# Scanning of Salvage

**URL:** <https://forums.eveonline.com/t/scanning-of-salvage/492662>\
**Category:** PvP Ships & Modules\
**Created:** [July 9, 2025, 9:51am UTC](https://forums.eveonline.com/t/scanning-of-salvage/492662 "2025-07-09T09:51:29Z")\
**Posts on this page:** 20\
**Page:** 3

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**Author:** ![Syzygium](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/syzygium/32/510263_2.png) [@Syzygium](https://forums.eveonline.com/u/Syzygium)\
**Post date:** [July 13, 2025, 4:15am UTC](https://forums.eveonline.com/t/scanning-of-salvage/492662/41 "2025-07-13T04:15:52Z")

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_sniff_

So much hatred. Fallen to the dark side you have young prodigal. So many words and only accusations, assumptions and personal attacks. And not a single provable fact.

Reconsider the way you must!

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**Author:** ![Rhett\_Schouten](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/rhett_schouten/32/412798_2.png) [@Rhett\_Schouten](https://forums.eveonline.com/u/Rhett_Schouten)\
**Post date:** [July 13, 2025, 4:24am UTC](https://forums.eveonline.com/t/scanning-of-salvage/492662/42 "2025-07-13T04:24:48Z")

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What are you like six years old?

Buzz off dude.

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**Author:** ![Syzygium](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/syzygium/32/510263_2.png) [@Syzygium](https://forums.eveonline.com/u/Syzygium)\
**Post date:** [July 13, 2025, 4:26am UTC](https://forums.eveonline.com/t/scanning-of-salvage/492662/43 "2025-07-13T04:26:03Z")

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Says the one who started the personal attacks 🤣

If someone should stop, it’s you. Either post constructive to the topic or let it be. Attacking others who disagree with you isn’t helpful at all.

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**Author:** ![Rhett\_Schouten](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/rhett_schouten/32/412798_2.png) [@Rhett\_Schouten](https://forums.eveonline.com/u/Rhett_Schouten)\
**Post date:** [July 13, 2025, 8:08pm UTC](https://forums.eveonline.com/t/scanning-of-salvage/492662/44 "2025-07-13T20:08:50Z")

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> [@Syzygium](#):
>
> We had this _idea_ like a dozen times. It is not a good one.

That was your opening line.

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**Author:** ![Syzygium](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/syzygium/32/510263_2.png) [@Syzygium](https://forums.eveonline.com/u/Syzygium)\
**Post date:** [July 14, 2025, 12:10am UTC](https://forums.eveonline.com/t/scanning-of-salvage/492662/45 "2025-07-14T00:10:16Z")

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And it’s

- true
- non-offensive
- on topic
- free from personal attacks
- constructive because I even _explained in detail_ why it wouldn’t work
- creative because I even offered a detailed alternative that would achive a comparable goal and actually _could work_

What the heck is wrong with you? My reply is a _prime example_ how an adult debate should go on, it could serve as an _example for good forum participation_. What exactly is your problem? Does disagreement _hurt your feelings_?

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**Author:** ![Rhett\_Schouten](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/rhett_schouten/32/412798_2.png) [@Rhett\_Schouten](https://forums.eveonline.com/u/Rhett_Schouten)\
**Post date:** [July 14, 2025, 6:39am UTC](https://forums.eveonline.com/t/scanning-of-salvage/492662/46 "2025-07-14T06:39:18Z")

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> [@Syzygium](#):
>
> We had this _idea_ like a dozen times.

Ok here’s why:  
It’s your opening statement.

Second, what difference does it make how many times the idea gets presented? The person who posted the idea obviously loves the game, enjoys salvaging and wants to see this aspect of the game improved. It’s good that this type of post gets made because it reminds the developers that players, in particular newer players, are, year on year, still attracted to this activity and enjoy doing it and that it could use some attention. The squeaky wheel gets the grease so to speak.

> [@Syzygium](#):
>
> It is not a good one

- This is a judgement, plain and simple.
- Your believing it’s true doesn’t make it true.
- I think that it’s an example of gatekeeping and naysaying.
- You used a generalised referential index ‘We’ and an unspecified noun ‘It’ but you’re referencing a very specific thing, a persons idea, so it is personal.
- Explaining how something doesn’t work is deconstructive not constructive.
- The alternative you offered is great and that part is constructive; I don’t understand why you yourself and others like you couldn’t just write up suggestions like this backed up with explanations as to what, why, and how, without the need to be negative toward players who are just beginning to expand their knowledge. If you want to be a steward of the game:

> [@Syzygium](#):
>
> it could serve as an _example for good forum participation_.

Which it appears you do ^. At the very least you think that you are. Then be a steward of people’s ideas instead of expressing an attitude of wearisome disdain anytime someone new suggests something that you think you’ve heard before.

