# SKINR Bugs

**URL:** <https://forums.eveonline.com/t/skinr-bugs/456422>\
**Category:** General Issues\
**Created:** [July 19, 2024, 3:56pm UTC](https://forums.eveonline.com/t/skinr-bugs/456422 "2024-07-19T15:56:32Z")\
**Posts on this page:** 1\
**Showing post:** 3

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**Author:** ![James\_Baboli](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/james_baboli/32/408702_2.png) [@James\_Baboli](https://forums.eveonline.com/u/James_Baboli)\
**Post date:** [July 28, 2024, 2:46am UTC](https://forums.eveonline.com/t/skinr-bugs/456422/3 "2024-07-28T02:46:48Z")

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One more bug to add to the roundup.

> [@Multiple ships not showing hull in SKINR](https://forums.eveonline.com/t/multiple-ships-not-showing-hull-in-skinr/457118):
>
> Almost all t2 hulls aren’t loading in when I try to look into them in the SKINR studio and once I open the SKINR studio, they won’t open the view in the fitting window. Is this a known bug with a known fix/workaround, or one unique to me so far?

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_[View the full topic](https://forums.eveonline.com/t/skinr-bugs/456422)._
