# Some bad game concepts

**URL:** <https://forums.eveonline.com/t/some-bad-game-concepts/315034>\
**Category:** General Discussion\
**Created:** [June 6, 2021, 11:27am UTC](https://forums.eveonline.com/t/some-bad-game-concepts/315034 "2021-06-06T11:27:10Z")\
**Posts on this page:** 20\
**Page:** 9

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**Author:** ![Karak\_Terrel](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/karak_terrel/32/373453_2.png) [@Karak\_Terrel](https://forums.eveonline.com/u/Karak_Terrel)\
**Post date:** [June 9, 2021, 11:45am UTC](https://forums.eveonline.com/t/some-bad-game-concepts/315034/164 "2021-06-09T11:45:47Z")

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It strengthens my resolve

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**Author:** ![Dracvlad](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/dracvlad/32/444126_2.png) [@Dracvlad](https://forums.eveonline.com/u/Dracvlad)\
**Post date:** [June 9, 2021, 11:46am UTC](https://forums.eveonline.com/t/some-bad-game-concepts/315034/165 "2021-06-09T11:46:04Z")

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Freighter ganking was actually fairly widely dispersed at times, especially when AG had multiple large repping fleets running around, so the gankers stacked up multiple bumped freighters and ganked where the reppers were not. We had to pick the lkely target by scanning the cargo, but the gankers would go and gank something else and keep it bumped until they could gank it.

I had numerous events where I had to go and logged, and ten minutes later it was ganked.

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**Author:** ![Karak\_Terrel](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/karak_terrel/32/373453_2.png) [@Karak\_Terrel](https://forums.eveonline.com/u/Karak_Terrel)\
**Post date:** [June 9, 2021, 11:47am UTC](https://forums.eveonline.com/t/some-bad-game-concepts/315034/166 "2021-06-09T11:47:11Z")

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Ridley should feel free to employ that tactic as well 🙂

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**Author:** ![Fale\_Einn](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/fale_einn/32/477432_2.png) [@Fale\_Einn](https://forums.eveonline.com/u/Fale_Einn)\
**Post date:** [June 9, 2021, 11:49am UTC](https://forums.eveonline.com/t/some-bad-game-concepts/315034/167 "2021-06-09T11:49:28Z")

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I didn’t think it needed strengthening but I’m thrilled to be helpful.

I’ve never done either of these, ganking or anti-ganking, so I lack any sort of direct experience on which is harder. It just seemed to me that gankers have lots of targets all over the place, while anti-gankers have very few and very specific targets.

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**Author:** ![Dracvlad](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/dracvlad/32/444126_2.png) [@Dracvlad](https://forums.eveonline.com/u/Dracvlad)\
**Post date:** [June 9, 2021, 11:49am UTC](https://forums.eveonline.com/t/some-bad-game-concepts/315034/168 "2021-06-09T11:49:43Z")

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Things have moved on a bit, these large AG repping fleets only exist in regards to one AG multi boxer who focusses on Kusion quite often. So it is no longer needed to stack up targets like that which thankfully is not possible after the bumping change. I often wonder what would have happened if CCP had done this bumping change during that period. It would have been a really good fight in certain key pipe systems, but alas they left it too late and by the time that issue had evened up there were no longer enough AG to do it.

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**Author:** ![Jayce\_Fitzpatrick](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/jayce_fitzpatrick/32/383289_2.png) [@Jayce\_Fitzpatrick](https://forums.eveonline.com/u/Jayce_Fitzpatrick)\
**Post date:** [June 9, 2021, 11:57am UTC](https://forums.eveonline.com/t/some-bad-game-concepts/315034/169 "2021-06-09T11:57:37Z")

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> [@Fale\_Einn](#):
>
> It just seemed to me that gankers have lots of targets all over the place, while anti-gankers have very few and very specific targets.

Both AG and ganking revolve around the same objective. A juicy target. Scout for juicy targets (the same process gankers are doing).

