# Stations in high / low sec? Have the product owners at CCP ever played this game before?

**URL:** <https://forums.eveonline.com/t/stations-in-high-low-sec-have-the-product-owners-at-ccp-ever-played-this-game-before/244035>\
**Category:** General Discussion\
**Created:** [May 26, 2020, 7:27am UTC](https://forums.eveonline.com/t/stations-in-high-low-sec-have-the-product-owners-at-ccp-ever-played-this-game-before/244035 "2020-05-26T07:27:27Z")\
**Posts on this page:** 1\
**Showing post:** 6

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**Author:** ![Brun\_Warbear](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/brun_warbear/32/380353_2.png) [@Brun\_Warbear](https://forums.eveonline.com/u/Brun_Warbear)\
**Post date:** [May 26, 2020, 11:25am UTC](https://forums.eveonline.com/t/stations-in-high-low-sec-have-the-product-owners-at-ccp-ever-played-this-game-before/244035/6 "2020-05-26T11:25:58Z")

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> [@Zhalyd\_Lyehin](#):
>
> Excuse me what? Citadel spam is 10times worse than POS spam ever could be. You never had the ability to drop 10 POS on a gate. You never had the ability to drop more POS than the number of moons in a system. You could not put dozens of them on a station grid. If a spot was taken, no one else could take a spot just 1000 km next to that spot.

So which systems have more structures than moons and 10 structures on a gate again?

If you’re just gonna pull stuff out of your ass because it’s technically possible then you do you, but I’m not countering a non-argument.

> [@Zhalyd\_Lyehin](#):
>
> How so? NPC stations had services for everyone before structures. Not to mention that structure concentrated the the biggest income chunk from indu and market activity in the hands of very few people, namely Mogul, ICY and TTT because they can afford to kill every other competing structure. This is not democratization, it’s the polar opposite.

Yet there are competing structures available. I use them all the time. Also NPC stations don’t provide all the services of a POS or structure, and POS were not available to use for people outside your Corp/alliance.

So yes, that’s democratising content. More people have access to those services specifically because they don’t have to own the infrastructure and yet they can if they want and many do. Both your points are facile.

> [@Zhalyd\_Lyehin](#):
>
> Yes, by making it possible to end wars against the biggest groups with ease and making it impossible to keep wars against them up indefinitely, in essence making these biggest groups safer from wars than before.

You don’t need an indefinite war to take out structures. It’s also removed griefing wars from a lot of smaller corps. I never said the system was perfect, so this is a straw man.

You’re good at the classic fallacies, I’ll give you that.

> [@Zhalyd\_Lyehin](#):
>
> Maybe you should take your alliance name more serious and shut up and try first before you write down so much nonsense. If POS spam was so much worse than citadel spam (which it wasn’t) and CCP introduced structures without any of the limitations that POS or Outposts had, the contradiction in your claims is just mind-boggling.

I’ve owned and maintained structures. This is what we call an ad hominem. That’s three quotes and three strikes. Consistency is good I guess.

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