# Surgical Strike – Coming 15 April

**URL:** <https://forums.eveonline.com/t/surgical-strike-coming-15-april/230569>\
**Category:** Dev Blogs\
**Tags:** official, devblog\
**Created:** [April 7, 2020, 11:29am UTC](https://forums.eveonline.com/t/surgical-strike-coming-15-april/230569 "2020-04-07T11:29:40Z")\
**Posts on this page:** 20\
**Page:** 91

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**Author:** ![Lord\_Kalus](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/lord_kalus/32/512583_2.png) [@Lord\_Kalus](https://forums.eveonline.com/u/Lord_Kalus)\
**Post date:** [April 14, 2020, 2:47pm UTC](https://forums.eveonline.com/t/surgical-strike-coming-15-april/230569/2228 "2020-04-14T14:47:31Z")

</div>

> [@Darlo\_Kubika](#):
>
> The asteroid that killed the dinosaurs had 5k time the explosion equivalent of the tsar bomb and absolutely NOTHING ‘cracked’

You’re a bit off on your numbers.

“The [Chicxulub impactor](https://en.wikipedia.org/wiki/Chicxulub_impactor) had an estimated diameter of 11–81 kilometers (6.8–50.3 mi), and delivered an estimated energy of 21–921 billion Hiroshima A-bombs. For comparison, this is ~100 million times the energy released by the Tsar Bomba, a [thermonuclear device] (“H-bomb”) that remains the most powerful man-made explosive ever detonated, 50 megatons TNT”

And that hit on or near the caribbean tectonic plate, which may have formed as a result. This is admittedly speculation on my part, but no one else has any more solid explanation that I’ve found. There is also some evidence that the impact affected already ongoing events at the Deccan Traps on the other side of the planet, so it was a fairly large geologic event. But I digress, I’m not saying -I- thought it would crack the planet, I’m saying the people building it and making the call to test it did. Keep in mind nothing of that size had ever been detonated before so they had no idea what it might do.

> **[Deccan Traps | Chicxulub crater](https://en.wikipedia.org/wiki/Deccan_Traps#Chicxulub_crater)**
>
> Although the Deccan Traps began erupting well before the impact, in a 2015 study, it was proposed based on argon–argon dating that the impact may have caused an increase in permeability that allowed magma to reach the surface and produced the most voluminous flows, accounting for around 70% of the volume. The combination of the asteroid impact and the resulting increase in eruptive volume may have been responsible for the mass extinctions that occurred at the time that separates the Cretaceou

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<div class="post-metadata">

**Author:** ![Corvus\_Andrard](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/corvus_andrard/32/411951_2.png) [@Corvus\_Andrard](https://forums.eveonline.com/u/Corvus_Andrard)\
**Post date:** [April 14, 2020, 2:52pm UTC](https://forums.eveonline.com/t/surgical-strike-coming-15-april/230569/2229 "2020-04-14T14:52:54Z")

</div>

> [@Destiny\_Corrupted](#):
>
> What is the reason behind your desire to accelerate your PvE career by doing what it is that you do? For which reason are you trying to earn larger amounts of cash than players of your age generally earn? Do you see a greater purpose for those resources, or do you just like to see big figures in your wallet (once again, even if the latter, I am not criticizing you).

Hi, I play Eve since 2 years and a half. Not so much after all, but enough. I understand your point of view about the game and probably you’re right. The problem is that not everybody play for the same reasons or have the time and will to play as you.  
For example I started playing Eve after many years I stopped playing offline single player games because I lost the possibility to upgrade my GPU. I chose Eve because it was free (now I’m Omega anyway) and was not the classic pay-per-win game. But I have not much time to play, maybe a couple of hours a day, so I opted for PvE. I don’t have possibility to accept the kind of commitment that being in a corp usually requires. Plus, I have to choose: do what I want when I want or follow order by others? If today I want to mine I mine, if I want to fly that ship, I’ll fly that ship, if I want to explore, I explore. Or maybe I have fun just chatting with some friend or study some new fit. PvP in a corp forces you to fly ships chosen by the corp, fitted following a specific doctrine and asks you to be online in specific hours to do specific missions other decides for you. That’s not what I want nor I can do.  
So for me earning isk fast is a way to do what I want. For example, I want to buy a freighter, it costs 1 billion isk, so I have to earn that sum before I can buy the ship, but If I need 2 months to earn 1 billion isk it may be demotivating. Also, for the same reason I don’t find funny to lose a ship: this in fact gives me the feeling of not progressing but of having to waste more time to buy back an old ship instead of putting aside money to buy a new and more stimulating one.  
Is it an elementary way to play? Is it silly? Yes, I know, but its what I find funny right now, and I’m worried CCP will take away from me this opportunity, forcing me to play in ways I can’t or want to play.

