# Secrets Of The Abyss - Event Feedback Thread

**URL:** <https://forums.eveonline.com/t/secrets-of-the-abyss-event-feedback-thread/99548>\
**Category:** Announcements\
**Tags:** feedback, official, live-event\
**Created:** [August 21, 2018, 9:45am UTC](https://forums.eveonline.com/t/secrets-of-the-abyss-event-feedback-thread/99548 "2018-08-21T09:45:26Z")\
**Posts on this page:** 20\
**Page:** 13

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**Author:** ![Darkstone\_One](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/darkstone_one/32/354014_2.png) [@Darkstone\_One](https://forums.eveonline.com/u/Darkstone_One)\
**Post date:** [August 23, 2018, 6:26pm UTC](https://forums.eveonline.com/t/secrets-of-the-abyss-event-feedback-thread/99548/241 "2018-08-23T18:26:20Z")

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Yeah, but why do we have to tell them all the problem and then we don’t see any comment from them on these issue …

I know they work hard, but for whom ?

Not for their general customer …

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<div class="post-metadata">

**Author:** ![Bebop1492](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/bebop1492/32/149704_2.png) [@Bebop1492](https://forums.eveonline.com/u/Bebop1492)\
**Post date:** [August 23, 2018, 6:28pm UTC](https://forums.eveonline.com/t/secrets-of-the-abyss-event-feedback-thread/99548/242 "2018-08-23T18:28:36Z")

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> [@zluq\_zabaa](#):
>
> Events were normally a good way to give new players the chance to not only have fun, but also make a step forward, close the gap, have their effort and wits rewarded. But not this Event.

That’s pretty much it, I agree with that part.  
In the previous data cache event it was fun and challenging to balance a ship that can fight the spawns while maintaining a decent hack rate. This was naturally easier for high SP characters so I imagine they were able to farm rewards faster. While low SP characters had a harder time but through either clever plans or just sheer willpower/grind they could still get rewards, albeit at a slower rate.  
Another previous event required players to catch an extremely fast moving loot ship that could also jam a MWD. Again you had to balance a way to catch the ship while tanking and fighting. It had the same effect I previously stated. I had alot of fun testing fits until I landed on a dual prop and web fit that still required proper piloting.  
Those kinds of scenarios are extremely fun and gratifying for me without even considering loot, but its nice to get something for it too. In this event I feel completely excluded from further rewards since i’m unable to finish tier 5 rifts.  
I do believe better or higher SP characters deserve a bigger reward, or a way to grind them faster, but I still want a chance to play and earn rewards past the first day. I originally intended to play every day during this event, but currently no reason to especially when you consider the risk vs reward.

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<div class="post-metadata">

**Author:** ![Arthur\_Aihaken](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/arthur_aihaken/32/504104_2.png) [@Arthur\_Aihaken](https://forums.eveonline.com/u/Arthur_Aihaken)\
**Post date:** [August 23, 2018, 6:51pm UTC](https://forums.eveonline.com/t/secrets-of-the-abyss-event-feedback-thread/99548/243 "2018-08-23T18:51:38Z")

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This event feels like a game of “whack-a-mole”.

> • Complete a task.  
> • Get an immediate notification.  
> • Bring up the Agency window (which covers a good chunk of your screen real estate).  
> • Redeem reward.  
> • Close Agency window.  
> • Repeat.

Bonus points if you also have Aura popping up all over the bloody place. What happened to the auto-point redemption system in previous events?

Secrets of the Abyss - **Rated F for Fail**.

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<div class="post-metadata">

**Author:** ![Chainsaw\_Plankton](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/chainsaw_plankton/32/256180_2.png) [@Chainsaw\_Plankton](https://forums.eveonline.com/u/Chainsaw_Plankton)\
**Post date:** [August 23, 2018, 6:54pm UTC](https://forums.eveonline.com/t/secrets-of-the-abyss-event-feedback-thread/99548/244 "2018-08-23T18:54:48Z")

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Since it’s an event, where are the agency boosters!?

> [@Bebop1492](#):
>
> I think part of the reason the gravid prices spiked is also due to market manipulation, easy money for people with deep pockets. I noticed this is a common trend in many areas of event items. I would probably be doing it if I had enough money. There isnt much quantity so it wouldnt be very hard.