The truth is that I happen to agree with the tone of your ideas, but I’m so very tired of gatekeepers and naysayers rushing in to douse on community members that are offering up ideas that they no longer think deserve to be heard.

I mean you don’t seem pleased with my critique of your post(s)…

> [@Syzygium](#):
>
> What the heck is wrong with you?

Which suggests to me that you haven’t particularly enjoy having your own positioned ‘disagreed with’.

> [@Syzygium](#):
>
> What exactly is your problem? Does disagreement _hurt your feelings_?

You’d think a person as sensitive as yourself would be more considerate of their approach to others.

Here’s some food for thought:

A new player does not know how many times an idea has been posted before.  
A new player likes what they like. It doesn’t have to be what some more experienced player thinks is good and it can be what some more experienced player thinks is bad.  
A new player doesn’t know the ins and outs of why their particular suggestion might or might not be effective (I’m not saying don’t educate, I’m saying be gracious with your approach).  
A new player looks around, they see mining has a mining ship and a mining process, combat has a combat ship and associated processes, hauling has a hauling ship and associated processes, then there’s the thing that they’re doing in the sandbox. The thing that they can do, that’s attracted them and they think, this is obviously good fun right now but it clearly could be better it clearly needs work, which it does. So they post on the forums. Then in you come like a patronising boomer to set them straight, ugh, we had this idea like, a dozen times already… I mean ugh, it’s like… not even a good one. Seriously Sysygium, get over yourself.

It’s the same with all the players ‘educating’ on how you can bookmark sites and make friends, etc. These are strategies to work around an under developed aspect of the game, they’re not fun, that’s why players, year on year, keep bringing the topic back up ‘dozens of times’. It’s the same with Planetary Industry. Except with PI you’ve got the whole, it’s good that it’s bad community because that’s how we profit.  
Survivor bias, that’s what that is called.

With so much emphasis on making friends you’d think the community would be more interested in improving the systems that would encourage people to stay rather than upholding the status quo and demanding that players persist in playing in ways that even beginners can see aren’t fun.

Players are suggesting bookmarking sites but are against scanning… That makes no sense. hey argue ‘but I’m safe’… not if someone bookmarked the site…

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<div class="post-metadata">

**Author:** ![Syzygium](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/syzygium/32/510263_2.png) [@Syzygium](https://forums.eveonline.com/u/Syzygium)\
**Post date:** [July 14, 2025, 10:55am UTC](https://forums.eveonline.com/t/scanning-of-salvage/492662/47 "2025-07-14T10:55:59Z")

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You want to derail the topic by making it a quotewar now? Not interested, really. Stop focusing on the poster, stay at the topic simple as that. Don’t assume evil intentions and accuse others of having some kind of agenda and motivation to “gatekeep” (rofl…). It really doesn’t help the case and rest assured, you aren’t on your way to reveal some big veteran conspiracy to prevent newbros enjoying the game…

And yes, defeating the same bad ideas over and over is just tiresome. One could expect that _before_ spitting a random idea in - literally - a 2-liner into the suggestion board, he could have at least _searched_ if this idea has already been discussed. And he would have found like half a dozen topics. Then he could have read those topics and begin to _understand_ why the idea still is not in the game.

But no, thats not feasible any more. Low-effort wishlists are the way to go today. Mostly from guys so new that they don’t even understand how the game works. But still want to change it right away.

So, we can summarize:  
The guy didn’t take the time to write up a _solid_ concept. You know, some kind of presentation standard to show he has put some effort into the idea and has done some research to identify a “problem”, then presenting a “solution” and then explaining how his idea would make the game better. Instead it’s literally 2 lines of “give us, we want!”.

THAT is the low-effort non-educated just-demanding suggestion behaviour you are defending right now. And come up with personal attacks, questioning the motivation of people who disagreeing, accusing them of just brainless “naysaing” and “gatekeeping”. And you wonder why you get negative feedback?

And please, stop all that “but the new player! He can’t know!!!” - yea, exactly, that is why he should LEARN AND TRY TO UNDERSTAND instead of tring to change what he has no clue about. You don’t walk into a store that existed for like 50 years and begin to demand changes on your first visit, without even having talked to the owner or being ca customer there for some years yourself, do you?

Jeez, you aren’t helpful, you are _part of the problem_. Too much people even defending all those lazy demanding brainfarts, that is why this suggestion board here overflows with 95%+ really stupid ideas from “new players” who have really _no idea_ what the consequences of their suggestions would be and never put any effort into understanding the mechanics they are talking about.

