# September Release - General Feedback

**URL:** <https://forums.eveonline.com/t/september-release-general-feedback/188890>\
**Category:** Announcements\
**Tags:** feedback, release, official\
**Created:** [September 10, 2019, 8:46am UTC](https://forums.eveonline.com/t/september-release-general-feedback/188890 "2019-09-10T08:46:07Z")\
**Posts on this page:** 1\
**Showing post:** 218

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**Author:** ![Circumstantial\_Evidence](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/circumstantial_evidence/32/399551_2.png) [@Circumstantial\_Evidence](https://forums.eveonline.com/u/Circumstantial_Evidence)\
**Post date:** [September 11, 2019, 6:40am UTC](https://forums.eveonline.com/t/september-release-general-feedback/188890/218 "2019-09-11T06:40:02Z")

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> [@Xialis](#):
>
> Build your own things in the space you claim to control! All the materials are there.

But, all of the materials may not be in your region, in the future. Players not needing to travel to purchase or … take over, the resources of another region is perhaps partly responsible for some of the stagnation in null.

> [@CCP Hilmar, CCP Falcon, and CCP Goodfella reveal their plans for an Eve Era of CHAOS in this new interview!](https://forums.eveonline.com/t/ccp-hilmar-ccp-falcon-and-ccp-goodfella-reveal-their-plans-for-an-eve-era-of-chaos-in-this-new-interview/178261/14):
>
> 19:40 - **Hilmar** : _(On Resource depletion)_ - We need procedural regeneration, in nature when you strip mine you destroy the environment, we should have offensive mining where you destroy your opponents environments like in real life wars. Right now the system is too static. Players have become too self-sufficient, originally we had asymmetric resource distribution, then we changed it to symmetric distribution.

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