# Suggestion for new player acquisition and retention

**URL:** <https://forums.eveonline.com/t/suggestion-for-new-player-acquisition-and-retention/221930>\
**Category:** General Discussion\
**Created:** [February 24, 2020, 10:11pm UTC](https://forums.eveonline.com/t/suggestion-for-new-player-acquisition-and-retention/221930 "2020-02-24T22:11:38Z")\
**Posts on this page:** 20\
**Page:** 6

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**Author:** ![DeMichael\_Crimson](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/demichael_crimson/32/514115_2.png) [@DeMichael\_Crimson](https://forums.eveonline.com/u/DeMichael_Crimson)\
**Post date:** [February 25, 2020, 12:07pm UTC](https://forums.eveonline.com/t/suggestion-for-new-player-acquisition-and-retention/221930/101 "2020-02-25T12:07:03Z")

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I think the time spent training up the Core Fitting Skills is probably the biggest barrier for new players to effectively play the game. If new characters automatically started out with the Core Fitting Skills already trained, they could engage in more game content much sooner which would help new player retention.

As for the new character Cerebral Accelerators, I think limiting them to characters with 20 mill SP’s or less would be fine since that’s the Alpha SP cap. Could have the accelerators be available as a reward for completing a specific task once a week. Also when consumed the accelerators would only last for 2 days.

Now about the Skilling Spree, I think the tasks should be a choice between various careers instead of just killing NPC’s. The SP task would be daily and the reward would taper off as the character gains higher SP’s. For example Characters with 5 mill SP’s or less would get 50K SP task reward. Characters with 10 mill SP’s or less would get 25k SP task reward. Characters with 20 mill SP’s or less would get 10k SP task reward.

After that the character would be skilled / self sufficient enough to engage in game content of their career choice.

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**Author:** ![Wanda\_Fayne](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/wanda_fayne/32/377654_2.png) [@Wanda\_Fayne](https://forums.eveonline.com/u/Wanda_Fayne)\
**Post date:** [February 25, 2020, 2:47pm UTC](https://forums.eveonline.com/t/suggestion-for-new-player-acquisition-and-retention/221930/102 "2020-02-25T14:47:41Z")

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IB4  
‘Core Fitting Pack’, now available in the NES Store…

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**Author:** ![Salt\_Foambreaker](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/salt_foambreaker/32/280119_2.png) [@Salt\_Foambreaker](https://forums.eveonline.com/u/Salt_Foambreaker)\
**Post date:** [February 25, 2020, 3:13pm UTC](https://forums.eveonline.com/t/suggestion-for-new-player-acquisition-and-retention/221930/103 "2020-02-25T15:13:29Z")

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> [@Zirconium\_Solkaze](#):
>
> You can start by taking out the trash in high sec that keeps killing the drive of new players to play the game instead of trying to change it. Post above happens a lot more than people realize. Go to rookie chat for a couple of weeks and you’ll see what I mean.

Another person who needs to look at the REAL NUMBERs released by CCP.

The vast majority of new players never leave new player systems, never get ganked.

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**Author:** ![Salt\_Foambreaker](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/salt_foambreaker/32/280119_2.png) [@Salt\_Foambreaker](https://forums.eveonline.com/u/Salt_Foambreaker)\
**Post date:** [February 25, 2020, 3:15pm UTC](https://forums.eveonline.com/t/suggestion-for-new-player-acquisition-and-retention/221930/104 "2020-02-25T15:15:03Z")

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> [@The\_Charon](#):
>
> I’ve only been playing about a year and a half,

And yet somehow you think you are a design expert and call the people who correct you trolls.

Go away newbie.

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**Author:** ![Nicolai\_Serkanner](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/nicolai_serkanner/32/358049_2.png) [@Nicolai\_Serkanner](https://forums.eveonline.com/u/Nicolai_Serkanner)\
**Post date:** [February 25, 2020, 6:27pm UTC](https://forums.eveonline.com/t/suggestion-for-new-player-acquisition-and-retention/221930/105 "2020-02-25T18:27:57Z")

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> [@The\_Charon](#):
>
> It takes a long time, or thousands of dollars in plex to get new players to be able to effectively participate in strat ops.

