# Shipyard Theft - safe for an experienced Golem pilot?

**URL:** <https://forums.eveonline.com/t/shipyard-theft-safe-for-an-experienced-golem-pilot/52838>\
**Category:** Missions\
**Created:** [January 23, 2018, 11:31am UTC](https://forums.eveonline.com/t/shipyard-theft-safe-for-an-experienced-golem-pilot/52838 "2018-01-23T11:31:03Z")\
**Posts on this page:** 5\
**Page:** 1

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**Author:** ![The\_Larold](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/the_larold/32/458090_2.png) [@The\_Larold](https://forums.eveonline.com/u/The_Larold)\
**Post date:** [January 23, 2018, 11:31am UTC](https://forums.eveonline.com/t/shipyard-theft-safe-for-an-experienced-golem-pilot/52838/1 "2018-01-23T11:31:03Z")

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There’s no neuting / cap vampires correct?

I’ve never run this mission before, but am considering it. All relevant skills are maxed, so I was thinking about heading in with an active shield tank + bastion. 2 EM hardeners (for that nasty resist hole) and a Thermal. My torps can take out any BS in 3 volleys; the weaker ones in two. Even if my drones get aggro’ed by the elite frigates, I can target-paint their frigs to death and just hit’em with 3-4 volleys of T1 torps.

Are there any nasty surprises in store for me with this approach?

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**Author:** ![Ploing](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/ploing/32/466885_2.png) [@Ploing](https://forums.eveonline.com/u/Ploing)\
**Post date:** [January 23, 2018, 12:06pm UTC](https://forums.eveonline.com/t/shipyard-theft-safe-for-an-experienced-golem-pilot/52838/2 "2018-01-23T12:06:42Z")

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you got the blood raider version right?

[http://peepnation.com/mirror/eve-survival/wikka0c84.html?wakka=ShipyardTheft4br&show\_comments=1#comments](http://peepnation.com/mirror/eve-survival/wikka0c84.html?wakka=ShipyardTheft4br&show_comments=1#comments)

avoid stage aggro and kill the groups properly. maybe you are saver with cruises and mjd away. looks like there is no capwarfare

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**Author:** ![Rivr\_Luzade](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/rivr_luzade/32/311061_2.png) [@Rivr\_Luzade](https://forums.eveonline.com/u/Rivr_Luzade)\
**Post date:** [January 23, 2018, 12:08pm UTC](https://forums.eveonline.com/t/shipyard-theft-safe-for-an-experienced-golem-pilot/52838/3 "2018-01-23T12:08:41Z")

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I have run this mission multiple times in an Armageddon with 1 large armor repairer. A Golem should not have any issues. The MJD is certainly helpful to get out of potentially problematic situations, for instance, when you draw too much aggro.

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**Author:** ![The\_Larold](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/the_larold/32/458090_2.png) [@The\_Larold](https://forums.eveonline.com/u/The_Larold)\
**Post date:** [January 23, 2018, 1:47pm UTC](https://forums.eveonline.com/t/shipyard-theft-safe-for-an-experienced-golem-pilot/52838/4 "2018-01-23T13:47:54Z")

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Thanks guys. Sorry, yes, I got the Blood Raiders version. I checked Eve Survival, but was nervous that they missed reporting neuts / cap warfare.

I like the MJD idea - don’t know why I sometimes forget it’s an option. I’ll just swap it in for my MGC.

Thanks for the data points - helps me accept the mission with confidence.

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**Author:** ![system](https://global.discourse-cdn.com/eveonline/original/3X/4/1/41ec4921cbaca7a6f9ea556e7cc20018461eae5e.png) [@system](https://forums.eveonline.com/u/system)\
**Post date:** [April 23, 2018, 1:48pm UTC](https://forums.eveonline.com/t/shipyard-theft-safe-for-an-experienced-golem-pilot/52838/5 "2018-04-23T13:48:00Z")

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