# Suggestion: Names and Lore Description for Agency Boosters

**URL:** <https://forums.eveonline.com/t/suggestion-names-and-lore-description-for-agency-boosters/35919>\
**Category:** Player Features & Ideas\
**Created:** [November 2, 2017, 3:04am UTC](https://forums.eveonline.com/t/suggestion-names-and-lore-description-for-agency-boosters/35919 "2017-11-02T03:04:11Z")\
**Posts on this page:** 7\
**Page:** 1

<div class="post-metadata">

**Author:** ![Uriel\_Paradisi\_Anteovnuecci](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/uriel_paradisi_anteovnuecci/32/388691_2.png) [@Uriel\_Paradisi\_Anteovnuecci](https://forums.eveonline.com/u/Uriel_Paradisi_Anteovnuecci)\
**Post date:** [November 2, 2017, 3:04am UTC](https://forums.eveonline.com/t/suggestion-names-and-lore-description-for-agency-boosters/35919/1 "2017-11-02T03:04:11Z")

</div>

I do enjoy the Agency, but the boosters we get from it have always bothered me - the blunt names and total lack of lore justification have been messing with me since they were introduced, so I went and made up some names and descriptions for them myself. Not that I expect these to be put in, but maybe @CCP_Dragon and the lore guys will like the idea~

* * *

![agencylogo4](https://global.discourse-cdn.com/eveonline/original/3X/2/c/2cab23759cb3dd4aedb414527dd6d75df11d7a4d.png)

* * *

**Name Changes** :

* * *

“Agency Speed Booster I” → “Agency ‘Redclock’ Compound AR-1103”  
“Agency Speed Booster II” → “Agency ‘Redclock’ Compound AR-1105”  
“Agency Speed Booster III” → “Agency ‘Redclock’ Compound AR-1107”

“Agency Tank Booster I” → “Agency ‘Swiftforge’ Compound AS-1103”  
“Agency Tank Booster II” → “Agency ‘Swiftforge’ Compound AS-1105”  
“Agency Tank Booster III” → “Agency ‘Swiftforge’ Compound AS-1107”

“Agency Damage Booster I” → “Agency ‘Pointblaze’ Compound AP-1103”  
“Agency Damage Booster II” → “Agency ‘Pointblaze’ Compound AP-1105”  
“Agency Damage Booster III” → “Agency ‘Pointblaze’ Compound AP-1107”

* * *

**Descriptions** (same for all of same type):

* * *

## **‘Redclock’**

![AgencyRedclock](https://global.discourse-cdn.com/eveonline/original/3X/a/c/ac1fcc98a0cd71e05d101199755242b69c9559b4.png)

_A curious and powerful alternative to standard boosters, ‘Redclock’ introduces an adaptive self-folded scaffold to a pilot’s operating mind, forcing a reduction in subspace drag and drastically increasing subwarp velocity._

_Compounds with the Agency identifier are dropped at all locations falling under the current open contract upon their marking, and are a bleak omen to whomever may inhabit the sites. With rumors suggesting possible connections to certain ancient technologies, the Agency’s compound distribution is thought by some to as much an experiment as it is an incentive for capsuleers to partake in the public contract._

* * *

## **‘Swiftforge’**

![AgencySwiftforge](https://global.discourse-cdn.com/eveonline/original/3X/9/8/9895134fd8cbcaee69a504abba7dc4fb14718564.png)  
_A bizarre compound, ‘Swiftforge’ imprints a self-folded ancillary platform optimized for rapid and meticulous adaptations to restoration paths and overload management into a pilot’s brain, drastically boosting repair potential for both shield and armor systems._

_Compounds with the Agency identifier are dropped at all locations falling under the current open contract upon their marking, and are a bleak omen to whomever may inhabit the sites. With rumors suggesting possible connections to certain ancient technologies, the Agency’s compound distribution is thought by some to as much an experiment as it is an incentive for capsuleers to partake in the public contract._

