# Smash & Grab epic mission

**URL:** <https://forums.eveonline.com/t/smash-grab-epic-mission/447018>\
**Category:** Missions\
**Created:** [April 22, 2024, 7:16pm UTC](https://forums.eveonline.com/t/smash-grab-epic-mission/447018 "2024-04-22T19:16:36Z")\
**Posts on this page:** 12\
**Page:** 2

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**Author:** ![etip\_Agittain](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/etip_agittain/32/513471_2.png) [@etip\_Agittain](https://forums.eveonline.com/u/etip_Agittain)\
**Post date:** [May 10, 2024, 3:31pm UTC](https://forums.eveonline.com/t/smash-grab-epic-mission/447018/21 "2024-05-10T15:31:25Z")

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Once again, thank you for your thorough answer.  
I did reply to the senior GM and will let you know what he says !

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**Author:** ![etip\_Agittain](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/etip_agittain/32/513471_2.png) [@etip\_Agittain](https://forums.eveonline.com/u/etip_Agittain)\
**Post date:** [May 17, 2024, 8:28pm UTC](https://forums.eveonline.com/t/smash-grab-epic-mission/447018/22 "2024-05-17T20:28:30Z")

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Hi guys,  
This time it’s worked. The senior GM has tested himself and was able to progress through the arc.  
He wrote me :  
“After having tested this and gone through the hoops, however, I can say confidently that the friendly and helpful capsuleers in the thread are correct.”

He did reset the mission and i was able to progress through it.  
A big thank you for your support

Best

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**Author:** ![Geo\_Eclipse\_Oksaras](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/geo_eclipse_oksaras/32/500781_2.png) [@Geo\_Eclipse\_Oksaras](https://forums.eveonline.com/u/Geo_Eclipse_Oksaras)\
**Post date:** [May 17, 2024, 10:03pm UTC](https://forums.eveonline.com/t/smash-grab-epic-mission/447018/23 "2024-05-17T22:03:05Z")

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Awesome, glad you persisted and got it worked out. I know it was frustrating but keeping on them is the key

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**Author:** ![Imiarr\_Timshae](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/imiarr_timshae/32/391323_2.png) [@Imiarr\_Timshae](https://forums.eveonline.com/u/Imiarr_Timshae)\
**Post date:** [May 17, 2024, 10:06pm UTC](https://forums.eveonline.com/t/smash-grab-epic-mission/447018/24 "2024-05-17T22:06:07Z")

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We must make them play their own game until they understand it…

Glad they fixed it

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**Author:** ![Geo\_Eclipse\_Oksaras](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/geo_eclipse_oksaras/32/500781_2.png) [@Geo\_Eclipse\_Oksaras](https://forums.eveonline.com/u/Geo_Eclipse_Oksaras)\
**Post date:** [May 18, 2024, 12:53am UTC](https://forums.eveonline.com/t/smash-grab-epic-mission/447018/25 "2024-05-18T00:53:02Z")

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> [@DeMichael\_Crimson](#):
>
> Diplomacy which gives 4% effective standings increase per level with NPC’s you have negative standings with.

Just wanted to correct ya which, dont get mad at me for it. Diplo wont help against pirates. Thats what criminal connections is for.  
@etip_Agittain while he is right about the standings, diplo only counts towards empire NPCs not pirates. Like my gallente base is -10 but effective i think is -6 or something like that.

Where as criminal connections counts towards pirates like guristas

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**Author:** ![DeMichael\_Crimson](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/demichael_crimson/32/514115_2.png) [@DeMichael\_Crimson](https://forums.eveonline.com/u/DeMichael_Crimson)\
**Post date:** [May 18, 2024, 8:28am UTC](https://forums.eveonline.com/t/smash-grab-epic-mission/447018/26 "2024-05-18T08:28:26Z")

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> [@Geo\_Eclipse\_Oksaras](#):
>
> > [@DeMichael\_Crimson](#):
> >
> > Diplomacy which gives 4% effective standings increase per level with NPC’s you have negative standings with.
> 
> Just wanted to correct ya which, dont get mad at me for it. Diplo wont help against pirates. Thats what criminal connections is for.

Sorry brother, I beg to differ… and yes, I’ll be repeating the same points multiple times in this reply.

> **[Skills:Social - EVE University Wiki](https://wiki.eveuniversity.org/Skills:Social)**

> Diplomacy = Skill at interacting with **hostile Agents** in order to de-escalate tense situations as demonstrated by some of the finest diplomats in New Eden. 4% Modifier per level to effective standing towards **hostile Agents.** Not cumulative with Connections or Criminal Connections.
> 
> Criminal Connections = Skill at interacting with criminal NPCs. 4% Modifier per level to effective standing towards **NPCs with low Concord standing**. Not cumulative with Diplomacy or Connections.

Diplomacy skill raises your characters negative standings with both Pirate and Empire. When your characters standing with them becomes neutral, Diplomacy skill no longer has any effect.