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**Author:** ![Vokan\_Narkar](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/vokan_narkar/32/326293_2.png) [@Vokan\_Narkar](https://forums.eveonline.com/u/Vokan_Narkar)\
**Post date:** [July 14, 2025, 8:58pm UTC](https://forums.eveonline.com/t/scanning-of-salvage/492662/48 "2025-07-14T20:58:09Z")

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> [@Rhett\_Schouten](#):
>
> Second, what difference does it make how many times the idea gets presented?

It should tell you that it is probably bad idea if it was suggested that many times in past and it is still not implemented…

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**Author:** ![Blenden](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/blenden/32/498978_2.png) [@Blenden](https://forums.eveonline.com/u/Blenden)\
**Post date:** [July 14, 2025, 10:59pm UTC](https://forums.eveonline.com/t/scanning-of-salvage/492662/49 "2025-07-14T22:59:28Z")

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There are no bad ideas 😉

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**Author:** ![Vokan\_Narkar](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/vokan_narkar/32/326293_2.png) [@Vokan\_Narkar](https://forums.eveonline.com/u/Vokan_Narkar)\
**Post date:** [July 14, 2025, 11:08pm UTC](https://forums.eveonline.com/t/scanning-of-salvage/492662/50 "2025-07-14T23:08:05Z")

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Oh yeah, good point. I noticed this on my discord too. Peoples are so angry if you tell them that their idea is bad. God forbid to use words stupid or nonsense. Then they go on rampage.

I don’t know what happened, but these days peoples are unable to hear criticism. Likewise most peoples do no longer dare to criticize. Instead they do not rate/vote than to potentially upset the guy who posted his idea/project/game/whatever.

I had this player who liked my game server, played for a few weeks and then he came to discord and suggested some stupid idea how to improve the game. I as and admin replied that this idea is stupid because reasons and that I won’t be doing that and I added tag [rejected] to the thread.

He got so upset, damn that was crazy. Claimed I am toxic, server is ■■■■ added few verbals on my address and ragequitted instantly both discord and game. Didn’t return ever since…

And what we see in this thread reminds me this guy…

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**Author:** ![The\_Voice](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/the_voice/32/386683_2.png) [@The\_Voice](https://forums.eveonline.com/u/The_Voice)\
**Post date:** [July 15, 2025, 5:24pm UTC](https://forums.eveonline.com/t/scanning-of-salvage/492662/51 "2025-07-15T17:24:50Z")

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You can save combat anomalies from the overview and return later to see if they are gone and loot plus salvage them so big no for this bad idea

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<div class="post-metadata">

**Author:** ![Rhett\_Schouten](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/rhett_schouten/32/412798_2.png) [@Rhett\_Schouten](https://forums.eveonline.com/u/Rhett_Schouten)\
**Post date:** [July 25, 2025, 7:57pm UTC](https://forums.eveonline.com/t/scanning-of-salvage/492662/52 "2025-07-25T19:57:54Z")

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> [@Vokan\_Narkar](#):
>
> It should tell you that it is probably bad idea if it was suggested that many times in past and it is still not implemented

Nope, not necessarily, it’s just as probable given the data that you have access to (which is limited to your personal speculation) that it’s simply not a priority. In which case it hasn’t been presented enough by enough people yet.

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<div class="post-metadata">

**Author:** ![Rhett\_Schouten](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/rhett_schouten/32/412798_2.png) [@Rhett\_Schouten](https://forums.eveonline.com/u/Rhett_Schouten)\
**Post date:** [July 25, 2025, 8:04pm UTC](https://forums.eveonline.com/t/scanning-of-salvage/492662/53 "2025-07-25T20:04:59Z")

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If any of what you’re saying was true about what ‘people’ ‘should’ or ‘shouldn’t’ do you yourself would have learned. Every argument you just made was about somebody else doing something that you yourself didn’t take the time to do. Or put more simply, others should learn not to suggest things that I believe are pointless rather than I should learn to tolerate players who have not yet learned.

Nobody ‘demanded’ anything. Your entire argument is based on your elitist, deluded take on the situation only to serving to reinforce that you are in fact a gatekeeper.

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<div class="post-metadata">

**Author:** ![Gerard\_Amatin](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/gerard_amatin/32/481361_2.png) [@Gerard\_Amatin](https://forums.eveonline.com/u/Gerard_Amatin)\
**Post date:** [July 25, 2025, 8:22pm UTC](https://forums.eveonline.com/t/scanning-of-salvage/492662/54 "2025-07-25T20:22:04Z")

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> [@Rhett\_Schouten](#):
>
> Nobody ‘demanded’ anything.

I disagree.

This thread is pretty much a demand of “give us salvage scanners, whatever to make it balanced”.

