# Surgical Strike – Coming 15 April

**URL:** <https://forums.eveonline.com/t/surgical-strike-coming-15-april/230569>\
**Category:** Dev Blogs\
**Tags:** official, devblog\
**Created:** [April 7, 2020, 11:29am UTC](https://forums.eveonline.com/t/surgical-strike-coming-15-april/230569 "2020-04-07T11:29:40Z")\
**Posts on this page:** 20\
**Page:** 39

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**Author:** ![Grug\_Pootawn](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/grug_pootawn/32/316716_2.png) [@Grug\_Pootawn](https://forums.eveonline.com/u/Grug_Pootawn)\
**Post date:** [April 7, 2020, 10:24pm UTC](https://forums.eveonline.com/t/surgical-strike-coming-15-april/230569/927 "2020-04-07T22:24:23Z")

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ah ■■■■ i got lost in the quote train, sorry mate

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**Author:** ![Risa\_Pappotte](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/risa_pappotte/32/288343_2.png) [@Risa\_Pappotte](https://forums.eveonline.com/u/Risa_Pappotte)\
**Post date:** [April 7, 2020, 10:25pm UTC](https://forums.eveonline.com/t/surgical-strike-coming-15-april/230569/928 "2020-04-07T22:25:06Z")

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lolz okay 1 T2 Frigate.

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**Author:** ![Arrendis](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/arrendis/32/432594_2.png) [@Arrendis](https://forums.eveonline.com/u/Arrendis)\
**Post date:** [April 7, 2020, 10:26pm UTC](https://forums.eveonline.com/t/surgical-strike-coming-15-april/230569/929 "2020-04-07T22:26:06Z")

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> [@Risa\_Pappotte](#):
>
> Everything these changes bring will make Amarr and Gallente ships get mothballed, because no way is an armor ship ever going to be kitey unless you give them a huge bonus to afterburner/mwd.

That’s really funny. Amarr’s going to be just fine. After all, the Amarr resist bonuses _weren’t_ impacted by this. As a result, the Amarr/Caldari lines are _stronger_ in comparison to the Minmatar/Gallente lines, relative to where they are pre-patch. It’s actually the local rep-bonused races that get hosed, because their resists were entirely within the scope of the changes.

It’s also pretty obviously intended to impact more than just capital ships,

> [@DragoFire](#):
>
> yip that will drop to 24% across the board, 6% loose.

Yes, but I was pointing out that he was wrong about the ‘32%’ nonsense. Also, ‘lose’.

> [@Aleverette](#):
>
> They were buffed to 32% on SISI
> 
> And the post-nerf number is also based on SISI
> 
> You could check Hoboleak, SISI revision 1689009-1691977

And CCP’s taken to putting out false-leads on Sisi just to screw w/Hoboleaks. If the 32% never went live, then the 20% reduction isn’t being made to the _never implemented_ 32% number.

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**Author:** ![Chssmius](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/chssmius/32/204325_2.png) [@Chssmius](https://forums.eveonline.com/u/Chssmius)\
**Post date:** [April 7, 2020, 10:26pm UTC](https://forums.eveonline.com/t/surgical-strike-coming-15-april/230569/930 "2020-04-07T22:26:30Z")

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May I request that you consider buffing self-repping modules to compensate for the lose of resistances. Alternatively, nerf all NPC damage by 20%.

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**Author:** ![Scoots\_Choco](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/scoots_choco/32/262262_2.png) [@Scoots\_Choco](https://forums.eveonline.com/u/Scoots_Choco)\
**Post date:** [April 7, 2020, 10:26pm UTC](https://forums.eveonline.com/t/surgical-strike-coming-15-april/230569/931 "2020-04-07T22:26:55Z")

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> [@Chssmius](#):
>
> Alternatively, nerf all NPC damage by 20%.

Why would CCP do this?

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**Author:** ![Tiger\_space\_Thedark](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/tiger_space_thedark/32/373728_2.png) [@Tiger\_space\_Thedark](https://forums.eveonline.com/u/Tiger_space_Thedark)\
**Post date:** [April 7, 2020, 10:27pm UTC](https://forums.eveonline.com/t/surgical-strike-coming-15-april/230569/932 "2020-04-07T22:27:15Z")

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the only good thing about this the hecate…that’s it  
If you want to nerf capitals ship, you nerf the CAPITAL ship, not all the ship of new eden

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**Author:** ![Marexlovox](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/marexlovox/32/184469_2.png) [@Marexlovox](https://forums.eveonline.com/u/Marexlovox)\
**Post date:** [April 7, 2020, 10:27pm UTC](https://forums.eveonline.com/t/surgical-strike-coming-15-april/230569/933 "2020-04-07T22:27:41Z")

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Fact game is at EOL… Its being reduced to a crappy I-pad app.

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**Author:** ![DragoFire](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/dragofire/32/257926_2.png) [@DragoFire](https://forums.eveonline.com/u/DragoFire)\
**Post date:** [April 7, 2020, 10:29pm UTC](https://forums.eveonline.com/t/surgical-strike-coming-15-april/230569/934 "2020-04-07T22:29:06Z")

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> [@Marexlovox](#):
>
> Fact game is at EOL…

looking that way with every new **hair-brained** update balance that get thrown at us without any actual thought done on it’s long term effects.

