# Suicide ganking is way too low risk, change my mind

**URL:** <https://forums.eveonline.com/t/suicide-ganking-is-way-too-low-risk-change-my-mind/498497>\
**Category:** Crime & Punishment\
**Created:** [October 1, 2025, 1:49am UTC](https://forums.eveonline.com/t/suicide-ganking-is-way-too-low-risk-change-my-mind/498497 "2025-10-01T01:49:17Z")\
**Posts on this page:** 20\
**Page:** 46

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**Author:** ![Gerard\_Amatin](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/gerard_amatin/32/481361_2.png) [@Gerard\_Amatin](https://forums.eveonline.com/u/Gerard_Amatin)\
**Post date:** [July 1, 2026, 8:14pm UTC](https://forums.eveonline.com/t/suicide-ganking-is-way-too-low-risk-change-my-mind/498497/936 "2026-07-01T20:14:44Z")

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What does null sec have to do with this?

In null sec we simply all are PvP-eligible. No rules. It’s only your HS rules that cause some people to be ‘legal PvP’-eligible and not others.

And when most players are not ‘legal PvP’-eligible, the only remaining option is to do criminal attacks against them if one wishes to attack those players in PvP.

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**Author:** ![Arthur\_Aihaken](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/arthur_aihaken/32/504104_2.png) [@Arthur\_Aihaken](https://forums.eveonline.com/u/Arthur_Aihaken)\
**Post date:** [July 1, 2026, 8:16pm UTC](https://forums.eveonline.com/t/suicide-ganking-is-way-too-low-risk-change-my-mind/498497/938 "2026-07-01T20:16:12Z")

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> [@Gerard\_Amatin](#):
>
> What does null sec have to do with this?

With the (old) high-sec wardec system? Everything.

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**Author:** ![Arthur\_Aihaken](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/arthur_aihaken/32/504104_2.png) [@Arthur\_Aihaken](https://forums.eveonline.com/u/Arthur_Aihaken)\
**Post date:** [July 1, 2026, 8:22pm UTC](https://forums.eveonline.com/t/suicide-ganking-is-way-too-low-risk-change-my-mind/498497/940 "2026-07-01T20:22:37Z")

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> [@Distaine](#):
>
> It all started in 2016 after citadels were introduced

I was there, I remember well…

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**Author:** ![Arthur\_Aihaken](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/arthur_aihaken/32/504104_2.png) [@Arthur\_Aihaken](https://forums.eveonline.com/u/Arthur_Aihaken)\
**Post date:** [July 1, 2026, 8:26pm UTC](https://forums.eveonline.com/t/suicide-ganking-is-way-too-low-risk-change-my-mind/498497/942 "2026-07-01T20:26:32Z")

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> [@Distaine](#):
>
> This is where it gets complicated because the carebears have an interest aligned with null-sec: the removal of competition.

I mainly remember the seal-clubbing, where my corporation was literally wardec’d week in and week out. To the point where we disbanded and most joined NPC corporations just to avoid the constant 24/7 harassment. Good times (not)…

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**Author:** ![Arthur\_Aihaken](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/arthur_aihaken/32/504104_2.png) [@Arthur\_Aihaken](https://forums.eveonline.com/u/Arthur_Aihaken)\
**Post date:** [July 1, 2026, 8:31pm UTC](https://forums.eveonline.com/t/suicide-ganking-is-way-too-low-risk-change-my-mind/498497/944 "2026-07-01T20:31:33Z")

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> [@Distaine](#):
>
> That is an issue that needed to be solved. I was one of the main guys doing that harassment—so you are right, it was an issue. However, CCP took that specific problem and turned it into an excuse to set the victors of all future wars in concrete. In doing so, they also completely killed any upward trajectory that regular players had left. By eliminating those small issues inside high-sec, we gave up all paths forward and surrendered any chance to change the power dynamics on our own without relying on further developer-driven changes to game mechanics.

I don’t know what to tell you. I took an extended break not long thereafter (as did many others, I suspect).

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**Author:** ![Arthur\_Aihaken](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/arthur_aihaken/32/504104_2.png) [@Arthur\_Aihaken](https://forums.eveonline.com/u/Arthur_Aihaken)\
**Post date:** [July 1, 2026, 8:34pm UTC](https://forums.eveonline.com/t/suicide-ganking-is-way-too-low-risk-change-my-mind/498497/946 "2026-07-01T20:34:31Z")

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> [@Distaine](#):
>
> We have a power pyramid in place that isn’t going anywhere

Get null-sec the heck out of high-sec and then we can change things. No offense, but you already pissed in your sandbox - you really need to stop sh\*ting in everyone elses… And by “out”, I mean banning null-sec trade hubs and POCO control. And while we’re at it - extend this to low-sec as well.