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<div class="post-metadata">

**Author:** ![Destiny\_Corrupted](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/destiny_corrupted/32/411527_2.png) [@Destiny\_Corrupted](https://forums.eveonline.com/u/Destiny_Corrupted)\
**Post date:** [April 14, 2020, 3:06pm UTC](https://forums.eveonline.com/t/surgical-strike-coming-15-april/230569/2230 "2020-04-14T15:06:37Z")

</div>

> [@Corvus\_Andrard](#):
>
> > [@Destiny\_Corrupted](#):
> >
> > What is the reason behind your desire to accelerate your PvE career by doing what it is that you do? For which reason are you trying to earn larger amounts of cash than players of your age generally earn? Do you see a greater purpose for those resources, or do you just like to see big figures in your wallet (once again, even if the latter, I am not criticizing you).
> 
> Hi, I play Eve since 2 years and a half. Not so much after all, but enough. I understand your point of view about the game and probably you’re right. The problem is that not everybody play for the same reasons or have the time and will to play as you.  
> For example I started playing Eve after many years I stopped playing offline single player games because I lost the possibility to upgrade my GPU. I chose Eve because it was free (now I’m Omega anyway) and was not the classic pay-per-win game. But I have not much time to play, maybe a couple of hours a day, so I opted for PvE. I don’t have possibility to accept the kind of commitment that being in a corp usually requires. Plus, I have to choose: do what I want when I want or follow order by others? If today I want to mine I mine, if I want to fly that ship, I’ll fly that ship, if I want to explore, I explore. Or maybe I have fun just chatting with some friend or study some new fit. PvP in a corp forces you to fly ships chosen by the corp, fitted following a specific doctrine and asks you to be online in specific hours to do specific missions other decides for you. That’s not what I want nor I can do.

I understand your concern, but you’re mistaken in your assumption that **all** corps are like that. Yes, there are some very regimented, strict PvP outfits, but _most_ corporations out there are much more casual in nature. So you’re doing yourself a disservice by not finding a group of people with whom to play the game together.

> [@Corvus\_Andrard](#):
>
> So for me earning isk fast is a way to do what I want. For example, I want to buy a freighter, it costs 1 billion isk, so I have to earn that sum before I can buy the ship, but If I need 2 months to earn 1 billion isk it may be demotivating. Also, for the same reason I don’t find funny to lose a ship: this in fact gives me the feeling of not progressing but of having to waste more time to buy back an old ship instead of putting aside money to buy a new and more stimulating one.  
> Is it an elementary way to play? Is it silly? Yes, I know, but its what I find funny right now, and I’m worried CCP will take away from me this opportunity, forcing me to play in ways I can’t or want to play.

I understand that losses are demotivating, but remember that _this is the nature of the game_. If you don’t want the risk of loss hanging over you wherever you go, then you’ve chosen the wrong game to play. EVE is about destruction as much as it is about creation (in fact, you can’t have the latter without the former), and wars, piracy, and even mindless killing all have a role and place in it. If this doesn’t sit well with you, that’s understandable, but you might have to come to terms that EVE is simply _not the game for you_, and move on.

---

<div class="post-metadata">

**Author:** ![Corvus\_Andrard](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/corvus_andrard/32/411951_2.png) [@Corvus\_Andrard](https://forums.eveonline.com/u/Corvus_Andrard)\
**Post date:** [April 14, 2020, 3:12pm UTC](https://forums.eveonline.com/t/surgical-strike-coming-15-april/230569/2231 "2020-04-14T15:12:56Z")

</div>

> [@Destiny\_Corrupted](#):
>
> I understand your concern, but you’re mistaken in your assumption that **all** corps are like that. Yes, there are some very regimented, strict PvP outfits, but _most_ corporations out there are much more casual in nature. So you’re doing yourself a disservice by not finding a group of people with whom to play the game together.

How can I find a corp that is not so regimented? You can’t understand from a brief description.

> [@Destiny\_Corrupted](#):
>
> I understand that losses are demotivating, but remember that _this is the nature of the game_ . If you don’t want the risk of loss hanging over you wherever you go, then you’ve chosen the wrong game to play. EVE is about destruction as much as it is about creation (in fact, you can’t have the latter without the former), and wars, piracy, and even mindless killing all have a role and place in it. If this doesn’t sit well with you, that’s understandable, but you might have to come to terms that EVE is simply _not the game for you_ , and move on.