Most of them spiked and dried up, I didn’t see much relisting that would indicate a market manipulation.

> [@Sugar\_Smacks](#):
>
> Precursor cruiser skillbooks in Jita are at 21 mil down more than half since the start of the event.  
> Precursor frigate skillbooks in Jita are at 90 mil and seem unchanged this week for the most part.
> 
> I wonder which one is dropping from the event hmm.

a week ago the frig book was 170mil, I paid about 200mil for mine. I’d say 90 is down.

so far I’ve only had the frig book drop. but the frig book is the gateway to the other ship types so it bottlenecks. It might be worth taking a look at the volume traded rather than just price.

> [@Ming\_Sun-Tzu](#):
>
> I’m 6 months into game, with quite a bit of real $$ invested for initial skillpoints but I can’t yet fly a HAC. So this event excludes me.
> 
> Poor design CCP.

that’s just what I used. I’m assuming there are far more options for t1-2 sites.

And anyways I think it’s nice they have an event that isn’t just go kill some boring small npcs at a beacon (although that’s what a lot of the t1s feel like).

> [@CCP\_Dragon](#):
>
> I voiced the same concern but development is a team effort and I am not a dictator in regards to my designs. If this keeps coming up, I’ll keep pushing to change this.

Oh it’s going to keep coming up! I think you can make a case of click if there is a reward attached to the milestone, but for all the points only it should auto complete.

> [@Vol\_Arm\_OOO](#):
>
> an 80m sp is not a new player. Also abyss was intended to be more challenging pve. CCP’s problem is that they created an event that suckers in folk who for some reason or other dont know that the abyss is the new burner missions.

And yea, an 80m SP character should know to not fly a caracal navy issue…

> [@Ming\_Sun-Tzu](#):
>
> I can tell you this corpmate in my example is not going to go back to the event …And my brother with a couple of 170M SP toons won’t bother either; he learned his lesson in Tier 3s early on and went _‘yeah nah, no thanks, stuff that’_

I like people like this, when they say it’s too hard and quit I say I’ll figure out a way do it and make boat load of money!

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<div class="post-metadata">

**Author:** ![Arthur\_Aihaken](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/arthur_aihaken/32/504104_2.png) [@Arthur\_Aihaken](https://forums.eveonline.com/u/Arthur_Aihaken)\
**Post date:** [August 23, 2018, 6:56pm UTC](https://forums.eveonline.com/t/secrets-of-the-abyss-event-feedback-thread/99548/245 "2018-08-23T18:56:33Z")

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> [@Chainsaw\_Plankton](#):
>
> Oh it’s going to keep coming up! I think you can make a case of click if there is a reward attached to the milestone, but for all the points only it should auto complete.

Definitely keep it coming. This View Rewards/Redeem Rewards is giving me carpal tunnel. Forcing us to open the Agency window every minute or so is cruel and unusual punishment.

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<div class="post-metadata">

**Author:** ![Bebop1492](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/bebop1492/32/149704_2.png) [@Bebop1492](https://forums.eveonline.com/u/Bebop1492)\
**Post date:** [August 23, 2018, 7:02pm UTC](https://forums.eveonline.com/t/secrets-of-the-abyss-event-feedback-thread/99548/246 "2018-08-23T19:02:11Z")

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> [@CCP\_Dragon](#):
>
> I voiced the same concern but development is a team effort and I am not a dictator in regards to my designs. If this keeps coming up, I’ll keep pushing to change this.

TBH I kinda like it. If it was anywhere but abyssal space I wouldn’t really have an issues. It’s just somewhat dangerous in abyssal space b/c of the timer. When sometimes you only have a couple minutes or few seconds to make it out alive I feel to rushed to want to do it.

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**Author:** ![Matthias\_Ancaladron](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/matthias_ancaladron/32/128799_2.png) [@Matthias\_Ancaladron](https://forums.eveonline.com/u/Matthias_Ancaladron)\
**Post date:** [August 23, 2018, 7:42pm UTC](https://forums.eveonline.com/t/secrets-of-the-abyss-event-feedback-thread/99548/247 "2018-08-23T19:42:16Z")

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literally no one wanted harder pve, they want more lucrative ded sites that are soloable.

