# Surgical Strike – Coming 15 April

**URL:** <https://forums.eveonline.com/t/surgical-strike-coming-15-april/230569>\
**Category:** Dev Blogs\
**Tags:** official, devblog\
**Created:** [April 7, 2020, 11:29am UTC](https://forums.eveonline.com/t/surgical-strike-coming-15-april/230569 "2020-04-07T11:29:40Z")\
**Posts on this page:** 20\
**Page:** 15

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**Author:** ![Xelios](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/xelios/32/192236_2.png) [@Xelios](https://forums.eveonline.com/u/Xelios)\
**Post date:** [April 7, 2020, 3:11pm UTC](https://forums.eveonline.com/t/surgical-strike-coming-15-april/230569/327 "2020-04-07T15:11:09Z")

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CCP instead of nerf ship you should buff all other ship. Buff everything and keep buffing until balance. Buffing is better than nerf.

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**Author:** ![CCP\_Rattati](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/ccp_rattati/32/248386_2.png) [@CCP\_Rattati](https://forums.eveonline.com/u/CCP_Rattati)\
**Post date:** [April 7, 2020, 3:11pm UTC](https://forums.eveonline.com/t/surgical-strike-coming-15-april/230569/328 "2020-04-07T15:11:22Z")

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We are aware of the potential for increase in ganking and will take measures. We are already mapping out our options.

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**Author:** ![Jerry\_Falcone](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/jerry_falcone/32/167073_2.png) [@Jerry\_Falcone](https://forums.eveonline.com/u/Jerry_Falcone)\
**Post date:** [April 7, 2020, 3:11pm UTC](https://forums.eveonline.com/t/surgical-strike-coming-15-april/230569/330 "2020-04-07T15:11:35Z")

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Ok, so get rid of mining, industry, any thing to create ships.  
So, now you have to purchase ships to use everyday if you don’t lose them.

you get one free frigate every day. have to purchase the mods $.50 each mod to add to the ship. Then, if you lose that frigate, you have to purchase another one that say same day for 2. and the price of the mods are now .75 each.

does that sound better than having mining, industry PI etc.

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**Author:** ![darkestkhan\_Eriker](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/darkestkhan_eriker/32/390091_2.png) [@darkestkhan\_Eriker](https://forums.eveonline.com/u/darkestkhan_Eriker)\
**Post date:** [April 7, 2020, 3:12pm UTC](https://forums.eveonline.com/t/surgical-strike-coming-15-april/230569/331 "2020-04-07T15:12:44Z")

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> [@Bonnie\_Peebles](#):
>
> You, mister, are wrong. In the Emerging Conduits, there are 3 waves, 1 and 2 are relatively weak and there is no point to fly at full spead to reduce incoming damage. 3rd wave is hardest, and most of the time it is required to warp out to survive, then warp back in at full shield-armor and finish what is left, and that final part also does not required any movement since only few of trigs are left and they pose not much danger. My fit cost ~2B, all best green and deadspace modules, except most expensive Invul Field.

dude, I can clear that all with 1B HAM loki… w/o warpouts, no need to go loot pinata

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**Author:** ![Gergoran\_Moussou](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/gergoran_moussou/32/381607_2.png) [@Gergoran\_Moussou](https://forums.eveonline.com/u/Gergoran_Moussou)\
**Post date:** [April 7, 2020, 3:12pm UTC](https://forums.eveonline.com/t/surgical-strike-coming-15-april/230569/332 "2020-04-07T15:12:47Z")

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> [@CCP\_Rattati](#):
>
> We are aware of the potential for increase in ganking and will take measures. We are already mapping out our options.

I hope those measuresvsre to encourage ganking.

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**Author:** ![Daro\_Mozu](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/daro_mozu/32/184030_2.png) [@Daro\_Mozu](https://forums.eveonline.com/u/Daro_Mozu)\
**Post date:** [April 7, 2020, 3:13pm UTC](https://forums.eveonline.com/t/surgical-strike-coming-15-april/230569/333 "2020-04-07T15:13:59Z")

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But i guess torp bomber boost is exactly what was planned?

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**Author:** ![ArmyOfMe](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/armyofme/32/514222_2.png) [@ArmyOfMe](https://forums.eveonline.com/u/ArmyOfMe)\
**Post date:** [April 7, 2020, 3:14pm UTC](https://forums.eveonline.com/t/surgical-strike-coming-15-april/230569/334 "2020-04-07T15:14:25Z")

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> [@CCP\_Rattati](#):
>
> We are aware of the potential for increase in ganking and will take measures. We are already mapping out our options.