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**Author:** ![Risa\_Pappotte](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/risa_pappotte/32/288343_2.png) [@Risa\_Pappotte](https://forums.eveonline.com/u/Risa_Pappotte)\
**Post date:** [April 7, 2020, 10:29pm UTC](https://forums.eveonline.com/t/surgical-strike-coming-15-april/230569/935 "2020-04-07T22:29:31Z")

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Problem is the test server is usually a week or so behind and there are never more than a hand full of people on it at any given time. There have been times when I logged into it with a zero count for players online,

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**Author:** ![Marexlovox](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/marexlovox/32/184469_2.png) [@Marexlovox](https://forums.eveonline.com/u/Marexlovox)\
**Post date:** [April 7, 2020, 10:29pm UTC](https://forums.eveonline.com/t/surgical-strike-coming-15-april/230569/936 "2020-04-07T22:29:44Z")

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Last 5 years has been laughable to say the least.

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**Author:** ![Risa\_Pappotte](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/risa_pappotte/32/288343_2.png) [@Risa\_Pappotte](https://forums.eveonline.com/u/Risa_Pappotte)\
**Post date:** [April 7, 2020, 10:32pm UTC](https://forums.eveonline.com/t/surgical-strike-coming-15-april/230569/937 "2020-04-07T22:32:12Z")

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Thanks \<3.

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**Author:** ![DragoFire](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/dragofire/32/257926_2.png) [@DragoFire](https://forums.eveonline.com/u/DragoFire)\
**Post date:** [April 7, 2020, 10:32pm UTC](https://forums.eveonline.com/t/surgical-strike-coming-15-april/230569/938 "2020-04-07T22:32:39Z")

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> [@Risa\_Pappotte](#):
>
> Problem is the test server is usually a week or so behind and there are never more than a hand full of people on it at any given time. There have been times when I logged into it with a zero count for players online,

yip, mainly because we’ve been locked out most of the time, and most people have given up trying to log into it these days.

they should never of locked it only for internal testers, after all there’s the other test server you’d think they’d use for that and leave Sing for the player base to test on.

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**Author:** ![Chssmius](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/chssmius/32/204325_2.png) [@Chssmius](https://forums.eveonline.com/u/Chssmius)\
**Post date:** [April 7, 2020, 10:33pm UTC](https://forums.eveonline.com/t/surgical-strike-coming-15-april/230569/939 "2020-04-07T22:33:27Z")

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To make fighting NPCs easier in compensation for the nerf to resists.

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**Author:** ![Marexlovox](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/marexlovox/32/184469_2.png) [@Marexlovox](https://forums.eveonline.com/u/Marexlovox)\
**Post date:** [April 7, 2020, 10:35pm UTC](https://forums.eveonline.com/t/surgical-strike-coming-15-april/230569/940 "2020-04-07T22:35:26Z")

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These are the same people that took Marauders to low sec I mean cmon… They don’t really know anything about “how” to play the game. They are concerned about the big null blocks and capital stale mates, it’s obvious they are clueless with the proposed changes.

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**Author:** ![Scoots\_Choco](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/scoots_choco/32/262262_2.png) [@Scoots\_Choco](https://forums.eveonline.com/u/Scoots_Choco)\
**Post date:** [April 7, 2020, 10:35pm UTC](https://forums.eveonline.com/t/surgical-strike-coming-15-april/230569/941 "2020-04-07T22:35:40Z")

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> [@Chssmius](#):
>
> in compensation for the nerf to resists.

But why 20%?

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<div class="post-metadata">

**Author:** ![Chssmius](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/chssmius/32/204325_2.png) [@Chssmius](https://forums.eveonline.com/u/Chssmius)\
**Post date:** [April 7, 2020, 10:36pm UTC](https://forums.eveonline.com/t/surgical-strike-coming-15-april/230569/942 "2020-04-07T22:36:40Z")

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As a loose approximation of the resistance lost. I grant that in reality, the hit to self-repairing is much greater than that as every bit of resistance closer to 100% is worth more than the last.

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<div class="post-metadata">

**Author:** ![Scoots\_Choco](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/scoots_choco/32/262262_2.png) [@Scoots\_Choco](https://forums.eveonline.com/u/Scoots_Choco)\
**Post date:** [April 7, 2020, 10:38pm UTC](https://forums.eveonline.com/t/surgical-strike-coming-15-april/230569/943 "2020-04-07T22:38:11Z")

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> [@Chssmius](#):
>
> As a loose approximation of the resistance lost.

If you have a module that gives you 50% Resistances, this new patch will reduce it by 20%. 20% of 50 is 10. So now your module gives you 40% Resistances.

So why are you asking NPCs to do 20% less damage when you’re only losing a small amount of actual resistance strength?

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<div class="post-metadata">

**Author:** ![Marexlovox](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/marexlovox/32/184469_2.png) [@Marexlovox](https://forums.eveonline.com/u/Marexlovox)\
**Post date:** [April 7, 2020, 10:39pm UTC](https://forums.eveonline.com/t/surgical-strike-coming-15-april/230569/944 "2020-04-07T22:39:40Z")

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You sure that’s how they are going to implement it?

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<div class="post-metadata">

**Author:** ![Scoots\_Choco](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/scoots_choco/32/262262_2.png) [@Scoots\_Choco](https://forums.eveonline.com/u/Scoots_Choco)\
**Post date:** [April 7, 2020, 10:40pm UTC](https://forums.eveonline.com/t/surgical-strike-coming-15-april/230569/945 "2020-04-07T22:40:30Z")

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> [@Marexlovox](#):
>
> that’s how they are going to implement it?

How else would they implement it?

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<div class="post-metadata">

**Author:** ![Marexlovox](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/marexlovox/32/184469_2.png) [@Marexlovox](https://forums.eveonline.com/u/Marexlovox)\
**Post date:** [April 7, 2020, 10:41pm UTC](https://forums.eveonline.com/t/surgical-strike-coming-15-april/230569/946 "2020-04-07T22:41:04Z")

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Dunno I was asking they always have some 3 page formula for something that should be simple.

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