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<div class="post-metadata">

**Author:** ![Arthur\_Aihaken](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/arthur_aihaken/32/504104_2.png) [@Arthur\_Aihaken](https://forums.eveonline.com/u/Arthur_Aihaken)\
**Post date:** [July 1, 2026, 8:40pm UTC](https://forums.eveonline.com/t/suicide-ganking-is-way-too-low-risk-change-my-mind/498497/948 "2026-07-01T20:40:04Z")

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> [@Distaine](#):
>
> CCP gave null-sec back its home system-based passive income, they just have not addressed this specific high-sec tax issue yet.

What’s the specific high-sec tax issue? That it’s too high?

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**Author:** ![Arthur\_Aihaken](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/arthur_aihaken/32/504104_2.png) [@Arthur\_Aihaken](https://forums.eveonline.com/u/Arthur_Aihaken)\
**Post date:** [July 1, 2026, 8:45pm UTC](https://forums.eveonline.com/t/suicide-ganking-is-way-too-low-risk-change-my-mind/498497/950 "2026-07-01T20:45:43Z")

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> [@Distaine](#):
>
> I’m specifically speaking of the passive income gains from taxes in trade citadels…the collection of taxes based on revenue on mostly plex and LSI.

So what’s the solution?

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**Author:** ![Aiko\_Danuja](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/aiko_danuja/32/481237_2.png) [@Aiko\_Danuja](https://forums.eveonline.com/u/Aiko_Danuja)\
**Post date:** [July 1, 2026, 8:46pm UTC](https://forums.eveonline.com/t/suicide-ganking-is-way-too-low-risk-change-my-mind/498497/951 "2026-07-01T20:46:50Z")

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I think one solution is to give the defender in a wardec more opportunity to fight back. Currently, the Absolute Flag blob destroys their structure and the war is over. The defender should have the option to continue the fight, forcing the attacker to be more selective in who they attack as there will be more longterm consequences.

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**Author:** ![Arthur\_Aihaken](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/arthur_aihaken/32/504104_2.png) [@Arthur\_Aihaken](https://forums.eveonline.com/u/Arthur_Aihaken)\
**Post date:** [July 1, 2026, 8:49pm UTC](https://forums.eveonline.com/t/suicide-ganking-is-way-too-low-risk-change-my-mind/498497/953 "2026-07-01T20:49:11Z")

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> [@Aiko\_Danuja](#):
>
> I think one solution is to give the defender in a wardec more opportunity to **fight back**.

Coming from you - the irony is a little funny, you have to admit. 🤣

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**Author:** ![Aiko\_Danuja](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/aiko_danuja/32/481237_2.png) [@Aiko\_Danuja](https://forums.eveonline.com/u/Aiko_Danuja)\
**Post date:** [July 1, 2026, 8:50pm UTC](https://forums.eveonline.com/t/suicide-ganking-is-way-too-low-risk-change-my-mind/498497/954 "2026-07-01T20:50:35Z")

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It is ironic, by tying structures to wardecs, CCP made it harder for miners to fight back. There’s a clear problem, with an obvious solution.

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<div class="post-metadata">

**Author:** ![Arthur\_Aihaken](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/arthur_aihaken/32/504104_2.png) [@Arthur\_Aihaken](https://forums.eveonline.com/u/Arthur_Aihaken)\
**Post date:** [July 1, 2026, 8:52pm UTC](https://forums.eveonline.com/t/suicide-ganking-is-way-too-low-risk-change-my-mind/498497/955 "2026-07-01T20:52:30Z")

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The problem started with structures and continued with structures. Adding a “core” didn’t achieve much aside from ensuring that what few structures were added in high-sec are quickly wardec’d and destroyed.

I mean, when structures were introduced there were so many f\*cked-up mechanics that accompanied them… I’m not even going to touch FozzieSov with a 100-foot pole…

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<div class="post-metadata">

**Author:** ![Arthur\_Aihaken](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/arthur_aihaken/32/504104_2.png) [@Arthur\_Aihaken](https://forums.eveonline.com/u/Arthur_Aihaken)\
**Post date:** [July 1, 2026, 9:11pm UTC](https://forums.eveonline.com/t/suicide-ganking-is-way-too-low-risk-change-my-mind/498497/958 "2026-07-01T21:11:15Z")

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> [@Distaine](#):
>
> I definitely need to respond to this… it shows you really have kept track of all this. CCP stood on stage and said this: ‘5 corporations in EVE are responsible for 95% of the wars.’ I am one of those CEOs—and he refused to say our names, by the way.