Of course I know, and I accepted a bit of risk in playing Eve. But until today, living only in Hisec and doing exclusively PvE content I never had problems. Yes, of course in this 2 years and a half I lost some ships but it has always been my fault, it was I who put myself in the wrong situation, losing my ship. So, for all this time I played Eve and Eve has been the game for me, why could it no longer be?

---

<div class="post-metadata">

**Author:** ![Destiny\_Corrupted](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/destiny_corrupted/32/411527_2.png) [@Destiny\_Corrupted](https://forums.eveonline.com/u/Destiny_Corrupted)\
**Post date:** [April 14, 2020, 3:20pm UTC](https://forums.eveonline.com/t/surgical-strike-coming-15-april/230569/2232 "2020-04-14T15:20:16Z")

</div>

> [@Corvus\_Andrard](#):
>
> > [@Destiny\_Corrupted](#):
> >
> > I understand your concern, but you’re mistaken in your assumption that **all** corps are like that. Yes, there are some very regimented, strict PvP outfits, but _most_ corporations out there are much more casual in nature. So you’re doing yourself a disservice by not finding a group of people with whom to play the game together.
> 
> How can I find a corp that is not so regimented? You can’t understand from a brief description.

I’ve found that straight-up asking people works best. Browse the recruitment section of these forums, join the in-game recruitment channel, and then once you see something that interests you, chat up the recruiter. Let them know that you’re a casual player, and big fleet ops might be out of the question for you.

Like I said, most corporations in EVE will be PvE-focused and casual. You shouldn’t have many problems finding one you like…

> [@Corvus\_Andrard](#):
>
> > [@Destiny\_Corrupted](#):
> >
> > I understand that losses are demotivating, but remember that _this is the nature of the game_ . If you don’t want the risk of loss hanging over you wherever you go, then you’ve chosen the wrong game to play. EVE is about destruction as much as it is about creation (in fact, you can’t have the latter without the former), and wars, piracy, and even mindless killing all have a role and place in it. If this doesn’t sit well with you, that’s understandable, but you might have to come to terms that EVE is simply _not the game for you_ , and move on.
> 
> Of course I know, and I accepted a bit of risk in playing Eve. But until today, living only in Hisec and doing exclusively PvE content I never had problems. Yes, of course in this 2 years and a half I lost some ships but it has always been my fault, it was I who put myself in the wrong situation, losing my ship. So, for all this time I played Eve and Eve has been the game for me, why could it no longer be?

Like I said, **IF** it doesn’t sit well with you. If you’re fine with it, then I wouldn’t worry, as this change will impact most players very similarly, so the playing field will be as level as it is today. What is your concern? That you will get shot at by other players _more_? I can tell you that that will _not_ happen unless you’re in the habit of performing EVE’s major “don’ts,” such as flying untanked haulers with expensive cargo, AFK mining, etc.

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<div class="post-metadata">

**Author:** ![Corvus\_Andrard](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/corvus_andrard/32/411951_2.png) [@Corvus\_Andrard](https://forums.eveonline.com/u/Corvus_Andrard)\
**Post date:** [April 14, 2020, 3:27pm UTC](https://forums.eveonline.com/t/surgical-strike-coming-15-april/230569/2233 "2020-04-14T15:27:00Z")

</div>

> [@Destiny\_Corrupted](#):
>
> I’ve found that straight-up asking people works best. Browse the recruitment section of these forums, join the in-game recruitment channel, and then once you see something that interests you, chat up the recruiter. Let them know that you’re a casual player, and big fleet ops might be out of the question for you.
> 
> Like I said, most corporations in EVE will be PvE-focused and casual. You shouldn’t have many problems finding one you like…

Thanks for the suggestions, I’ll try.

> [@Destiny\_Corrupted](#):
>
> What is your concern? That you will get shot at by other players _more_ ? I can tell you that that will _not_ happen unless you’re in the habit of performing EVE’s major “don’ts,” such as flying untanked haulers with expensive cargo, AFK mining, etc.

Yes but not only. I don’t fly untanked haulers with a lot of expensive cargo, and don’t do AFK mining, or at least not for hours, maybe for minutes, and anyway I use a well tanked Orca. My concern is that I will be ganked while doing a level 4 combat mission for example, or that I will no longer be able to do emerging conduits or abyssal deadspace solo as those ships are already optimized for resists, using expensive faction or deadspace modules, and can’t be maxed more. Instead I accept to be at risk if I go out for sites, that’s part of the game of course.