Thank you, then carry on, cause the rest of the changes are great.  
Small irony in the fact that ive played so long that i remember the buff of both plates and dc’s so that ships wouldnt die as fast, and now they are dying to slowly 🤣

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**Author:** ![Archer\_en\_Tilavine](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/archer_en_tilavine/32/461718_2.png) [@Archer\_en\_Tilavine](https://forums.eveonline.com/u/Archer_en_Tilavine)\
**Post date:** [April 7, 2020, 3:14pm UTC](https://forums.eveonline.com/t/surgical-strike-coming-15-april/230569/335 "2020-04-07T15:14:42Z")

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> [@Jehle](#):
>
> We’re all sick and tired of the nerfs - they don’t feel good. Buff subcaps instead some way.

Bridging the gap between capitals and subcaps: nerfing caps and buffing subcaps is functionally equivalent. Of the two options, nerfing is better because it prevents inflation and is therefore better.

> [@Jehle](#):
>
> You shouldn’t have nerfed tank, it feels bad. You should have buffed damage across the board - it feels good and accomplishes the same goal.

It feels bad but you just said it accomplishes the same goal so there’s nothing to feel bad about. Like I said, nerfing prevents inflation.

> [@Jehle](#):
>
> Also I think the line of thought that this will bring brawling back is wishful thinking at best.

I disagree. Thinner capitals (both from weaker resists and weaker buffers) are more viable capitals for brawling. Dreads + Subcaps vs Supers in particular. They only have one Cap Booster module now so they can only hold their ground for so long without fleet support.

Even subcaps got thinned out a bit from resists, making them easier to gank and making brawling more viable from quick ganks. BSes didn’t suffer as much thanks to their HP boost.

Thinned out BSes + Caps are sexy for brawling. Boosted T2 short range ammo makes it sexier.

> [@Jehle](#):
>
> Most of Eve has moved and is still moving in the direction of kitey nano ships. Look at these nullsec doctrines that don’t even have points.

The changes in this patch are radical - metas will be forced to change to adapt. What is true now will not be true later.

> [@Jehle](#):
>
> The trade off for being nano kitey is you do a little less damage.

Far from true

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**Author:** ![darkestkhan\_Eriker](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/darkestkhan_eriker/32/390091_2.png) [@darkestkhan\_Eriker](https://forums.eveonline.com/u/darkestkhan_Eriker)\
**Post date:** [April 7, 2020, 3:15pm UTC](https://forums.eveonline.com/t/surgical-strike-coming-15-april/230569/336 "2020-04-07T15:15:03Z")

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> [@Lucas\_Kell](#):
>
> So another ganking buff? Gotcha.

what about that bumping nerf where your ship warpouts even if not aligned as long as two minutes have pased?

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**Author:** ![Shuro\_Chi](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/shuro_chi/32/394346_2.png) [@Shuro\_Chi](https://forums.eveonline.com/u/Shuro_Chi)\
**Post date:** [April 7, 2020, 3:15pm UTC](https://forums.eveonline.com/t/surgical-strike-coming-15-april/230569/337 "2020-04-07T15:15:04Z")

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If your intention with this release was to infuriate everyone then It’s worked.

Why don’t you guy’s actually play the game like the rest of us do and then just _maybe_ you will understand how terrible this patch really is.

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**Author:** ![Al\_Nomadi](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/al_nomadi/32/406975_2.png) [@Al\_Nomadi](https://forums.eveonline.com/u/Al_Nomadi)\
**Post date:** [April 7, 2020, 3:15pm UTC](https://forums.eveonline.com/t/surgical-strike-coming-15-april/230569/338 "2020-04-07T15:15:14Z")

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> [@darkestkhan\_Eriker](#):
>
> dude, I can clear that all with 1B HAM loki… w/o warpouts, no need to go loot pinata

TSSS! Me too, but do not give out the best option for free 😉  
And Loki gets hammered in patch, which is a big ‘oway!’ because with web bonus and 2 slots for salvagers it was (is?) the best tool for conduits hands down.

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**Author:** ![ArmyOfMe](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/armyofme/32/514222_2.png) [@ArmyOfMe](https://forums.eveonline.com/u/ArmyOfMe)\
**Post date:** [April 7, 2020, 3:15pm UTC](https://forums.eveonline.com/t/surgical-strike-coming-15-april/230569/339 "2020-04-07T15:15:15Z")

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> [@Archer\_en\_Tilavine](#):
>
> Far from true

Very true if you fly a vagabond sadly ☹

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**Author:** ![Gergoran\_Moussou](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/gergoran_moussou/32/381607_2.png) [@Gergoran\_Moussou](https://forums.eveonline.com/u/Gergoran_Moussou)\
**Post date:** [April 7, 2020, 3:15pm UTC](https://forums.eveonline.com/t/surgical-strike-coming-15-april/230569/340 "2020-04-07T15:15:17Z")

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Always entertaining to see the usual suspects claim that they’re unsubscribing.

Nothing if value was lost.

