# So Why did CCP remove the option to walk in station?

**URL:** <https://forums.eveonline.com/t/so-why-did-ccp-remove-the-option-to-walk-in-station/139019>\
**Category:** General Discussion\
**Created:** [February 10, 2019, 12:05pm UTC](https://forums.eveonline.com/t/so-why-did-ccp-remove-the-option-to-walk-in-station/139019 "2019-02-10T12:05:05Z")\
**Posts on this page:** 20\
**Page:** 1

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**Author:** ![Claire\_42a](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/claire_42a/32/334911_2.png) [@Claire\_42a](https://forums.eveonline.com/u/Claire_42a)\
**Post date:** [February 10, 2019, 12:05pm UTC](https://forums.eveonline.com/t/so-why-did-ccp-remove-the-option-to-walk-in-station/139019/1 "2019-02-10T12:05:06Z")

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I’ve always wondered why they bothered to take that out of the game. Was it hurting someone’s feelings?

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**Author:** ![Jorad\_Todako](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/jorad_todako/32/195448_2.png) [@Jorad\_Todako](https://forums.eveonline.com/u/Jorad_Todako)\
**Post date:** [February 10, 2019, 12:16pm UTC](https://forums.eveonline.com/t/so-why-did-ccp-remove-the-option-to-walk-in-station/139019/2 "2019-02-10T12:16:31Z")

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> [@Claire\_42a](#):
>
> Was it hurting someone’s feelings?

Were your feelings hurt because of them removing it ?

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**Author:** ![Claire\_42a](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/claire_42a/32/334911_2.png) [@Claire\_42a](https://forums.eveonline.com/u/Claire_42a)\
**Post date:** [February 10, 2019, 12:23pm UTC](https://forums.eveonline.com/t/so-why-did-ccp-remove-the-option-to-walk-in-station/139019/3 "2019-02-10T12:23:21Z")

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No, but I feel sad.

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**Author:** ![Ganellon\_Devians](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/ganellon_devians/32/13647_2.png) [@Ganellon\_Devians](https://forums.eveonline.com/u/Ganellon_Devians)\
**Post date:** [February 10, 2019, 1:59pm UTC](https://forums.eveonline.com/t/so-why-did-ccp-remove-the-option-to-walk-in-station/139019/4 "2019-02-10T13:59:14Z")

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So many threads about that! a bit research about a subject can be very useful you know.

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**Author:** ![Nana\_Skalski](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/nana_skalski/32/489985_2.png) [@Nana\_Skalski](https://forums.eveonline.com/u/Nana_Skalski)\
**Post date:** [February 10, 2019, 2:03pm UTC](https://forums.eveonline.com/t/so-why-did-ccp-remove-the-option-to-walk-in-station/139019/5 "2019-02-10T14:03:01Z")

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CCP did not want to bother itself with keeping it up to date and bug free.

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**Author:** ![Mustache\_Dealer](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/mustache_dealer/32/95840_2.png) [@Mustache\_Dealer](https://forums.eveonline.com/u/Mustache_Dealer)\
**Post date:** [February 10, 2019, 3:35pm UTC](https://forums.eveonline.com/t/so-why-did-ccp-remove-the-option-to-walk-in-station/139019/6 "2019-02-10T15:35:22Z")

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They also decided to finally remove it because such a small percentage of people actually used it.

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**Author:** ![OId\_SouI1](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/oid_soui1/32/436556_2.png) [@OId\_SouI1](https://forums.eveonline.com/u/OId_SouI1)\
**Post date:** [February 10, 2019, 3:40pm UTC](https://forums.eveonline.com/t/so-why-did-ccp-remove-the-option-to-walk-in-station/139019/7 "2019-02-10T15:40:48Z")

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Because the vast majority of the player base had it turned off. Because it was a massive development time sink. Because it was pointless.

