# \[SERIOUS\] How would you re-design Highsec if you could?

**URL:** <https://forums.eveonline.com/t/serious-how-would-you-re-design-highsec-if-you-could/85411>\
**Category:** Crime & Punishment\
**Created:** [June 26, 2018, 11:38pm UTC](https://forums.eveonline.com/t/serious-how-would-you-re-design-highsec-if-you-could/85411 "2018-06-26T23:38:34Z")\
**Posts on this page:** 1\
**Showing post:** 72

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**Author:** ![Dom\_Arkaral](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/dom_arkaral/32/462611_2.png) [@Dom\_Arkaral](https://forums.eveonline.com/u/Dom_Arkaral)\
**Post date:** [July 4, 2018, 12:02pm UTC](https://forums.eveonline.com/t/serious-how-would-you-re-design-highsec-if-you-could/85411/72 "2018-07-04T12:02:09Z")

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_cough cough_

> [@Where are new characters getting killed?](https://forums.eveonline.com/t/where-are-new-characters-getting-killed/60007):
>
> Seen an influx of opinions on where new players are dying in EVE Online. Since I have a nice database of both killmails, and character history, I wanted to take a look for myself and understand where these folks keep losing their ships. Since I pulled the data, figured I would share. [download] N=610. Characters were less than 7 days old at the time of loss. 30 days of data as of 2018-02-26 Kill per unique characterID per category. Ship + pod loss counts as 1. Single pod loss counts as 1. gan…

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