# Suggestion: Make Belt Rats harder in 0.5-0.9 Sec Systems

**URL:** <https://forums.eveonline.com/t/suggestion-make-belt-rats-harder-in-0-5-0-9-sec-systems/302943>\
**Category:** General Discussion\
**Created:** [March 29, 2021, 6:51pm UTC](https://forums.eveonline.com/t/suggestion-make-belt-rats-harder-in-0-5-0-9-sec-systems/302943 "2021-03-29T18:51:43Z")\
**Posts on this page:** 1\
**Showing post:** 19

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**Author:** ![Xuixien](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/xuixien/32/416896_2.png) [@Xuixien](https://forums.eveonline.com/u/Xuixien)\
**Post date:** [March 30, 2021, 6:16am UTC](https://forums.eveonline.com/t/suggestion-make-belt-rats-harder-in-0-5-0-9-sec-systems/302943/19 "2021-03-30T06:16:40Z")

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> [@Admiral\_M\_fune](#):
>
> Good idea. Belts in hisec should be as dangerous as nullsec if not more.

I don’t think so. This would hurt new players and not affect senior players as much.

Perhaps an adaptive system; the rats that show up depend on what you’re flying.

[But I also think asteroid belts should be heavily nerfed and replaced with dynamic anoms oriented towards group play.](https://xuixiendares.blogspot.com/2021/03/future-visions-mining.html)

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