# Stopping the bots

**URL:** <https://forums.eveonline.com/t/stopping-the-bots/68656>\
**Category:** General Discussion\
**Created:** [April 9, 2018, 4:38am UTC](https://forums.eveonline.com/t/stopping-the-bots/68656 "2018-04-09T04:38:17Z")\
**Posts on this page:** 1\
**Showing post:** 1

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**Author:** ![Alpha\_Askiras](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/alpha_askiras/32/51661_2.png) [@Alpha\_Askiras](https://forums.eveonline.com/u/Alpha_Askiras)\
**Post date:** [April 9, 2018, 4:38am UTC](https://forums.eveonline.com/t/stopping-the-bots/68656/1 "2018-04-09T04:38:17Z")

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Why not make all combat anomalies into sites that have to be scanned in order to be warped to? If they all have level 1 scanning difficulty and still appear as combat anomalies on the probe window, it won’t affect explorers and make it only a tad bit more difficult for hunters to catch ratters. The up side of this would be that bots wouldn’t be able to warp from anomaly to anomaly and thus there would be no more ratting bots. Thoughts, salt and criticism all welcome!

tl;dr: scanned combat anoms to counter botting

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