# Ships have soul

**URL:** <https://forums.eveonline.com/t/ships-have-soul/317572>\
**Category:** General Discussion\
**Created:** [June 24, 2021, 11:45am UTC](https://forums.eveonline.com/t/ships-have-soul/317572 "2021-06-24T11:45:22Z")\
**Posts on this page:** 1\
**Showing post:** 54

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**Author:** ![Natalie\_Patrovita](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/natalie_patrovita/32/253528_2.png) [@Natalie\_Patrovita](https://forums.eveonline.com/u/Natalie_Patrovita)\
**Post date:** [June 25, 2021, 6:26am UTC](https://forums.eveonline.com/t/ships-have-soul/317572/54 "2021-06-25T06:26:40Z")

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> [@Fale\_Einn](#):
>
> Ages later I made a new version of her and took out the whole site by kiting the stuff that I knew would take me out if I got too close, it took for ever and when I was done I named her Royal Bitçh.

🤣

> [@Fale\_Einn](#):
>
> I also sometimes name new ships after the last person to kill me, somehow it seems fitting

It does seem fitting.  
But you know, a Capsuleer can’t be killed, our characters are immortal. All we ever manage to do is blow up the ships and maybe pod the clone. That’s it.  
Fly Well o7

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