors-help-with-oppressing-cyno-use/177132/3 "2019-07-21T20:50:02Z")

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> [@Cyno Inhibitor buff](https://forums.eveonline.com/t/cyno-inhibitor-buff/174845/2):
>
> A new type of module for HICtors - behaves and functions same as WDFG but instead of warp disruption applies cyno disruption: bubble prevents ships in range from activating cyno, scripted - cancels active cyno beacon.

Interceptor might be unfair as in it is too fast, especially if you account for current ongoing blackout.

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_[View the full topic](https://forums.eveonline.com/t/role-for-combat-ceptors-help-with-oppressing-cyno-use/177132)._