---

<div class="post-metadata">

**Author:** ![usag](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/usag/32/176794_2.png) [@usag](https://forums.eveonline.com/u/usag)\
**Post date:** [April 14, 2020, 3:49pm UTC](https://forums.eveonline.com/t/surgical-strike-coming-15-april/230569/2234 "2020-04-14T15:49:05Z")

</div>

I really enjoy the forums, mostly because CCP does a good job of keeping the focus in the weeds. As I look at all the different changes CCP has implemented over the last say 6 months, it occurs to me that these changes are not really meant to improve game play for its users, but designed instead to increase the amount of plex being purchased. They word these changes in such a way as to lead you to think that these changes are meant for caps and supers, or to limit nulls sec alliances or to have more frequent and bloodier battles or limit structures in one way or another. But the reality is all these things limit the amount of in game currency you can generate, as well as impacting the entire player base. So if you cant generate enough ISK then you cant do things like PLEX your account. If you’re one of those foolish enough to turn PLEX into ISK then you have been had by CCP. I count myself in the foolish group because I have spent over $6000 since June of last year. I would have continued to do so if CCP had not peeked my interest with so many changes so quickly.  
My favorite is how CCP say that this is a player driven game (it says so on the EVE home page), but yet none of the changes in the last six months look player driven to me. its reminiscent of a socialist government, " Give us your money and will provide you everything" but in the end you end up poor and hungry. Maybe that’s a little strong but whatever.  
I’ve been playing since 2008 and in the end as I unsub my accounts I feel like an idiot knowing that I like so many others are paying the salary of some tard that thinks they can squeeze another dime out of us if they tweak this or that in the game I loved so very much.

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<div class="post-metadata">

**Author:** ![Destiny\_Corrupted](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/destiny_corrupted/32/411527_2.png) [@Destiny\_Corrupted](https://forums.eveonline.com/u/Destiny_Corrupted)\
**Post date:** [April 14, 2020, 3:49pm UTC](https://forums.eveonline.com/t/surgical-strike-coming-15-april/230569/2235 "2020-04-14T15:49:48Z")

</div>

> [@Corvus\_Andrard](#):
>
> > [@Destiny\_Corrupted](#):
> >
> > What is your concern? That you will get shot at by other players _more_ ? I can tell you that that will _not_ happen unless you’re in the habit of performing EVE’s major “don’ts,” such as flying untanked haulers with expensive cargo, AFK mining, etc.
> 
> Yes but not only. I don’t fly untanked haulers with a lot of expensive cargo, and don’t do AFK mining, or at least not for hours, maybe for minutes, and anyway I use a well tanked Orca. My concern is that I will be ganked while doing a level 4 combat mission for example, or that I will no longer be able to do emerging conduits or abyssal deadspace solo as those ships are already optimized for resists, using expensive faction or deadspace modules, and can’t be maxed more. Instead I accept to be at risk if I go out for sites, that’s part of the game of course.

How much is your average L4 mission fit worth? If it’s under 500 million ISK total, I **really** doubt you’re in danger of being ganked. If they implement this change, drop some of your damage for extra tank. And try to drop the value of your ship by another 100 million ISK. Yes, missions will take longer now, but remember, this is their clearly-stated intent, as the income generation is too high across the board right now. Do you use damage controls? If not, then that’s a simple solution.

With regard to very high-end solo PvE stuff like abyssal deadspace, I think it’s highly likely that CCP is going to re-balance that a bit, with or without this change, because anything that requires extremely rare gear (or can be done using basically just one ship in the entire game) locks out most players from the content, and I don’t think CCP wants that.

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<div class="post-metadata">

**Author:** ![Destiny\_Corrupted](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/destiny_corrupted/32/411527_2.png) [@Destiny\_Corrupted](https://forums.eveonline.com/u/Destiny_Corrupted)\
**Post date:** [April 14, 2020, 4:03pm UTC](https://forums.eveonline.com/t/surgical-strike-coming-15-april/230569/2236 "2020-04-14T16:03:39Z")

