# \[Suggestion\] - Fair Transition of Outposts and Stations

**URL:** <https://forums.eveonline.com/t/suggestion-fair-transition-of-outposts-and-stations/66005>\
**Category:** Player Features & Ideas\
**Created:** [March 26, 2018, 11:30am UTC](https://forums.eveonline.com/t/suggestion-fair-transition-of-outposts-and-stations/66005 "2018-03-26T11:30:48Z")\
**Posts on this page:** 5\
**Page:** 2

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**Author:** ![Lena\_Crews](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/lena_crews/32/161576_2.png) [@Lena\_Crews](https://forums.eveonline.com/u/Lena_Crews)\
**Post date:** [March 27, 2018, 1:01pm UTC](https://forums.eveonline.com/t/suggestion-fair-transition-of-outposts-and-stations/66005/21 "2018-03-27T13:01:55Z")

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> [@Lugh\_Crow-Slave](#):
>
> this still kinda are un-anchorable considering most of the bonus to owning them will be in the pre-installed rigs

They’re collectors items. Some AT ships are average too… but when there’s a limited supply the price gets high. PL is betting on the same thing… otherwise why bother invading the worst null-sec space in the game? Sov warfare isn’t enjoyable for anyone… if you do it you either want the space or want something you can get from the space.

NCPL didn’t invade Providence for fun. People roam providence and blow their crap up for fun. I don’t think anyone enjoys the process of fighting for sov.

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**Author:** ![Ameko\_Tanaka](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/ameko_tanaka/32/62894_2.png) [@Ameko\_Tanaka](https://forums.eveonline.com/u/Ameko_Tanaka)\
**Post date:** [March 28, 2018, 8:25am UTC](https://forums.eveonline.com/t/suggestion-fair-transition-of-outposts-and-stations/66005/22 "2018-03-28T08:25:32Z")

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So the essence is:

The devs killed Providence via a patch.

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**Author:** ![Lena\_Crews](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/lena_crews/32/161576_2.png) [@Lena\_Crews](https://forums.eveonline.com/u/Lena_Crews)\
**Post date:** [March 28, 2018, 12:47pm UTC](https://forums.eveonline.com/t/suggestion-fair-transition-of-outposts-and-stations/66005/23 "2018-03-28T12:47:00Z")

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> [@Ameko\_Tanaka](#):
>
> So the essence is:
> 
> The devs killed Providence via a patch.

No, they just made Providence a target (which being the worst null-sec in the game it rarely was before).

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**Author:** ![Ameko\_Tanaka](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/ameko_tanaka/32/62894_2.png) [@Ameko\_Tanaka](https://forums.eveonline.com/u/Ameko_Tanaka)\
**Post date:** [March 29, 2018, 6:50am UTC](https://forums.eveonline.com/t/suggestion-fair-transition-of-outposts-and-stations/66005/24 "2018-03-29T06:50:08Z")

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Let me rephrase:

They killed the uniqueness of Providence via a patch.

(potentially leading to the same style of null-sec as everywhere else, removing diversity from the game)

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**Author:** ![system](https://global.discourse-cdn.com/eveonline/original/3X/4/1/41ec4921cbaca7a6f9ea556e7cc20018461eae5e.png) [@system](https://forums.eveonline.com/u/system)\
**Post date:** [June 27, 2018, 6:50am UTC](https://forums.eveonline.com/t/suggestion-fair-transition-of-outposts-and-stations/66005/25 "2018-06-27T06:50:09Z")

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