Bollocks. Didn’t read the rest of your garbage. Get ■■■■■■.

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**Author:** ![The\_Charon](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/the_charon/32/187468_2.png) [@The\_Charon](https://forums.eveonline.com/u/The_Charon)\
**Post date:** [February 25, 2020, 8:35pm UTC](https://forums.eveonline.com/t/suggestion-for-new-player-acquisition-and-retention/221930/106 "2020-02-25T20:35:19Z")

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you failed to elaborate on where player ingenuity has been nerfed. Please take a step or three away from your soapbox and pay attention to the topic of the thread you keep commenting on. Thanks.

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**Author:** ![Sabus\_Narian](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/sabus_narian/32/147677_2.png) [@Sabus\_Narian](https://forums.eveonline.com/u/Sabus_Narian)\
**Post date:** [February 25, 2020, 8:59pm UTC](https://forums.eveonline.com/t/suggestion-for-new-player-acquisition-and-retention/221930/107 "2020-02-25T20:59:45Z")

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Honestly highsec needs to be buffed, you do that and new player retention goes sky high.

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**Author:** ![Scoots\_Choco](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/scoots_choco/32/262262_2.png) [@Scoots\_Choco](https://forums.eveonline.com/u/Scoots_Choco)\
**Post date:** [February 25, 2020, 9:01pm UTC](https://forums.eveonline.com/t/suggestion-for-new-player-acquisition-and-retention/221930/108 "2020-02-25T21:01:01Z")

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> [@Sabus\_Narian](#):
>
> highsec needs to be buffed

Nah. It doesnt. You’re only saying to so you can leech more taxes off the Newbros you trick into joining your corp.

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**Author:** ![Nicolai\_Serkanner](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/nicolai_serkanner/32/358049_2.png) [@Nicolai\_Serkanner](https://forums.eveonline.com/u/Nicolai_Serkanner)\
**Post date:** [February 25, 2020, 9:05pm UTC](https://forums.eveonline.com/t/suggestion-for-new-player-acquisition-and-retention/221930/109 "2020-02-25T21:05:27Z")

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> [@Sabus\_Narian](#):
>
> Honestly highsec needs to be buffed,

No, ■■■■ off.

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**Author:** ![Ugren\_Okaski](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/ugren_okaski/32/181459_2.png) [@Ugren\_Okaski](https://forums.eveonline.com/u/Ugren_Okaski)\
**Post date:** [February 25, 2020, 9:17pm UTC](https://forums.eveonline.com/t/suggestion-for-new-player-acquisition-and-retention/221930/110 "2020-02-25T21:17:46Z")

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So, how the proposal here is connected to highsec?

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**Author:** ![Sabus\_Narian](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/sabus_narian/32/147677_2.png) [@Sabus\_Narian](https://forums.eveonline.com/u/Sabus_Narian)\
**Post date:** [February 25, 2020, 9:21pm UTC](https://forums.eveonline.com/t/suggestion-for-new-player-acquisition-and-retention/221930/111 "2020-02-25T21:21:45Z")

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> [@Scoots\_Choco](#):
>
> Nah. It doesnt. You’re only saying to so you can leech more taxes off the Newbros you trick into joining your corp.

PvP trash like yourself want highsec to be nerfed, true friends of newbies and those who want more newbies to stay in the game will advocate for highsec buffs

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**Author:** ![Sabus\_Narian](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/sabus_narian/32/147677_2.png) [@Sabus\_Narian](https://forums.eveonline.com/u/Sabus_Narian)\
**Post date:** [February 25, 2020, 9:22pm UTC](https://forums.eveonline.com/t/suggestion-for-new-player-acquisition-and-retention/221930/112 "2020-02-25T21:22:31Z")

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> [@Nicolai\_Serkanner](#):
>
> No, ■■■■ off.