* * *

## **‘Pointblaze’**

![AgencyPointblaze](https://global.discourse-cdn.com/eveonline/original/3X/e/2/e2a873f6d1dd5d9f40b6e620209d8ee4707262bb.png)  
_Wholly incomparable to any standard booster, ‘Pointblaze’ tightly refocuses a pilot’s mind along a path set within the compound’s quantum structure, providing refined supplementary calculations and improving heat management for weapons in order to drastically increase potential damage output._

_Compounds with the Agency identifier are dropped at all locations falling under the current open contract upon their marking, and are a bleak omen to whomever may inhabit the sites. With rumors suggesting possible connections to certain ancient technologies, the Agency’s compound distribution is thought by some to as much an experiment as it is an incentive for capsuleers to partake in the public contract._

* * *

## o7

---

<div class="post-metadata">

**Author:** ![Neukolln](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/neukolln/32/15929_2.png) [@Neukolln](https://forums.eveonline.com/u/Neukolln)\
**Post date:** [November 2, 2017, 10:52am UTC](https://forums.eveonline.com/t/suggestion-names-and-lore-description-for-agency-boosters/35919/2 "2017-11-02T10:52:31Z")

</div>

Descriptions are the place for lore stuff. Keep the name simple and descriptive. Agency Speed Booster etc is perfect.

---

<div class="post-metadata">

**Author:** ![Jo\_Atimoka](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/jo_atimoka/32/176320_2.png) [@Jo\_Atimoka](https://forums.eveonline.com/u/Jo_Atimoka)\
**Post date:** [November 2, 2017, 3:12pm UTC](https://forums.eveonline.com/t/suggestion-names-and-lore-description-for-agency-boosters/35919/3 "2017-11-02T15:12:24Z")

</div>

> [@Neukolln](#):
>
> Descriptions are the place for lore stuff. Keep the name simple and descriptive. Agency Speed Booster etc is perfect.

We have implants with lore names like “Eifyr & Co. ‘Gunslinger’ MR-700” or “Zainou ‘Deadeye’ MH-800” and others so I don’t see a problem in giving lore names to boosters as well.

---

<div class="post-metadata">

**Author:** ![Neukolln](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/neukolln/32/15929_2.png) [@Neukolln](https://forums.eveonline.com/u/Neukolln)\
**Post date:** [November 2, 2017, 3:31pm UTC](https://forums.eveonline.com/t/suggestion-names-and-lore-description-for-agency-boosters/35919/4 "2017-11-02T15:31:52Z")

</div>

Only implants use this coding system.

---

<div class="post-metadata">

**Author:** ![Teinyhr](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/teinyhr/32/374406_2.png) [@Teinyhr](https://forums.eveonline.com/u/Teinyhr)\
**Post date:** [November 2, 2017, 6:28pm UTC](https://forums.eveonline.com/t/suggestion-names-and-lore-description-for-agency-boosters/35919/5 "2017-11-02T18:28:15Z")

</div>

Maybe so, but likewise none of the other booster names actually describes what they do in the name itself, so the agency boosters are the ones that stand out like a sore thumb.

---

<div class="post-metadata">

**Author:** ![Neukolln](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/neukolln/32/15929_2.png) [@Neukolln](https://forums.eveonline.com/u/Neukolln)\
**Post date:** [November 14, 2017, 3:05pm UTC](https://forums.eveonline.com/t/suggestion-names-and-lore-description-for-agency-boosters/35919/6 "2017-11-14T15:05:35Z")

</div>

Oh FFS looks like you got your wish:

 ![image](https://global.discourse-cdn.com/eveonline/original/3X/2/a/2a928b0d857f436fb5a675d5cb3210e0b7790de5.png)

---

<div class="post-metadata">

**Author:** ![system](https://global.discourse-cdn.com/eveonline/original/3X/4/1/41ec4921cbaca7a6f9ea556e7cc20018461eae5e.png) [@system](https://forums.eveonline.com/u/system)\
**Post date:** [February 12, 2018, 3:05pm UTC](https://forums.eveonline.com/t/suggestion-names-and-lore-description-for-agency-boosters/35919/7 "2018-02-12T15:05:59Z")

</div>

This topic was automatically closed 90 days after the last reply. New replies are no longer allowed.
