# Suicide ganking is way too low risk, change my mind

**URL:** <https://forums.eveonline.com/t/suicide-ganking-is-way-too-low-risk-change-my-mind/498497>\
**Category:** Crime & Punishment\
**Created:** [October 1, 2025, 1:49am UTC](https://forums.eveonline.com/t/suicide-ganking-is-way-too-low-risk-change-my-mind/498497 "2025-10-01T01:49:17Z")\
**Posts on this page:** 1\
**Showing post:** 538

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**Author:** ![ImRustY](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/imrusty/32/487193_2.png) [@ImRustY](https://forums.eveonline.com/u/ImRustY)\
**Post date:** [February 20, 2026, 8:02pm UTC](https://forums.eveonline.com/t/suicide-ganking-is-way-too-low-risk-change-my-mind/498497/538 "2026-02-20T20:02:29Z")

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No, the hauler came through the gate and there was already a group of 10 cruisers there. Three of them immediately started attacking. The others stayed away. I’ve noticed what you’re saying lately too. I haven’t seen CONCORD appear in killmails lately.

It’s a good example of how things are going right now. Anything that can be ganked FAST, gets ganked. I can easily imagine that 90% of the people writing here disagree, because it relates to their activities. I don’t think high ganking is PVP and therefore detracts from the game.

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