# Sandbox?

**URL:** <https://forums.eveonline.com/t/sandbox/83631>\
**Category:** General Discussion\
**Created:** [June 17, 2018, 4:36pm UTC](https://forums.eveonline.com/t/sandbox/83631 "2018-06-17T16:36:54Z")\
**Posts on this page:** 1\
**Showing post:** 13

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**Author:** ![JUSTIFIED\_ARROGANCE](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/justified_arrogance/32/263131_2.png) [@JUSTIFIED\_ARROGANCE](https://forums.eveonline.com/u/JUSTIFIED_ARROGANCE)\
**Post date:** [June 17, 2018, 10:53pm UTC](https://forums.eveonline.com/t/sandbox/83631/13 "2018-06-17T22:53:58Z")

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> [@Salt\_Foambreaker](#):
>
> to say NO; it was already borderline because of PLEX. But instanced PvE is across the line, in fact IMHO instanced anything is the line.

EVE was never a sandbox game, it keeps being called one but a sandbox must allow you to go around and do what you will without progression being necessary. Since you need SP to unlock a titan for instance EVE is not a sandbox despite how many times people, including CCP state that EVE is a sandbox.

Skill injectors actually moved EVE towards being a sandbox at the cost of becoming play to win if flying a titan in one day was something you wanted. (dont misquote me here, im saying this scenario where a day one player can fly a titan is pay to win, since it cannot be achieved any other way).

Since PLEX can be used for several things i dont see why you think PLEX pulled EVE closer to being something it never was, that of course being a sandbox game.

Instanced game play itself does not define a sandbox game either. The requirement is freedom to move about the game doing as you please, so going into and out of an instance has zero impact on whether a game is a sandbox or not.

Honestly, I would think only fairly simple games could truly be called sandbox games since an form of progression rules the game out: straight out of the box.

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