# Some crazy concepts for missing pirate factions

**URL:** <https://forums.eveonline.com/t/some-crazy-concepts-for-missing-pirate-factions/43068>\
**Category:** Player Features & Ideas\
**Created:** [December 3, 2017, 3:36am UTC](https://forums.eveonline.com/t/some-crazy-concepts-for-missing-pirate-factions/43068 "2017-12-03T03:36:33Z")\
**Posts on this page:** 1\
**Showing post:** 4

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**Author:** ![Dior\_Ambraelle](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/dior_ambraelle/32/393685_2.png) [@Dior\_Ambraelle](https://forums.eveonline.com/u/Dior_Ambraelle)\
**Post date:** [December 3, 2017, 6:43pm UTC](https://forums.eveonline.com/t/some-crazy-concepts-for-missing-pirate-factions/43068/4 "2017-12-03T18:43:25Z")

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> **[New Hulls: rounding out navy faction hulls, pirate hulls](https://forums.eveonline.com/t/new-hulls-rounding-out-navy-faction-hulls-pirate-hulls/28683/8?u=dior_ambraelle)**
>
> How about one more Gallente/Amarr pirate faction instead? We already have 2 Gallente/Minmatar and 2 Gallente/Caldari minor factions, then at least we can say that we definitely don’t need anything else related to Gallente, at least for a while. I...

  
I come up with this 2 months ago. Armored missile boats, where 2 armor plates worth 3, but only have the mass of 1. With the extra raw HP, these would be perfect to use polarized launchers while not being glass cannons.

Also, there could be more than just combat pirates, the Minmatar/Caldari - filled by the Thukker Tribe for example - could be an omni-logi faction (including remote hull repair bonus). Mixed fleets would love these ships.

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