# Size of Node Graph

**URL:** <https://forums.eveonline.com/t/size-of-node-graph/319146>\
**Category:** Known Space\
**Created:** [July 7, 2021, 6:21pm UTC](https://forums.eveonline.com/t/size-of-node-graph/319146 "2021-07-07T18:21:17Z")\
**Posts on this page:** 3\
**Page:** 1

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**Author:** ![Rezig\_Huruta](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/rezig_huruta/32/279806_2.png) [@Rezig\_Huruta](https://forums.eveonline.com/u/Rezig_Huruta)\
**Post date:** [July 7, 2021, 6:21pm UTC](https://forums.eveonline.com/t/size-of-node-graph/319146/1 "2021-07-07T18:21:17Z")

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Is the size of the mini-game graph dependent on both the hacking skill _and_ site difficulty? I guess the question is, “is the size of the mini-game (number of nodes) based solely on the type of site?”

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**Author:** ![Hadrian\_Tobran](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/hadrian_tobran/32/373681_2.png) [@Hadrian\_Tobran](https://forums.eveonline.com/u/Hadrian_Tobran)\
**Post date:** [July 9, 2021, 10:01pm UTC](https://forums.eveonline.com/t/size-of-node-graph/319146/2 "2021-07-09T22:01:46Z")

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It’s based on the difficulty level of the can. As far as I know hacking skills only provide you with strength and health in the mini game.

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**Author:** ![system](https://global.discourse-cdn.com/eveonline/original/3X/4/1/41ec4921cbaca7a6f9ea556e7cc20018461eae5e.png) [@system](https://forums.eveonline.com/u/system)\
**Post date:** [October 7, 2021, 10:02pm UTC](https://forums.eveonline.com/t/size-of-node-graph/319146/3 "2021-10-07T22:02:36Z")

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