# Sovereignty = No Structures in High-Sec

**URL:** <https://forums.eveonline.com/t/sovereignty-no-structures-in-high-sec/476193>\
**Category:** Player Features & Ideas\
**Created:** [February 7, 2025, 3:02pm UTC](https://forums.eveonline.com/t/sovereignty-no-structures-in-high-sec/476193 "2025-02-07T15:02:13Z")\
**Posts on this page:** 6\
**Page:** 3

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**Author:** ![Max\_Deveron](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/max_deveron/32/245870_2.png) [@Max\_Deveron](https://forums.eveonline.com/u/Max_Deveron)\
**Post date:** [February 11, 2025, 3:46pm UTC](https://forums.eveonline.com/t/sovereignty-no-structures-in-high-sec/476193/41 "2025-02-11T15:46:55Z")

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that was not my argument , do not quote me out of context please

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**Author:** ![Arthur\_Aihaken](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/arthur_aihaken/32/504104_2.png) [@Arthur\_Aihaken](https://forums.eveonline.com/u/Arthur_Aihaken)\
**Post date:** [February 11, 2025, 3:48pm UTC](https://forums.eveonline.com/t/sovereignty-no-structures-in-high-sec/476193/42 "2025-02-11T15:48:55Z")

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I’m wasn’t trying to quote you out of context (I just didn’t want to post your entire reply) - I’m merely stating that the use of Citadels vs. NPC stations is still questioned. But I’ll revise to clarify that this is solely my comment.

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**Author:** ![Syzygium](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/syzygium/32/510263_2.png) [@Syzygium](https://forums.eveonline.com/u/Syzygium)\
**Post date:** [February 11, 2025, 6:52pm UTC](https://forums.eveonline.com/t/sovereignty-no-structures-in-high-sec/476193/43 "2025-02-11T18:52:16Z")

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> [@Max\_Deveron](#):
>
> Like i said that was argument for asset safety, the CSM argued for it, Nullsec argued for it, and many other players questioned why use Citadels in places that had NPC stations.

I can absolutely understand CCPs line of thinking and _of course_ nullsec and most of CSM (which de facto represents nullsec one way or the other) argues for it. They would be stupid not to, its a magic safeguard for all their stockpiled assets that ensures nobody can _ever_ take away their capfleets, supers and whatnot. At _worst_ they get teleported to LS for a fee and thats it. It’s the wet dream of every big nullsec alliance.

But we all have seen the consequences. People have largely stopped fighting, they grind and grind and grind ungodly riches and beyond small skirmishes and brawls here and there where some crumbs are thrown into the meatgrinder, nothing big happens any more. No wars that cripple big alliances to the point they split up (and open up new opportunities for newcomers and rivals). No huge deployment campaigns and sieges of whole regions… because, for what? You only risk ships and grind down mostly empty citadels. Often even without any defender showing up. Because why should he? It’s boring, non-rewarding and you can’t take away your opponents war capabilites anyway.

The whole citadel design (unlimited storage, unlimited production, asset safety, no auto defenses, etc. etc. etc.) is \*hurtful as \*\*\*\*. If it doesn’t change sooner or later, it will only get worse.

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**Author:** ![Arthur\_Aihaken](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/arthur_aihaken/32/504104_2.png) [@Arthur\_Aihaken](https://forums.eveonline.com/u/Arthur_Aihaken)\
**Post date:** [February 11, 2025, 9:02pm UTC](https://forums.eveonline.com/t/sovereignty-no-structures-in-high-sec/476193/44 "2025-02-11T21:02:57Z")

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> [@Syzygium](#):
>
> People have largely stopped fighting

I think this one point sums it up nicely. And since when were corporations supposed to amiss trillions of ISK of net worth anyway?

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**Author:** ![QuakeGod](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/quakegod/32/480339_2.png) [@QuakeGod](https://forums.eveonline.com/u/QuakeGod)\
**Post date:** [February 11, 2025, 9:16pm UTC](https://forums.eveonline.com/t/sovereignty-no-structures-in-high-sec/476193/45 "2025-02-11T21:16:33Z")

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Just revamp the original POS system. Get rid of the fancy citadels and their fancy interiors. You’re never going to be able to walk around in them anyway. That’s just a pipe dream. Let’s go back to POS deathstars that take entire fleets hours to days to take down. High standings requirements to place them in empire space, and anchored at moons only. That system worked just fine.

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**Author:** ![system](https://global.discourse-cdn.com/eveonline/original/3X/4/1/41ec4921cbaca7a6f9ea556e7cc20018461eae5e.png) [@system](https://forums.eveonline.com/u/system)\
**Post date:** [May 12, 2025, 9:17pm UTC](https://forums.eveonline.com/t/sovereignty-no-structures-in-high-sec/476193/46 "2025-05-12T21:17:17Z")

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