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**Author:** ![Rominor\_Anthar](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/rominor_anthar/32/327453_2.png) [@Rominor\_Anthar](https://forums.eveonline.com/u/Rominor_Anthar)\
**Post date:** [April 7, 2020, 3:15pm UTC](https://forums.eveonline.com/t/surgical-strike-coming-15-april/230569/341 "2020-04-07T15:15:36Z")

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Can you spend some time on PVE as well?? Otherwise all the high-end PVE you designed to bring player challenges will be trash.

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**Author:** ![darkestkhan\_Eriker](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/darkestkhan_eriker/32/390091_2.png) [@darkestkhan\_Eriker](https://forums.eveonline.com/u/darkestkhan_Eriker)\
**Post date:** [April 7, 2020, 3:16pm UTC](https://forums.eveonline.com/t/surgical-strike-coming-15-april/230569/342 "2020-04-07T15:16:09Z")

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> [@Al\_Nomadi](#):
>
> And Loki gets hammered in patch, which is a big ‘oway!’ because with web bonus and 2 slots for salvagers it was (is?) the best tool for conduits hands down.

I don’t even use guns on loki - only hams. And no web as well… no need for it.

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**Author:** ![Ignisilion](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/ignisilion/32/192881_2.png) [@Ignisilion](https://forums.eveonline.com/u/Ignisilion)\
**Post date:** [April 7, 2020, 3:16pm UTC](https://forums.eveonline.com/t/surgical-strike-coming-15-april/230569/344 "2020-04-07T15:16:15Z")

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Oh you think so? Most camp are made by corps which are proved they are strong anough to sustain in system they are camping. Look at this [https://zkillboard.com/system/30004979/](https://zkillboard.com/system/30004979/)  
It require substantial amount of powers to fight with this guys, because all their neighbors are OK with them. So if you are part of small active(i mean really actve not just good KB) PvP corp you are just there. And if you are single player you are doomed to lose time. It is ok to lose ships if you are playing alone but making those loses just wasting of time is bad thing in my mind.  
But i am agreed about citadels it makes playing in sitting style more easy. And creating content more challenging.

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**Author:** ![Iceacid\_Frostpacker](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/iceacid_frostpacker/32/505689_2.png) [@Iceacid\_Frostpacker](https://forums.eveonline.com/u/Iceacid_Frostpacker)\
**Post date:** [April 7, 2020, 3:16pm UTC](https://forums.eveonline.com/t/surgical-strike-coming-15-april/230569/347 "2020-04-07T15:16:59Z")

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One thing it could lead to is forcing more corps to spread out and distance themselves from non friendly corps causing more wars or conflicts to spark up. Let NPC’s defend for themselves would be kind of how the Pirate factions defend their own fleets with diamond fleets.

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**Author:** ![VegeeemiteSam2\_Ultra](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/vegeeemitesam2_ultra/32/183952_2.png) [@VegeeemiteSam2\_Ultra](https://forums.eveonline.com/u/VegeeemiteSam2_Ultra)\
**Post date:** [April 7, 2020, 3:17pm UTC](https://forums.eveonline.com/t/surgical-strike-coming-15-april/230569/348 "2020-04-07T15:17:10Z")

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I agree absolutely, pretty sure Eve Devs have ABSOLUTELY NO UNDERSTANDING of how their game is played.

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**Author:** ![DeMichael\_Crimson](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/demichael_crimson/32/514115_2.png) [@DeMichael\_Crimson](https://forums.eveonline.com/u/DeMichael_Crimson)\
**Post date:** [April 7, 2020, 3:17pm UTC](https://forums.eveonline.com/t/surgical-strike-coming-15-april/230569/350 "2020-04-07T15:17:16Z")

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> [@Al\_Nomadi](#):
>
> They added burners - people found out how to solo them. They added pirates FOB - people found out how to break through. They added triglavians in high sec - we manage to deal with that too.

Burner missions were intended to be done solo which is why they’re missions offered by Agents, just like the Epic Arcs.

Pirate FOB’s and Triglavians are intended for Fleet Ops. Maybe some players do run them solo but the majority of players don’t actually mess with them because the risk outweighs the reward. CCP has got their head buried in so deep they can’t even see that and just keep adding more risk to game content.

This new ‘Surgical Strike’ change is a massive blow to running all types of PvE. If they didn’t want players doing FOB’s and Triglavian content solo then they could have changed that content to be more like Sansha Incursions.

> [@Al\_Nomadi](#):
>
> Eve was nice because of many things you could do solo…

Was nice… that’s it right there… was nice.

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**Author:** ![Hun\_Tra](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/hun_tra/32/511052_2.png) [@Hun\_Tra](https://forums.eveonline.com/u/Hun_Tra)\
**Post date:** [April 7, 2020, 3:18pm UTC](https://forums.eveonline.com/t/surgical-strike-coming-15-april/230569/351 "2020-04-07T15:18:06Z")

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Awesome update, thanks for giving love for brawlers.

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