Yeah, 95% sounds right (I was going off memory when I said 85%; I knew it was high - I just don’t remember it being **that** high). I remember being **stunned** when they listed the stats…

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<div class="post-metadata">

**Author:** ![Aiko\_Danuja](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/aiko_danuja/32/481237_2.png) [@Aiko\_Danuja](https://forums.eveonline.com/u/Aiko_Danuja)\
**Post date:** [July 1, 2026, 9:20pm UTC](https://forums.eveonline.com/t/suicide-ganking-is-way-too-low-risk-change-my-mind/498497/959 "2026-07-01T21:20:31Z")

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> [@Distaine](#):
>
> This is the exact reason the TTT was formed… and why the game mechanics got changed to War HQs.

Indeed. It’s a good example of how the CSM has been corrupted from a meaningful focus group, into a lobbyist tool for nullsec.

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<div class="post-metadata">

**Author:** ![Arthur\_Aihaken](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/arthur_aihaken/32/504104_2.png) [@Arthur\_Aihaken](https://forums.eveonline.com/u/Arthur_Aihaken)\
**Post date:** [July 1, 2026, 9:22pm UTC](https://forums.eveonline.com/t/suicide-ganking-is-way-too-low-risk-change-my-mind/498497/960 "2026-07-01T21:22:58Z")

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> [@Aiko\_Danuja](#):
>
> Indeed. It’s a good example of how the CSM has been corrupted from a meaningful focus group, into a lobbyist tool for nullsec.

Null-sec is why the rest of us can’t have nice things…

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<div class="post-metadata">

**Author:** ![Aiko\_Danuja](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/aiko_danuja/32/481237_2.png) [@Aiko\_Danuja](https://forums.eveonline.com/u/Aiko_Danuja)\
**Post date:** [July 1, 2026, 9:41pm UTC](https://forums.eveonline.com/t/suicide-ganking-is-way-too-low-risk-change-my-mind/498497/961 "2026-07-01T21:41:04Z")

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> [@Gerard\_Amatin](#):
>
> What does null sec have to do with this?

Nullsec interests have dominated the CSM since the beginning.

Other groups aren’t even represented.

That’s the problem.

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**Author:** ![Lucy\_Alfrir](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/lucy_alfrir/32/382506_2.png) [@Lucy\_Alfrir](https://forums.eveonline.com/u/Lucy_Alfrir)\
**Post date:** [July 1, 2026, 9:59pm UTC](https://forums.eveonline.com/t/suicide-ganking-is-way-too-low-risk-change-my-mind/498497/963 "2026-07-01T21:59:38Z")

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We got a lowsec CSM in the last election. Unfortunately it was youngpuke2

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<div class="post-metadata">

**Author:** ![Arthur\_Aihaken](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/arthur_aihaken/32/504104_2.png) [@Arthur\_Aihaken](https://forums.eveonline.com/u/Arthur_Aihaken)\
**Post date:** [July 1, 2026, 10:28pm UTC](https://forums.eveonline.com/t/suicide-ganking-is-way-too-low-risk-change-my-mind/498497/964 "2026-07-01T22:28:52Z")

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CSNM - Council of Stellar Null Management.

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<div class="post-metadata">

**Author:** ![Arthur\_Aihaken](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/arthur_aihaken/32/504104_2.png) [@Arthur\_Aihaken](https://forums.eveonline.com/u/Arthur_Aihaken)\
**Post date:** [July 2, 2026, 10:22pm UTC](https://forums.eveonline.com/t/suicide-ganking-is-way-too-low-risk-change-my-mind/498497/965 "2026-07-02T22:22:29Z")

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@Aiko_Danuja Off-topic, but I figured if anyone knew you’d be the one to ask… When creating or revising your in-game character portrait, are there are controls or keyboard shortcuts to reset the default pose (head, torso) or otherwise lock any of the axises? Thanks in-advance!

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**Author:** ![Chad\_Frostpacker](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/chad_frostpacker/32/515697_2.png) [@Chad\_Frostpacker](https://forums.eveonline.com/u/Chad_Frostpacker)\
**Post date:** [July 3, 2026, 1:44am UTC](https://forums.eveonline.com/t/suicide-ganking-is-way-too-low-risk-change-my-mind/498497/966 "2026-07-03T01:44:41Z")

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A highsec miner who is ganked has the survival skills of a dodo bird.

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