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**Author:** ![Karak\_Terrel](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/karak_terrel/32/373453_2.png) [@Karak\_Terrel](https://forums.eveonline.com/u/Karak_Terrel)\
**Post date:** [June 9, 2021, 11:58am UTC](https://forums.eveonline.com/t/some-bad-game-concepts/315034/170 "2021-06-09T11:58:12Z")

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I may or may not employ such a large repping fleet to counter the gank, I will see. Have not decided on a strategy, but it sounds all fairly easy, although you all tell me it’s super hard.

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**Author:** ![Dracvlad](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/dracvlad/32/444126_2.png) [@Dracvlad](https://forums.eveonline.com/u/Dracvlad)\
**Post date:** [June 9, 2021, 12:03pm UTC](https://forums.eveonline.com/t/some-bad-game-concepts/315034/171 "2021-06-09T12:03:11Z")

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Ridley suggested that you actually AG against Kusion, I think it would be interesting to see, just don’t warn him that you are going to do it.

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**Author:** ![Karak\_Terrel](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/karak_terrel/32/373453_2.png) [@Karak\_Terrel](https://forums.eveonline.com/u/Karak_Terrel)\
**Post date:** [June 9, 2021, 12:20pm UTC](https://forums.eveonline.com/t/some-bad-game-concepts/315034/172 "2021-06-09T12:20:45Z")

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Well we first do the challenge where Ridley shows us how easy it is to gank and I try to prove that anti-ganking is easier by attempting to prevent his ganks. You can always deploy the strategies I come up with against Kusion after that.

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**Author:** ![Dracvlad](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/dracvlad/32/444126_2.png) [@Dracvlad](https://forums.eveonline.com/u/Dracvlad)\
**Post date:** [June 9, 2021, 12:23pm UTC](https://forums.eveonline.com/t/some-bad-game-concepts/315034/173 "2021-06-09T12:23:06Z")

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This is just a forum back and forth, none of us currently have Omega accounts anyway.

By the way, you were right about skill injectors.

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<div class="post-metadata">

**Author:** ![Karak\_Terrel](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/karak_terrel/32/373453_2.png) [@Karak\_Terrel](https://forums.eveonline.com/u/Karak_Terrel)\
**Post date:** [June 9, 2021, 12:23pm UTC](https://forums.eveonline.com/t/some-bad-game-concepts/315034/174 "2021-06-09T12:23:52Z")

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Glad you see that now. What aspect of skill injectors was I right about?

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**Author:** ![Herzog\_Wolfhammer](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/herzog_wolfhammer/32/452132_2.png) [@Herzog\_Wolfhammer](https://forums.eveonline.com/u/Herzog_Wolfhammer)\
**Post date:** [June 10, 2021, 3:48am UTC](https://forums.eveonline.com/t/some-bad-game-concepts/315034/175 "2021-06-10T03:48:41Z")

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> [@Dracvlad](#):
>
> Did you know how hard it was to get AG people to start ganking freighter wrecks several years ago, it was seriously difficult, I think that we ended up with five players, one of which was Herzog, I was in the process of training Lucas to do it, but was in the process of training arty and Mimatar to the required level. There are a limited subset of people that gank scouts, but that is it. I hope that answers your question.
> 
> EDIT: It was a major win for AG in that the gankers pulled a sleight of hand to trick CCP Fozzie to adjust wreck EHP. because they could not deal with a fast moving target. We even managed to get an increase in freighter EHP for our efforts when CCP Fozzie realised he had been had. Which many gankers bleat was a nerf to ganking, was hilarious.

Those were some good times.  
Fozzie was easy to be had though. Or maybe he was for rent. I don’t know. I still think he should go to hell without paperwork for that rapid missile launcher reload time.