In fact, that’s the opening post:

> @CCP give us salvage scanners, we want to scan for wrecks, even if it comes at a cost/risk/very high Skillpoint expensive - whatever to make it balanced

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<div class="post-metadata">

**Author:** ![Vokan\_Narkar](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/vokan_narkar/32/326293_2.png) [@Vokan\_Narkar](https://forums.eveonline.com/u/Vokan_Narkar)\
**Post date:** [July 25, 2025, 9:07pm UTC](https://forums.eveonline.com/t/scanning-of-salvage/492662/55 "2025-07-25T21:07:21Z")

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You are right. And guess what. CCP never ever implemented something that players suggested on this forum except stuff in minor QoL suggestions and even from those very few.

The only purpose that this forum category has is to entertain ourselves. You can have great idea which everyone will support, but it will never get into game anyway.

In any case this is not it.

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<div class="post-metadata">

**Author:** ![Syzygium](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/syzygium/32/510263_2.png) [@Syzygium](https://forums.eveonline.com/u/Syzygium)\
**Post date:** [July 26, 2025, 12:07am UTC](https://forums.eveonline.com/t/scanning-of-salvage/492662/56 "2025-07-26T00:07:27Z")

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> [@Rhett\_Schouten](#):
>
> Your entire argument is based on your elitist, deluded take on the situation only to serving to reinforce that you are in fact a gatekeeper.

You know nothing John Snow.

I am a helper of newbros for more years than you have even played this game. In fact, I am arguing in multiple topics on multiple occasions _in favor_ of newbros and _in favor_ of mechanics that would benefit new or casual players instead of old rich veterans and their army of alts. _Anyone_ who follows the discussions here on a regular basis can confirm that. I can tell when an idea simply wouldn’t work because I actually have some _knowledge_ about how the game works, about what numbers we are actually talking when it comes to rats turned into wrecks each day and the number of people actually interested in “making a living from salvaging”. Hint: the difference between those numbers is _magnitudes_. NPCs are shot by the hundredthousands and newbros really picking “salvaging” as their desired path of career are not even a handful out of a hundred.  
And even with two brain cells, from which one could be on vacation, anyone can tell that the drawbacks of making every wreck scannable _by far_ outweight any possible benefits.

Looks to me that you simply can’t stand the fact that there are people in the game who have a better understanding about what we are talking about here and the consequences that such an idea would have. And even suggested a better idea (means: _a one that at least could work_) of how to get what the suggestion aims for.

But instead of _facts_ (which I haven’t seen from you so far in this topic) you get emotional and claim some proper nonsense like “gatekeeping”. Go on, make yourself look more like a fool.

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<div class="post-metadata">

**Author:** ![Kaivarian\_Coste](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/kaivarian_coste/32/413759_2.png) [@Kaivarian\_Coste](https://forums.eveonline.com/u/Kaivarian_Coste)\
**Post date:** [July 26, 2025, 3:56pm UTC](https://forums.eveonline.com/t/scanning-of-salvage/492662/57 "2025-07-26T15:56:21Z")

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+1

it would open an entirely new career field (salvager), with minimal development needed from CCP.

enormous upside, very little downside.

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<div class="post-metadata">

**Author:** ![Gerard\_Amatin](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/gerard_amatin/32/481361_2.png) [@Gerard\_Amatin](https://forums.eveonline.com/u/Gerard_Amatin)\
**Post date:** [July 26, 2025, 6:16pm UTC](https://forums.eveonline.com/t/scanning-of-salvage/492662/58 "2025-07-26T18:16:30Z")

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The career field ‘salvager’ already exists though.

And finding wrecks can be done in many ways already, as explained earlier in the thread.

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<div class="post-metadata">

**Author:** ![Kaivarian\_Coste](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/kaivarian_coste/32/413759_2.png) [@Kaivarian\_Coste](https://forums.eveonline.com/u/Kaivarian_Coste)\
**Post date:** [July 27, 2025, 12:53pm UTC](https://forums.eveonline.com/t/scanning-of-salvage/492662/59 "2025-07-27T12:53:25Z")

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say someone ran a mission or escalation in null sec and warped away when you appeared in local. his loot should now be my loot since he can’t defend it. he shouldn’t be able to warp or cloak up and save his site for later when it’s safe.

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<div class="post-metadata">

**Author:** ![Gerard\_Amatin](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/gerard_amatin/32/481361_2.png) [@Gerard\_Amatin](https://forums.eveonline.com/u/Gerard_Amatin)\
**Post date:** [July 27, 2025, 2:42pm UTC](https://forums.eveonline.com/t/scanning-of-salvage/492662/60 "2025-07-27T14:42:24Z")

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Unless you can combat probe that player to find their site I do not see why you are entitled to their loot for zero effort.

Cloaks are valid counterplay.

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