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**Author:** ![Marie\_Kaster](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/marie_kaster/32/202317_2.png) [@Marie\_Kaster](https://forums.eveonline.com/u/Marie_Kaster)\
**Post date:** [August 23, 2018, 8:05pm UTC](https://forums.eveonline.com/t/secrets-of-the-abyss-event-feedback-thread/99548/248 "2018-08-23T20:05:35Z")

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Can we please have some kind of a timer on these Agency event chains or some way to force a reroll? I’ve got 2 Raging/Chaotic filament tasks (and no filaments to attempt to run them if even if I wanted to), one mutaplasmid task that I haven’t been getting anything for, and then the last is just the room running task that’s the only thing still earning me points in this event. If that thing rolls off, I’m going to be done and quite frankly, given the low drop rate of anything worth a damn in the Abyssal sites, I don’t have any incentive to want to throw ISK at an event with zero payout.

Y’all are shooting yourselves in the feet with the management of this event, CCP.

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<div class="post-metadata">

**Author:** ![Aunt\_Tom](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/aunt_tom/32/289850_2.png) [@Aunt\_Tom](https://forums.eveonline.com/u/Aunt_Tom)\
**Post date:** [August 23, 2018, 8:29pm UTC](https://forums.eveonline.com/t/secrets-of-the-abyss-event-feedback-thread/99548/249 "2018-08-23T20:29:55Z")

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@CCP_Dragon

> [@CCP\_Dragon](#):
>
> This is the newest bug on our radar and we’ve been working to try to get this one resolved. It’s been hard to repro but I think I know what went wrong here. If I understand correctly it should only occur if you complete or have completed the Tier 5 challenge. We might have a fix for this coming soon.

Sorry, what with this bugfix? I (and not only I) still have no access to the event at all.

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<div class="post-metadata">

**Author:** ![Sugar\_Smacks](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/sugar_smacks/32/430124_2.png) [@Sugar\_Smacks](https://forums.eveonline.com/u/Sugar_Smacks)\
**Post date:** [August 23, 2018, 8:31pm UTC](https://forums.eveonline.com/t/secrets-of-the-abyss-event-feedback-thread/99548/250 "2018-08-23T20:31:36Z")

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Jita Vedmak price 328 mil and basically unchanged since start of event.  
Jita Damavik price 138 mil and slightly down but basically unchanged since start of event.

Wow I expected some kind of increase in supply to lower prices, but this, this is just lol.

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<div class="post-metadata">

**Author:** ![Black\_Ambulance](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/black_ambulance/32/48290_2.png) [@Black\_Ambulance](https://forums.eveonline.com/u/Black_Ambulance)\
**Post date:** [August 23, 2018, 10:36pm UTC](https://forums.eveonline.com/t/secrets-of-the-abyss-event-feedback-thread/99548/251 "2018-08-23T22:36:50Z")

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I love the “secret” escalations nerf 🙂 not

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<div class="post-metadata">

**Author:** ![Darkstone\_One](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/darkstone_one/32/354014_2.png) [@Darkstone\_One](https://forums.eveonline.com/u/Darkstone_One)\
**Post date:** [August 23, 2018, 11:15pm UTC](https://forums.eveonline.com/t/secrets-of-the-abyss-event-feedback-thread/99548/252 "2018-08-23T23:15:05Z")

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So, CCP, just for fun, I tried a filament L5 with booster …  
Did 2 first level with 5 min each … went very weell and got a freaking death spawn

Thanks, lost a billion and a bit !

Just because I really wanted to talk about something that I tried …  
Really L5 are not for the 99% players

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<div class="post-metadata">

**Author:** ![Chainsaw\_Plankton](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/chainsaw_plankton/32/256180_2.png) [@Chainsaw\_Plankton](https://forums.eveonline.com/u/Chainsaw_Plankton)\
**Post date:** [August 24, 2018, 3:43am UTC](https://forums.eveonline.com/t/secrets-of-the-abyss-event-feedback-thread/99548/253 "2018-08-24T03:43:55Z")

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> [@CCP\_Dragon](#):
>
> I voiced the same concern but development is a team effort and I am not a dictator in regards to my designs. If this keeps coming up, I’ll keep pushing to change this.

