# Self destruction module

**URL:** <https://forums.eveonline.com/t/self-destruction-module/56112>\
**Category:** Player Features & Ideas\
**Created:** [February 8, 2018, 7:17pm UTC](https://forums.eveonline.com/t/self-destruction-module/56112 "2018-02-08T19:17:58Z")\
**Posts on this page:** 11\
**Page:** 1

<div class="post-metadata">

**Author:** ![David\_Potts](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/david_potts/32/53502_2.png) [@David\_Potts](https://forums.eveonline.com/u/David_Potts)\
**Post date:** [February 8, 2018, 7:17pm UTC](https://forums.eveonline.com/t/self-destruction-module/56112/1 "2018-02-08T19:17:58Z")

</div>

Only allow to use in battle ship or bigger.

It will cause all capacitor be drain at once and how much capacitor you had will increase the range and damage of the blase wave that will discharge from you’r ship.

Oh and it kills the ship when you use it, It will have a warning if you want to use the module or not.

Take tackle to hell with you… 😃

---

<div class="post-metadata">

**Author:** ![Donkyhotay](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/donkyhotay/32/176726_2.png) [@Donkyhotay](https://forums.eveonline.com/u/Donkyhotay)\
**Post date:** [February 8, 2018, 7:56pm UTC](https://forums.eveonline.com/t/self-destruction-module/56112/2 "2018-02-08T19:56:12Z")

</div>

The only people I see using something like this are high-sec gankers who are going to lose their ship to CONCORD anyways.

---

<div class="post-metadata">

**Author:** ![Daichi\_Yamato](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/daichi_yamato/32/252995_2.png) [@Daichi\_Yamato](https://forums.eveonline.com/u/Daichi_Yamato)\
**Post date:** [February 8, 2018, 9:21pm UTC](https://forums.eveonline.com/t/self-destruction-module/56112/3 "2018-02-08T21:21:05Z")

</div>

Yep. Unless it’s null/wh only like bombs.

---

<div class="post-metadata">

**Author:** ![elitatwo](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/elitatwo/32/373473_2.png) [@elitatwo](https://forums.eveonline.com/u/elitatwo)\
**Post date:** [February 8, 2018, 10:04pm UTC](https://forums.eveonline.com/t/self-destruction-module/56112/4 "2018-02-08T22:04:39Z")

</div>

What about mines? Maybe we could have some sort of a mine that you could place around gates and they are like proximity mines that does aoe damage like smartbombs.

---

<div class="post-metadata">

**Author:** ![Krysenth](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/krysenth/32/58194_2.png) [@Krysenth](https://forums.eveonline.com/u/Krysenth)\
**Post date:** [February 8, 2018, 10:26pm UTC](https://forums.eveonline.com/t/self-destruction-module/56112/5 "2018-02-08T22:26:38Z")

</div>

Had em, got rid of em.

---

<div class="post-metadata">

**Author:** ![Slayer\_Liberator](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/slayer_liberator/32/398086_2.png) [@Slayer\_Liberator](https://forums.eveonline.com/u/Slayer_Liberator)\
**Post date:** [February 9, 2018, 3:48am UTC](https://forums.eveonline.com/t/self-destruction-module/56112/6 "2018-02-09T03:48:52Z")

</div>

Why did they get rid of them?

---

<div class="post-metadata">

**Author:** ![Mr\_Lopez](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/mr_lopez/32/484486_2.png) [@Mr\_Lopez](https://forums.eveonline.com/u/Mr_Lopez)\
**Post date:** [February 9, 2018, 4:37am UTC](https://forums.eveonline.com/t/self-destruction-module/56112/7 "2018-02-09T04:37:32Z")

</div>

Mines were buggy, and one person with mines isnt so bad. Imagine what the Null alliances could do with mines… Inderdiction bubbles filled with mines on the gates…

---

<div class="post-metadata">

**Author:** ![Slayer\_Liberator](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/slayer_liberator/32/398086_2.png) [@Slayer\_Liberator](https://forums.eveonline.com/u/Slayer_Liberator)\
**Post date:** [February 9, 2018, 5:05am UTC](https://forums.eveonline.com/t/self-destruction-module/56112/8 "2018-02-09T05:05:01Z")

</div>

But isn’t a minimum distance supposed to minimize the spam on gates?

---

<div class="post-metadata">

**Author:** ![Mr\_Lopez](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/mr_lopez/32/484486_2.png) [@Mr\_Lopez](https://forums.eveonline.com/u/Mr_Lopez)\
**Post date:** [February 9, 2018, 5:16am UTC](https://forums.eveonline.com/t/self-destruction-module/56112/9 "2018-02-09T05:16:16Z")

</div>

You can put items in line with the gate. So for ships that are immune to bubbles it may not be so bad. But any non nullified ship could be pulled into a drag bubble minefield.

---

<div class="post-metadata">

**Author:** ![Krysenth](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/krysenth/32/58194_2.png) [@Krysenth](https://forums.eveonline.com/u/Krysenth)\
**Post date:** [February 9, 2018, 7:07am UTC](https://forums.eveonline.com/t/self-destruction-module/56112/10 "2018-02-09T07:07:03Z")

</div>

You know about the “double bubble” gate/structure trap, right? Imagine being 500km away from a gate stuck in a 40km bubble, surrounded by layers of mines and small bubbles. Have fun surviving that even if there ISNT a fleet waiting to smash your face in.

---

<div class="post-metadata">

**Author:** ![system](https://global.discourse-cdn.com/eveonline/original/3X/4/1/41ec4921cbaca7a6f9ea556e7cc20018461eae5e.png) [@system](https://forums.eveonline.com/u/system)\
**Post date:** [May 10, 2018, 7:07am UTC](https://forums.eveonline.com/t/self-destruction-module/56112/11 "2018-05-10T07:07:10Z")

</div>

This topic was automatically closed 90 days after the last reply. New replies are no longer allowed.
