# Skill Training - Just a set of artificial delay timers?

**URL:** <https://forums.eveonline.com/t/skill-training-just-a-set-of-artificial-delay-timers/22679>\
**Category:** Skill Discussion\
**Created:** [September 7, 2017, 12:07pm UTC](https://forums.eveonline.com/t/skill-training-just-a-set-of-artificial-delay-timers/22679 "2017-09-07T12:07:30Z")\
**Posts on this page:** 1\
**Showing post:** 1

<div class="post-metadata">

**Author:** ![Cardinal\_War-Richte](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/cardinal_war-richte/32/15638_2.png) [@Cardinal\_War-Richte](https://forums.eveonline.com/u/Cardinal_War-Richte)\
**Post date:** [September 7, 2017, 12:07pm UTC](https://forums.eveonline.com/t/skill-training-just-a-set-of-artificial-delay-timers/22679/1 "2017-09-07T12:07:30Z")

</div>

I’m new to Eve and have embarked on the usual set of skills training to be able to access ships, use modules, perform upgrades, etc.

As far as I can see, each skill queued acts as little more than a delay timer that needs to run for anything between a few minutes to many days before the skill is acquired and the next level of ship, module type, etc can be used.

It’s entirely divorced from the actual skills needed to fly our pixels and survive in Eve and therefore seems entirely pointless and artificial.

It adds nothing but impatience to my game, waiting for days before I can upgrade.

Am I missing something in this?

---

_[View the full topic](https://forums.eveonline.com/t/skill-training-just-a-set-of-artificial-delay-timers/22679)._
