# Rubber banding with multiple clients

**URL:** <https://forums.eveonline.com/t/rubber-banding-with-multiple-clients/5568>\
**Category:** General Issues\
**Created:** [June 21, 2017, 10:08pm UTC](https://forums.eveonline.com/t/rubber-banding-with-multiple-clients/5568 "2017-06-21T22:08:33Z")\
**Posts on this page:** 2\
**Page:** 1

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**Author:** ![Sciencegeek\_deathdealer](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/sciencegeek_deathdealer/32/951_2.png) [@Sciencegeek\_deathdealer](https://forums.eveonline.com/u/Sciencegeek_deathdealer)\
**Post date:** [June 21, 2017, 10:08pm UTC](https://forums.eveonline.com/t/rubber-banding-with-multiple-clients/5568/1 "2017-06-21T22:08:33Z")

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When running 2-10 clients I have encountered pretty serious rubber banding lasting several minutes. Even just mining, its to the point where my strip miners go offline because my ore hold fills up- before I see anything in the hold. This also happened when I had 2 clients in a fleet fight. Any suggestions to reduce this? Thanks!

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**Author:** ![Sciencegeek\_deathdealer](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/sciencegeek_deathdealer/32/951_2.png) [@Sciencegeek\_deathdealer](https://forums.eveonline.com/u/Sciencegeek_deathdealer)\
**Post date:** [June 21, 2017, 11:26pm UTC](https://forums.eveonline.com/t/rubber-banding-with-multiple-clients/5568/2 "2017-06-21T23:26:33Z")

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All in potato mode with voice, game center, and shadowplay off. 50/50mbps network and ~70ms ping. Very beefy setup.