it came up again: [Reddit - Dive into anything](https://www.reddit.com/r/Eve/comments/99r8lv/triggered_claim_reward/)

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<div class="post-metadata">

**Author:** ![Chainsaw\_Plankton](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/chainsaw_plankton/32/256180_2.png) [@Chainsaw\_Plankton](https://forums.eveonline.com/u/Chainsaw_Plankton)\
**Post date:** [August 24, 2018, 4:04am UTC](https://forums.eveonline.com/t/secrets-of-the-abyss-event-feedback-thread/99548/254 "2018-08-24T04:04:02Z")

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> [@Sugar\_Smacks](#):
>
> Jita Vedmak price 328 mil and basically unchanged since start of event.  
> Jita Damavik price 138 mil and slightly down but basically unchanged since start of event.

like are you even looking at the price graph?

Today’s average vedmak price is 300m, 2 days ago it was 330m, 7 days ago 350m. I’d say that’s going down.

On the Damavik price is a bit more stable but still down over time. The buy order price level is dropping leading me to believe the future prices will continue to drop. the average actually went up a bit the last few days, but it’s a new shiny thing prices are likely to bounce.

and fwiw the leshak is down like 100mil over the last week.

Now that the AT is over the AT related demand is gone so that will allow prices to fall, but also now that those prices have fallen some that more players will pick up the skills pushing prices up as they play with their new toys.

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<div class="post-metadata">

**Author:** ![Dark\_Engraver](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/dark_engraver/32/45178_2.png) [@Dark\_Engraver](https://forums.eveonline.com/u/Dark_Engraver)\
**Post date:** [August 24, 2018, 4:27am UTC](https://forums.eveonline.com/t/secrets-of-the-abyss-event-feedback-thread/99548/255 "2018-08-24T04:27:47Z")

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Hello dear CCP,

I am very happy with latest patch for some reason i’m not bothered by AURA I don’t know why must be a setting I disabled many years ago.  
Also I still didn’t turn sound back on it’s been 11 years now I do listen to other music and my annoying corpmates is enough.  
I made sure to turn off the Agency thingy only use it to find escalations anyway.  
I am sorry to say I won’t have time to go in abyss since null anom are such fun I did buy another leshak in jita to help the abyss farmers.  
I am happy to see my everyday activities haven’t been affected local works,ratting works,PP going nice and strong thank you and keep up the good work.

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<div class="post-metadata">

**Author:** ![Gnubb](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/gnubb/32/45102_2.png) [@Gnubb](https://forums.eveonline.com/u/Gnubb)\
**Post date:** [August 24, 2018, 6:41am UTC](https://forums.eveonline.com/t/secrets-of-the-abyss-event-feedback-thread/99548/256 "2018-08-24T06:41:34Z")

</div>

so any feedback to the problems with the accelerators? they still do not work for me… CCP ?

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<div class="post-metadata">

**Author:** ![Arthur\_Aihaken](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/arthur_aihaken/32/504104_2.png) [@Arthur\_Aihaken](https://forums.eveonline.com/u/Arthur_Aihaken)\
**Post date:** [August 24, 2018, 7:01am UTC](https://forums.eveonline.com/t/secrets-of-the-abyss-event-feedback-thread/99548/257 "2018-08-24T07:01:00Z")

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How can you consistently manage to f\*ck-up something with every event?  
Sometimes (as with this event) - multiple things.  
That takes rare skill folks. Does QA even exist @CCP anymore?

Wait, I forgot. We’re still blaming everything on summer holidays…

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<div class="post-metadata">

**Author:** ![erg\_cz](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/erg_cz/32/392645_2.png) [@erg\_cz](https://forums.eveonline.com/u/erg_cz)\
**Post date:** [August 24, 2018, 7:25am UTC](https://forums.eveonline.com/t/secrets-of-the-abyss-event-feedback-thread/99548/258 "2018-08-24T07:25:27Z")

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> [@Ming\_Sun-Tzu](#):
>
> I’m c. 17m SP and six months in (that’s a fair bit of money injecting to get to that point).
> 
> The corpmate with ~80M SP who lost is Caracal Navy did so because he fit RMLs and got a battleship spawn in his first Tier 1: Unable to apply enough DPS

1. Pay to win salt.
2. If your corp mate take a time and prepared (aka viewed few youtube videos) he would know, that battleship must be killed as first thing since they spawn heavily damaged at the beginnning and slowly repair themselves to full health. If you start hammering them in-time, you should be able to kill it even with RLML Caracal.