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**Author:** ![R4d1o4ct1v3](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/r4d1o4ct1v3/32/184307_2.png) [@R4d1o4ct1v3](https://forums.eveonline.com/u/R4d1o4ct1v3)\
**Post date:** [February 10, 2019, 3:44pm UTC](https://forums.eveonline.com/t/so-why-did-ccp-remove-the-option-to-walk-in-station/139019/8 "2019-02-10T15:44:05Z")

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Code was getting way outdated and buggy, and the relatively little usage it saw didn’t warrant the time required to bring it back up to date.

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**Author:** ![Maekchu](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/maekchu/32/178692_2.png) [@Maekchu](https://forums.eveonline.com/u/Maekchu)\
**Post date:** [February 10, 2019, 4:37pm UTC](https://forums.eveonline.com/t/so-why-did-ccp-remove-the-option-to-walk-in-station/139019/9 "2019-02-10T16:37:56Z")

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All the reasons for taking out the captains quarters were stated in the [dev blog](https://www.eveonline.com/article/preparing-for-the-future-retirement-of-captains-quarters-twitch-integration).

TL:DR  
A very little section of the playerbase used the captains quarters compared to the amount of dev time maintaining the feature actually took.

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**Author:** ![Xuxe\_Xu](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/xuxe_xu/32/464660_2.png) [@Xuxe\_Xu](https://forums.eveonline.com/u/Xuxe_Xu)\
**Post date:** [February 10, 2019, 4:39pm UTC](https://forums.eveonline.com/t/so-why-did-ccp-remove-the-option-to-walk-in-station/139019/10 "2019-02-10T16:39:10Z")

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![image](https://global.discourse-cdn.com/eveonline/original/3X/e/b/eb39c20f613114485f2027cab878b27b1901dfed.jpeg)

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**Author:** ![Aedaxus](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/aedaxus/32/393915_2.png) [@Aedaxus](https://forums.eveonline.com/u/Aedaxus)\
**Post date:** [February 10, 2019, 5:18pm UTC](https://forums.eveonline.com/t/so-why-did-ccp-remove-the-option-to-walk-in-station/139019/11 "2019-02-10T17:18:50Z")

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> [@Claire\_42a](#):
>
> Was it hurting someone’s feelings?

Yes, that part was coded in an abandoned engine that cannot compile to 64 bit. So instead of getting a compile error for the 64 bit client they took it out. It was as simple as that, but peruse some of the other posts, they will turn your frown upside down. 😉 This should be called the offical circus as all the clowns post here and the actual posts are on reddit.

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**Author:** ![Claire\_42a](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/claire_42a/32/334911_2.png) [@Claire\_42a](https://forums.eveonline.com/u/Claire_42a)\
**Post date:** [February 10, 2019, 7:13pm UTC](https://forums.eveonline.com/t/so-why-did-ccp-remove-the-option-to-walk-in-station/139019/12 "2019-02-10T19:13:45Z")

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This topic will close 3 months after the last reply. Make it today already. But cheers to some of the butthurted replies :blondesassyparrot:

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**Author:** ![Nicolai\_Serkanner](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/nicolai_serkanner/32/358049_2.png) [@Nicolai\_Serkanner](https://forums.eveonline.com/u/Nicolai_Serkanner)\
**Post date:** [February 10, 2019, 8:05pm UTC](https://forums.eveonline.com/t/so-why-did-ccp-remove-the-option-to-walk-in-station/139019/13 "2019-02-10T20:05:43Z")

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> [@Claire\_42a](#):
>
> I’ve always wondered why they bothered to take that out of the game

Because it was shite.

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**Author:** ![Ab\_Signum](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/ab_signum/32/117831_2.png) [@Ab\_Signum](https://forums.eveonline.com/u/Ab_Signum)\
**Post date:** [February 11, 2019, 3:14am UTC](https://forums.eveonline.com/t/so-why-did-ccp-remove-the-option-to-walk-in-station/139019/14 "2019-02-11T03:14:27Z")

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wtf with WOD cancelled it wasn’t needed anymore, lol

morans

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**Author:** ![Butt\_Cigar](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/butt_cigar/32/131787_2.png) [@Butt\_Cigar](https://forums.eveonline.com/u/Butt_Cigar)\
**Post date:** [February 11, 2019, 3:49am UTC](https://forums.eveonline.com/t/so-why-did-ccp-remove-the-option-to-walk-in-station/139019/15 "2019-02-11T03:49:07Z")

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Because 99% of the Eve playerbase (bots) have no use for it.

