# Steam Play Beta. All Games are available for Download to Linux Steam Client

**URL:** <https://forums.eveonline.com/t/steam-play-beta-all-games-are-available-for-download-to-linux-steam-client/99843>\
**Category:** Linux\
**Created:** [August 22, 2018, 11:16am UTC](https://forums.eveonline.com/t/steam-play-beta-all-games-are-available-for-download-to-linux-steam-client/99843 "2018-08-22T11:16:37Z")\
**Posts on this page:** 1\
**Showing post:** 21

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**Author:** ![Whitehound](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/whitehound/32/59604_2.png) [@Whitehound](https://forums.eveonline.com/u/Whitehound)\
**Post date:** [September 4, 2018, 7:38am UTC](https://forums.eveonline.com/t/steam-play-beta-all-games-are-available-for-download-to-linux-steam-client/99843/21 "2018-09-04T07:38:29Z")

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> [@Lynn\_Ahashion](#):
>
> So I just ran into a fix for your audio issue yesterday - [https://youtu.be/UQ-Ml78kiEE](https://youtu.be/UQ-Ml78kiEE)

Thank you.

I did come across this fix and another one, but decided not to mess up my PulseAudio configuration, because it works just fine with normal WINE. My guess is that one of the patches Valve applied for Proton is a still a bit experimental. I’m staying with my own WINE version for now.

Update: i’ve tried some of the fix suggestions, but only one actually worked. Adding `tsched=0` in `/etc/pulse/default.pa` fixed it for me.

```plaintext
...
### Automatically load driver modules depending on the hardware available
.ifexists module-udev-detect.so
load-module module-udev-detect tsched=0
...

```

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