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<div class="post-metadata">

**Author:** ![Snow\_Shower](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/snow_shower/32/92200_2.png) [@Snow\_Shower](https://forums.eveonline.com/u/Snow_Shower)\
**Post date:** [August 24, 2018, 8:47am UTC](https://forums.eveonline.com/t/secrets-of-the-abyss-event-feedback-thread/99548/259 "2018-08-24T08:47:14Z")

</div>

This is going to be direct to the point.

To clarify I am not making a personal attack against any person, member of a team, or CCP

It is apparent that either insufficient time, effort, or care is being expended on the Events offered by CCP.

Coupled with this there seems no understanding of The abyssal sites and dangers and the seriously dangerous PVE that exists in it, and the costs of engaging in it.

Your replies do not even acknowledge this, or lead to any hope that future events will be an improvement.

The only impression that the player base have gained from this is entirely Negative.

It can be summed up in one word. Incompetent.

Incompetent design, Incompetent effort, incompetent implementation.

Maybe someone will learn a lesson?

One can hope.

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<div class="post-metadata">

**Author:** ![erg\_cz](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/erg_cz/32/392645_2.png) [@erg\_cz](https://forums.eveonline.com/u/erg_cz)\
**Post date:** [August 24, 2018, 9:25am UTC](https://forums.eveonline.com/t/secrets-of-the-abyss-event-feedback-thread/99548/260 "2018-08-24T09:25:39Z")

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> [@Snow\_Shower](#):
>
> Incompetent design, Incompetent effort, incompetent implementation.

Joined the forum 40 minutes ago, spent 6 minutes to read and already have full mouth of pathetic talking.  
If the Event is so incompitent, why it is so popular? Let check the killboard. And we know it gains statistic only from accounts, registered there:

[Abyssal Spaceship Entities](https://zkillboard.com/group/1982/)

### Monthly History

| | Kills | Points | ISK | Losses | Points | ISK | Efficiency | Top 10 |
| --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 2018 | | | | | | | | |
| [August](https://zkillboard.com/group/1982/year/2018/month/8/) | 5,263 | 5,728 | 1.70t | 0 | 0 | 0 | 100.0% | [8 / 2018](https://zkillboard.com/group/1982/top/year/2018/month/8/) |
| [July](https://zkillboard.com/group/1982/year/2018/month/7/) | 4,634 | 13,109 | 1.63t | 0 | 0 | 0 | 100.0% | [7 / 2018](https://zkillboard.com/group/1982/top/year/2018/month/7/) |
| [June](https://zkillboard.com/group/1982/year/2018/month/6/) | 13,347 | 39,065 | 4.27t | 0 | 0 | 0 | 100.0% | [6 / 2018](https://zkillboard.com/group/1982/top/year/2018/month/6/) |
| Month is not over yet, but it is already ahead of last one in terms of players, diving into Abyss | | | | | | | | |

[Unstable Abyssal Depths](https://zkillboard.com/item/47465/)

### Monthly History

| | Kills | Points | ISK | Losses | Points | ISK | Efficiency | Top 10 |
| --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 2018 | | | | | | | | |
| [August](https://zkillboard.com/ship/47465/year/2018/month/8/) | 3,042 | 3,122 | 997.98b | 0 | 0 | 0 | 100.0% | [8 / 2018](https://zkillboard.com/ship/47465/top/year/2018/month/8/) |
| [July](https://zkillboard.com/ship/47465/year/2018/month/7/) | 3,000 | 4,325 | 1.25t | 0 | 0 | 0 | 100.0% | [7 / 2018](https://zkillboard.com/ship/47465/top/year/2018/month/7/) |
| [June](https://zkillboard.com/ship/47465/year/2018/month/6/) | 12,372 | 16,491 | 3.37t | 0 | 0 | 0 | 100.0% | [6 / 2018](https://zkillboard.com/ship/47465/top/year/2018/month/6/) |

Same here, though it is clear, that players dying in cheaper ships. Most of those, who participated dyed to NPC, not to timer.

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