# Subsystems Is there a reason to train past level 1?

**URL:** <https://forums.eveonline.com/t/subsystems-is-there-a-reason-to-train-past-level-1/209921>\
**Category:** New Citizens Q&A\
**Created:** [January 4, 2020, 7:07pm UTC](https://forums.eveonline.com/t/subsystems-is-there-a-reason-to-train-past-level-1/209921 "2020-01-04T19:07:07Z")\
**Posts on this page:** 5\
**Page:** 1

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**Author:** ![Ravin\_BlackHeart](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/ravin_blackheart/32/178450_2.png) [@Ravin\_BlackHeart](https://forums.eveonline.com/u/Ravin_BlackHeart)\
**Post date:** [January 4, 2020, 7:07pm UTC](https://forums.eveonline.com/t/subsystems-is-there-a-reason-to-train-past-level-1/209921/1 "2020-01-04T19:07:08Z")

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Is there a reason to train Subsystems past level 1? There doesn’t seem to be a reason to train them past level 1 even if you are a hardcore T3 player. I know if you lose a t3 ship you lose a subsystem skill level but honestly they only take a few minutes to re-level and unless your going to go immediately back in “which in itself sounds like a losing strategy” is there a point to train Subsystems higher? Also what other skill have no real point to train? I know Astronautic Engineering says it has no practical application.

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**Author:** ![Scipio\_Artelius](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/scipio_artelius/32/408264_2.png) [@Scipio\_Artelius](https://forums.eveonline.com/u/Scipio_Artelius)\
**Post date:** [January 4, 2020, 7:37pm UTC](https://forums.eveonline.com/t/subsystems-is-there-a-reason-to-train-past-level-1/209921/2 "2020-01-04T19:37:54Z")

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The subsystem skills provide a per level bonus to their effect.

For example, from the [2017 devblog on the changes to T3Cs](https://www.eveonline.com/article/rebalancing-strategic-cruisers):

 ![](https://global.discourse-cdn.com/eveonline/original/2X/3/3fa472be42a8d51bd79a28950b2fdd492fdd4907.jpg)

The subsystem provides 10% shield booster effectiveness per level of Caldari Defensive System and 10% per level overheating benefit.

At level 5, that’s a 50% bonus to the shield boosting effect, compared to only a 10% bonus at level 1.

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**Author:** ![Ravin\_BlackHeart](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/ravin_blackheart/32/178450_2.png) [@Ravin\_BlackHeart](https://forums.eveonline.com/u/Ravin_BlackHeart)\
**Post date:** [January 4, 2020, 7:44pm UTC](https://forums.eveonline.com/t/subsystems-is-there-a-reason-to-train-past-level-1/209921/3 "2020-01-04T19:44:17Z")

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oh, Okay. Thanks I’ve been starring at skill sheet and not the actual subsystems. thanks.

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**Author:** ![Solonius\_Rex](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/solonius_rex/32/388172_2.png) [@Solonius\_Rex](https://forums.eveonline.com/u/Solonius_Rex)\
**Post date:** [January 5, 2020, 5:48pm UTC](https://forums.eveonline.com/t/subsystems-is-there-a-reason-to-train-past-level-1/209921/4 "2020-01-05T17:48:30Z")

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> [@Ravin\_BlackHeart](#):
>
> Thanks I’ve been starring at skill sheet and not the actual subsystems. thanks.

Subsystems are like ships themselves. Each ship gives a bonus to whatever level of Minmattar Cruiser or whater ship skill it is, and the same goes for subsystems.

Definately worth getting to 5.

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**Author:** ![system](https://global.discourse-cdn.com/eveonline/original/3X/4/1/41ec4921cbaca7a6f9ea556e7cc20018461eae5e.png) [@system](https://forums.eveonline.com/u/system)\
**Post date:** [April 4, 2020, 5:48pm UTC](https://forums.eveonline.com/t/subsystems-is-there-a-reason-to-train-past-level-1/209921/5 "2020-04-04T17:48:32Z")

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