# State of The Game, 2020 Edition

**URL:** <https://forums.eveonline.com/t/state-of-the-game-2020-edition/281992>\
**Category:** General Discussion\
**Created:** [November 26, 2020, 10:37am UTC](https://forums.eveonline.com/t/state-of-the-game-2020-edition/281992 "2020-11-26T10:37:27Z")\
**Posts on this page:** 1\
**Showing post:** 6

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**Author:** ![Solstice\_Projekt](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/solstice_projekt/32/503293_2.png) [@Solstice\_Projekt](https://forums.eveonline.com/u/Solstice_Projekt)\
**Post date:** [November 26, 2020, 11:22am UTC](https://forums.eveonline.com/t/state-of-the-game-2020-edition/281992/6 "2020-11-26T11:22:54Z")

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> [@Karak\_Terrel](#):
>
> All this shows is that CCP still cares about the long term future of the game

Arrendis has something valuable to add to this:

[CONCORD introduces the Dynamic Bounty System - Communications Center / General Discussion - EVE Online Forums](https://forums.eveonline.com/t/concord-introduces-the-dynamic-bounty-system/275498/805)

CCP, well Hilmar, never actually not cared.  
He just _had_ to do what he _had_ to do.

This is further underlined by the rapid pace of kicks into the balls of farmers.  
Back in the post-CrimWatch 2.0 era, changes were softer and slower.  
CCP tried hard not to pissing off to many people who didn’t agree with the pandering to farmers.

Now, on the other hand, they don’t seem to care much about people quitting …  
… as evidenced - yet again - by the amount and impact of the releases/changes this year.

A kick in the nuts for bears and farmers.

Every single month.

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