# Security status effects tethering

**URL:** <https://forums.eveonline.com/t/security-status-effects-tethering/382237>\
**Category:** Crime & Punishment\
**Created:** [October 28, 2022, 9:32pm UTC](https://forums.eveonline.com/t/security-status-effects-tethering/382237 "2022-10-28T21:32:03Z")\
**Posts on this page:** 1\
**Showing post:** 207

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**Author:** ![Snowflake\_Tem](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/snowflake_tem/32/432971_2.png) [@Snowflake\_Tem](https://forums.eveonline.com/u/Snowflake_Tem)\
**Post date:** [October 29, 2022, 5:09pm UTC](https://forums.eveonline.com/t/security-status-effects-tethering/382237/207 "2022-10-29T17:09:54Z")

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> [@Defi\_Natalie\_NotAnAlt](#):
>
> I’m not putting words anywhere, I’m just not accepting your reasoning. The game has not always been _about_ conflict and PvP, but it has _contained_ conflict and PvP. That won’t change, even if highsec is made safe.

No. You are arguing against the premise of the game and will be opposed by people like me who understand what you are destroying.

> [@Punish Pirates in high sec](https://forums.eveonline.com/t/punish-pirates-in-high-sec/349712/271):
>
> Let’s start with a simple question. When did High SEC ganking start? This is not the image I was looking for, but it will do. Back in the day; I vividly recall looking at a marketing image of classic ELITE showing a large and disparate armada of traders lining up to dock at a station. The image captured the moment a player had exploded one of those traders to gain cargo. I remember looking at that image in Acorn Magazine or something like it and thinking that it was so cool and …

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