# Skill Points in EVE Online are the most valuable commodity

**URL:** <https://forums.eveonline.com/t/skill-points-in-eve-online-are-the-most-valuable-commodity/519034>\
**Category:** General Discussion\
**Created:** [September 27, 2026, 9:41am UTC](https://forums.eveonline.com/t/skill-points-in-eve-online-are-the-most-valuable-commodity/519034 "2026-09-27T09:41:45Z")\
**Posts on this page:** 1\
**Showing post:** 23

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**Author:** ![No\_Queue1](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/no_queue1/32/512779_2.png) [@No\_Queue1](https://forums.eveonline.com/u/No_Queue1)\
**Post date:** [September 28, 2026, 2:53pm UTC](https://forums.eveonline.com/t/skill-points-in-eve-online-are-the-most-valuable-commodity/519034/23 "2026-09-28T14:53:24Z")

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> [@How to reach 120M Skill points](https://forums.eveonline.com/t/how-to-reach-120m-skill-points/518520/1):
>
> ## **1. Passive Training Variants (No Injectors)**
> 
> These variants assume **24/7 continuous training** using perfect attribute remaps (45 SP/min base) but apply different booster and implant setups.
> 
> | Variant Setup | Training Speed (SP/min) | Daily SP Yield | Total Time to 120M SP |
> | --- | --- | --- | --- |
> | **Optimized +5 Implants (Base)**  
> • Perfect Remap  
> • +5 Attribute Implants | **45.0 SP/min** | 64,800 SP | **5.07 Years**  
> (1,852 days) |
> | **Optimized +5 + Standard Booster**  
> • Perfect Remap  
> • +5 Attribute Implants  
> • Standard Cerebral Accelerator (+4 to all attributes) | **51.0 SP/min** | 73,440 SP | **4.47 Years**  
> (1,634 days) |
> | **Optimized +5 + Advanced Booster**  
> • Perfect Remap  
> • +5 Attribute Implants  
> • Advanced Cerebral Accelerator (+6 to all attributes) | **54.0 SP/min** | 77,760 SP | **4.22 Years**  
> (1,543 days) |
> | **Optimized +5 + Master Booster**  
> • Perfect Remap  
> • +5 Attribute Implants  
> • Master Cerebral Accelerator (+8 to all attributes) | **57.0 SP/min** | 82,080 SP | **4.00 Years**  
> (1,462 days) |
> | **Optimized +5 + Event Booster**  
> • Perfect Remap  
> • +5 Attribute Implants  
> • Glamourex / Event Booster (+12 to all attributes) | **63.0 SP/min** | 90,720 SP | **3.62 Years**  
> (1,323 days) |
> 
> _Note: Maintaining 100% uptime on high-tier Cerebral Accelerators requires a constant supply of ISK or PLEX, as they generally have short lifespans._
> 
> * * *

Here it is clear that using skill injectors to reach 120M SP in 7 days will save you 5 years of training. You will need to spend 2000 dollars for the 80000 PLEX bundle but you would immediately be able to play with the veterans.

| PLEX required | PLEX bundle price | PLEX price | skill queue time |
| --- | --- | --- | --- |
| 1573 | $125.00 | $0.0417 | 3 months |
| 19348 | $650.00 | $0.0325 | 2,3 years |
| 35079 | $1,300.00 | $0.0325 | 3,6 years |
| 66539 | $2,000.00 | $0.0250 | 5 years |

These are the numbers and the facts. At least if you have the cash to spend and can get passed the idea of spending this amount of money on a game, I mean people have been spending way more on Star Citizen. I rather spend it on EVE Online because this game supports pay to win so I can finally be good at something by just paying for it.

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