Damn, newbie hating scum like you are terrible for this game, good thing more and more of you keep quitting and get demographically replaced by nice players 🙂

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**Author:** ![The\_Charon](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/the_charon/32/187468_2.png) [@The\_Charon](https://forums.eveonline.com/u/The_Charon)\
**Post date:** [February 25, 2020, 9:22pm UTC](https://forums.eveonline.com/t/suggestion-for-new-player-acquisition-and-retention/221930/113 "2020-02-25T21:22:36Z")

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Please refrain from troll wars on this thread.

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**Author:** ![Sabus\_Narian](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/sabus_narian/32/147677_2.png) [@Sabus\_Narian](https://forums.eveonline.com/u/Sabus_Narian)\
**Post date:** [February 25, 2020, 9:23pm UTC](https://forums.eveonline.com/t/suggestion-for-new-player-acquisition-and-retention/221930/114 "2020-02-25T21:23:04Z")

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> [@Ugren\_Okaski](#):
>
> So, how the proposal here is connected to highsec?

By buffing highsec, the permanent home of the vast majority of newbies and the home of the majority of all players, you improve player retention.

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**Author:** ![The\_Charon](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/the_charon/32/187468_2.png) [@The\_Charon](https://forums.eveonline.com/u/The_Charon)\
**Post date:** [February 25, 2020, 9:23pm UTC](https://forums.eveonline.com/t/suggestion-for-new-player-acquisition-and-retention/221930/115 "2020-02-25T21:23:31Z")

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What kind of buffing would you suggest for highsec systems?

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<div class="post-metadata">

**Author:** ![Sabus\_Narian](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/sabus_narian/32/147677_2.png) [@Sabus\_Narian](https://forums.eveonline.com/u/Sabus_Narian)\
**Post date:** [February 25, 2020, 9:23pm UTC](https://forums.eveonline.com/t/suggestion-for-new-player-acquisition-and-retention/221930/116 "2020-02-25T21:23:35Z")

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> [@The\_Charon](#):
>
> Please refrain from troll wars on this thread.

If you want more newbie retention, then your going to want to buff highsec.

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<div class="post-metadata">

**Author:** ![Sabus\_Narian](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/sabus_narian/32/147677_2.png) [@Sabus\_Narian](https://forums.eveonline.com/u/Sabus_Narian)\
**Post date:** [February 25, 2020, 9:24pm UTC](https://forums.eveonline.com/t/suggestion-for-new-player-acquisition-and-retention/221930/117 "2020-02-25T21:24:52Z")

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> [@The\_Charon](#):
>
> What kind of buffing would you suggest for highsec systems?

More and better pve content, full capital access up to supers and titans, improved general income earnings, so that newbies can reasonably play and work their way up to a plex and decent ship, and finally a good new player experience, with a broad introduction to the game, and make it good and keep it like that, changing it every 2 months does not help things.

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**Author:** ![FairyTail\_Omaristos](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/fairytail_omaristos/32/145000_2.png) [@FairyTail\_Omaristos](https://forums.eveonline.com/u/FairyTail_Omaristos)\
**Post date:** [February 25, 2020, 9:28pm UTC](https://forums.eveonline.com/t/suggestion-for-new-player-acquisition-and-retention/221930/118 "2020-02-25T21:28:06Z")

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It doesn’t clearly show that at all. It shows how you can get to small turret 5 in just under a week. Wow. How equal.

Honestly, what a stupid thing for you to say.

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**Author:** ![FairyTail\_Omaristos](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/fairytail_omaristos/32/145000_2.png) [@FairyTail\_Omaristos](https://forums.eveonline.com/u/FairyTail_Omaristos)\
**Post date:** [February 25, 2020, 9:29pm UTC](https://forums.eveonline.com/t/suggestion-for-new-player-acquisition-and-retention/221930/119 "2020-02-25T21:29:55Z")

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You’re an idiot. Grow up.

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<div class="post-metadata">

**Author:** ![Sabus\_Narian](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/sabus_narian/32/147677_2.png) [@Sabus\_Narian](https://forums.eveonline.com/u/Sabus_Narian)\
**Post date:** [February 25, 2020, 9:33pm UTC](https://forums.eveonline.com/t/suggestion-for-new-player-acquisition-and-retention/221930/120 "2020-02-25T21:33:05Z")

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> You’re an idiot. Grow up.

No dumb dumb your dumb

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