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**Author:** ![Marcus\_Gideon](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/marcus_gideon/32/141713_2.png) [@Marcus\_Gideon](https://forums.eveonline.com/u/Marcus_Gideon)\
**Post date:** [February 11, 2019, 4:00am UTC](https://forums.eveonline.com/t/so-why-did-ccp-remove-the-option-to-walk-in-station/139019/16 "2019-02-11T04:00:45Z")

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> [@Ab\_Signum](#):
>
> with WOD cancelled it wasn’t needed anymore, lol

^ this

Players had been asking for People activities for ages. Since otherwise, our “characters” are just an excuse for a collection of skills. And our real characters are the ships we fly. Other games let you put on different armor and carry different weapons, we put on different ships with different fits.

But then CCP started trying to work on a World of Darkness MMO on the side. And they needed a test bed for mechanics like wearing clothes and moving around environments and interacting with furniture. So they gave us CQ to test it out for them. But then the contract flopped, and WoD went away. And since they didn’t need to test anything anymore, they gave up on CQ and went back to focusing on ships instead.

Luckily, Eve players are still amused by playing dress up with their paper dolls. So CCP occasionally comes out with new clothes they can charge $10 for (who needs micro transactions, when you can do macro transactions!). Only now you can’t really appreciate the outfits, except in your driver’s license photo.

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**Author:** ![Nana\_Skalski](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/nana_skalski/32/489985_2.png) [@Nana\_Skalski](https://forums.eveonline.com/u/Nana_Skalski)\
**Post date:** [February 11, 2019, 11:04am UTC](https://forums.eveonline.com/t/so-why-did-ccp-remove-the-option-to-walk-in-station/139019/17 "2019-02-11T11:04:47Z")

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Shriveled and shrinked CCP had no choice but to pursue ship and structure SKINs development to make up most buck from crew that can do now mostly only microdevelopment for microtransactions. Other choices were too expensive.

Even popularity of CQ on par with wormholes did not save it. For what it was, it was enjoyed by fairly big crowd.

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**Author:** ![Agondray](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/agondray/32/414989_2.png) [@Agondray](https://forums.eveonline.com/u/Agondray)\
**Post date:** [February 11, 2019, 12:11pm UTC](https://forums.eveonline.com/t/so-why-did-ccp-remove-the-option-to-walk-in-station/139019/18 "2019-02-11T12:11:50Z")

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why bother if the extra load time to load CQ to be in station for all of 5 secs, more to the point is why do we have to dock to do quick things like turning in a mission to get a new one? I can see if your getting a couriour and dropping off/picking up at the agent station, but thats “outdated” by ccp logic.

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**Author:** ![Salt\_Foambreaker](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/salt_foambreaker/32/280119_2.png) [@Salt\_Foambreaker](https://forums.eveonline.com/u/Salt_Foambreaker)\
**Post date:** [February 11, 2019, 2:35pm UTC](https://forums.eveonline.com/t/so-why-did-ccp-remove-the-option-to-walk-in-station/139019/19 "2019-02-11T14:35:35Z")

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Ironically you don’t have to dock to unload cargo.

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**Author:** ![JuuR\_Zibaoo](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/juur_zibaoo/32/375053_2.png) [@JuuR\_Zibaoo](https://forums.eveonline.com/u/JuuR_Zibaoo)\
**Post date:** [February 11, 2019, 2:39pm UTC](https://forums.eveonline.com/t/so-why-did-ccp-remove-the-option-to-walk-in-station/139019/20 "2019-02-11T14:39:47Z")

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@Claire_42a

it was because everytime there was a change they had to work on that useless feature to

needed a lot of love but was without any benefit for the game itself  
getting free power on the servernodes needs to move stuff out to other servers or take unused stuff out of the game

JuuR

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