When your characters standing with them becomes positive, either Connections skill or Criminal Connections skill takes over affecting either Empire (entities with positive Concord standing) or Pirate (entities with negative Concord standing).

Criminal Connections skill only raises a characters current positive standings with Pirate entities.  
Connections skill only raises a characters current positive standings with Empire entities.

> Social skill = Skill at social interaction. 5% bonus per level to NPC agent, corporation and faction standing increase.

Social skill only affects the amount of standing reward gained in completing missions for all Agents, both Empire and Pirate.

This is how it works, if your character has -10 negative standing, training Diplomacy skill to level 5 will raise that negative standing to -6. Then when your character completes a mission, only the Social skill will have an effect, raising the amount of standing gained. When your characters standing towards those entities becomes positive, either the Connections skill (affects entities with positive Concord standing) and or the Criminal Connections skill (affects entities with negative Concord standing) will raise your characters current positive standings towards those entities.

With negative standings it’s always important to first train Diplomacy skill asap before doing any missions. That skill raises negative standings and reduces the amount of time spent raising those negative standings.

Connections and or Criminal Connections skills should be trained asap before your characters standing becomes positive. Those skills basically reduce the amount of time spent raising positive standings.

Social skill should be trained asap before doing any missions. That skill raises the amount of standing reward gained for completing missions.

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**Author:** ![Geo\_Eclipse\_Oksaras](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/geo_eclipse_oksaras/32/500781_2.png) [@Geo\_Eclipse\_Oksaras](https://forums.eveonline.com/u/Geo_Eclipse_Oksaras)\
**Post date:** [May 18, 2024, 11:52am UTC](https://forums.eveonline.com/t/smash-grab-epic-mission/447018/27 "2024-05-18T11:52:11Z")

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Well im a dumbass. All this time i thought diplo just did empire. Gah im an idiot

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**Author:** ![etip\_Agittain](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/etip_agittain/32/513471_2.png) [@etip\_Agittain](https://forums.eveonline.com/u/etip_Agittain)\
**Post date:** [May 18, 2024, 12:02pm UTC](https://forums.eveonline.com/t/smash-grab-epic-mission/447018/28 "2024-05-18T12:02:59Z")

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well i’m training everything (diplo, social, criminal) to 4 and then to 5 (i just finished marauder 5 so compared to it, they’re like a breeze).  
Can’t go wrong right ?

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**Author:** ![Geo\_Eclipse\_Oksaras](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/geo_eclipse_oksaras/32/500781_2.png) [@Geo\_Eclipse\_Oksaras](https://forums.eveonline.com/u/Geo_Eclipse_Oksaras)\
**Post date:** [May 18, 2024, 12:05pm UTC](https://forums.eveonline.com/t/smash-grab-epic-mission/447018/29 "2024-05-18T12:05:36Z")

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Good thing to do. I think the only social skill i never trained was mining connections where i dont do mining missions.

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**Author:** ![DeMichael\_Crimson](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/demichael_crimson/32/514115_2.png) [@DeMichael\_Crimson](https://forums.eveonline.com/u/DeMichael_Crimson)\
**Post date:** [May 19, 2024, 2:40pm UTC](https://forums.eveonline.com/t/smash-grab-epic-mission/447018/30 "2024-05-19T14:40:47Z")

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> [@etip\_Agittain](#):
>
> Hi guys,  
> This time it’s worked. The senior GM has tested himself and was able to progress through the arc.  
> He wrote me :  
> “After having tested this and gone through the hoops, however, I can say confidently that the friendly and helpful capsuleers in the thread are correct.”
> 
> He did reset the mission and i was able to progress through it.  
> A big thank you for your support
> 
> Best

Woo-hoo \o/

Gratz for getting the issue fixed. And now you know what to do in the future if it ever happens again…

Gotta say this statement is the best:

> After having tested this and gone through the hoops, however, I can say confidently that the friendly and helpful capsuleers in the thread are correct.

😇

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<div class="post-metadata">

**Author:** ![etip\_Agittain](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/etip_agittain/32/513471_2.png) [@etip\_Agittain](https://forums.eveonline.com/u/etip_Agittain)\
**Post date:** [June 2, 2024, 3:45pm UTC](https://forums.eveonline.com/t/smash-grab-epic-mission/447018/31 "2024-06-02T15:45:31Z")

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@Geo_Eclipse_Oksaras  
I agree, this statement is the best, that’s why i had to copy paste it 🙂  
Again, thanks !

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**Author:** ![system](https://global.discourse-cdn.com/eveonline/original/3X/4/1/41ec4921cbaca7a6f9ea556e7cc20018461eae5e.png) [@system](https://forums.eveonline.com/u/system)\
**Post date:** [August 31, 2024, 3:45pm UTC](https://forums.eveonline.com/t/smash-grab-epic-mission/447018/32 "2024-08-31T15:45:45Z")

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