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<div class="post-metadata">

**Author:** ![Karak\_Terrel](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/karak_terrel/32/373453_2.png) [@Karak\_Terrel](https://forums.eveonline.com/u/Karak_Terrel)\
**Post date:** [June 10, 2021, 8:36am UTC](https://forums.eveonline.com/t/some-bad-game-concepts/315034/176 "2021-06-10T08:36:09Z")

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> [@Ridley\_Rohan](#):
>
> All you got to do now is man up and admit its not easy. But you won’t. You won’t even man up and create your own AG challenge to prove it.

You know, we can see you lurking around and liking Drac’s post, but completely ignoring the proposed challenge.

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**Author:** ![Fale\_Einn](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/fale_einn/32/477432_2.png) [@Fale\_Einn](https://forums.eveonline.com/u/Fale_Einn)\
**Post date:** [June 10, 2021, 9:21am UTC](https://forums.eveonline.com/t/some-bad-game-concepts/315034/177 "2021-06-10T09:21:39Z")

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> [@Herzog\_Wolfhammer](#):
>
> I still think he should go to hell without paperwork

I’m going to steal that, thank you!

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<div class="post-metadata">

**Author:** ![Fale\_Einn](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/fale_einn/32/477432_2.png) [@Fale\_Einn](https://forums.eveonline.com/u/Fale_Einn)\
**Post date:** [June 10, 2021, 9:24am UTC](https://forums.eveonline.com/t/some-bad-game-concepts/315034/178 "2021-06-10T09:24:12Z")

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So pick a region, sometimes jumping all over Eve is a waste of time.

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<div class="post-metadata">

**Author:** ![Karak\_Terrel](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/karak_terrel/32/373453_2.png) [@Karak\_Terrel](https://forums.eveonline.com/u/Karak_Terrel)\
**Post date:** [June 13, 2021, 1:20pm UTC](https://forums.eveonline.com/t/some-bad-game-concepts/315034/179 "2021-06-13T13:20:31Z")

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Sadly it looks like @Ridley_Rohan ran away from the challenge. Sad, I was looking forward to it.

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**Author:** ![Queotzcatl](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/queotzcatl/32/436120_2.png) [@Queotzcatl](https://forums.eveonline.com/u/Queotzcatl)\
**Post date:** [June 13, 2021, 3:30pm UTC](https://forums.eveonline.com/t/some-bad-game-concepts/315034/180 "2021-06-13T15:30:19Z")

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Gat a blockade runner.  
Learn to cope…  
CONCORD IS NOT YOUR FRIEND!

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<div class="post-metadata">

**Author:** ![Dracvlad](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/dracvlad/32/444126_2.png) [@Dracvlad](https://forums.eveonline.com/u/Dracvlad)\
**Post date:** [June 13, 2021, 9:26pm UTC](https://forums.eveonline.com/t/some-bad-game-concepts/315034/181 "2021-06-13T21:26:09Z")

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I would think he just got bored, as did I of the relevance of such a challenge.

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**Author:** ![Mara\_Pahrdi](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/mara_pahrdi/32/277369_2.png) [@Mara\_Pahrdi](https://forums.eveonline.com/u/Mara_Pahrdi)\
**Post date:** [June 13, 2021, 10:55pm UTC](https://forums.eveonline.com/t/some-bad-game-concepts/315034/182 "2021-06-13T22:55:39Z")

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Good post. Made me log in just to like it.

Fly reckless! And safe 😉 .

o7

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<div class="post-metadata">

**Author:** ![Aiko\_Danuja](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/aiko_danuja/32/481237_2.png) [@Aiko\_Danuja](https://forums.eveonline.com/u/Aiko_Danuja)\
**Post date:** [June 13, 2021, 11:00pm UTC](https://forums.eveonline.com/t/some-bad-game-concepts/315034/183 "2021-06-13T23:00:28Z")

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…but if ganking is over-powered, and antiganking doesn’t work, then in theory every antiganker could get RICH QUICK just by deciding to dunk a few jump freighters… so why not? It’s really easy, right?

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