</div>

> [@usag](#):
>
> I really enjoy the forums, mostly because CCP does a good job of keeping the focus in the weeds. As I look at all the different changes CCP has implemented over the last say 6 months, it occurs to me that these changes are not really meant to improve game play for its users, but designed instead to increase the amount of plex being purchased. They word these changes in such a way as to lead you to think that these changes are meant for caps and supers, or to limit nulls sec alliances or to have more frequent and bloodier battles or limit structures in one way or another. But the reality is all these things limit the amount of in game currency you can generate, as well as impacting the entire player base. So if you cant generate enough ISK then you cant do things like PLEX your account. If you’re one of those foolish enough to turn PLEX into ISK then you have been had by CCP. I count myself in the foolish group because I have spent over $6000 since June of last year. I would have continued to do so if CCP had not peeked my interest with so many changes so quickly.  
> My favorite is how CCP say that this is a player driven game (it says so on the EVE home page), but yet none of the changes in the last six months look player driven to me. its reminiscent of a socialist government, " Give us your money and will provide you everything" but in the end you end up poor and hungry. Maybe that’s a little strong but whatever.  
> I’ve been playing since 2008 and in the end as I unsub my accounts I feel like an idiot knowing that I like so many others are paying the salary of some tard that thinks they can squeeze another dime out of us if they tweak this or that in the game I loved so very much.

The whole “CCP is trying to make everyone buy PLEX instead of grinding ISK” argument is absolutely asinine.

Do you understand that PLEX has a finite consumption ceiling? Aside from for speculative/hoarding purposes, the amount of PLEX that is sold can’t be more than the amount that can be consumed by the player base. And if PLEX sales volume ever starts even just _approaching_ that ceiling, it will become utterly devalued. And your ability to “PLEX your account” isn’t limited by some hypothetical, magical hard number, but by the proportion of your effort to make ISK compared to the rest of the player base. So if CCP passes this change, and PvE content becomes 20% more difficult and/or takes 20% longer, that will apply to _everyone_ who performs these PvE activities, meaning that ISK will be worth more, and as such, PLEX will drop in price accordingly. It might not drop in price _proportionally_, but it will still reflect its regular equilibrium value as a function of in-game effort.

And why the hell did you spend $6,000 on PLEX in less than a year? That is **over half a trillion ISK**. I haven’t even spent that much since I started playing a decade and a half ago, not even _close_.

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<div class="post-metadata">

**Author:** ![Lazrial\_Sokarad](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/lazrial_sokarad/32/272937_2.png) [@Lazrial\_Sokarad](https://forums.eveonline.com/u/Lazrial_Sokarad)\
**Post date:** [April 14, 2020, 4:33pm UTC](https://forums.eveonline.com/t/surgical-strike-coming-15-april/230569/2237 "2020-04-14T16:33:55Z")

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> [@Zercix](#):
>
> Hint hint. You will still have that. If you have already been doing said activity you, and your friends, will now struggle a little bit more, like a few months ago; therefore this update should actually increase your groups current satisfaction based on the very first thing you said you and your friends wanted from this game.

No hints necessary. You appear to have misunderstood what was a direct reply to someone about what my motivation was for doing certain things in game as it appeared to them I was on a path of creating wealth for supercapitals and ultimately disappointment when it all unraveled. I had already conceded in other posts that I can personally work around the changes and do what I am doing,

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<div class="post-metadata">

**Author:** ![usag](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/usag/32/176794_2.png) [@usag](https://forums.eveonline.com/u/usag)\
**Post date:** [April 14, 2020, 4:36pm UTC](https://forums.eveonline.com/t/surgical-strike-coming-15-april/230569/2238 "2020-04-14T16:36:41Z")

</div>

> [@Destiny\_Corrupted](#):
>
> The whole “CCP is trying to make everyone buy PLEX instead of grinding ISK” argument is absolutely asinine.

I seems that having an opinion is not an expectable thing to you, and I really was not trying to solicit a response, but since you believe me to be asinine allow mw to point out a fact that is clear by reading your posts. You Sir, have issues, apparently you need to be the center of attention and you are correct regardless if you are or not. this is a place of option and conjecture. So all this “Do I understand how PLEX works” garbage is a joke because no I don’t know how CCP is going to work PLEX and neither do you unless you are CCP. As far as the 6K, well that’s my money to spend as I like. So people spend there money on a variety of different pleasures, for me it was EVE but not any more, and I’m fairly certain that I’m not the only one.

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<div class="post-metadata">

**Author:** ![Destiny\_Corrupted](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/destiny_corrupted/32/411527_2.png) [@Destiny\_Corrupted](https://forums.eveonline.com/u/Destiny_Corrupted)\
**Post date:** [April 14, 2020, 4:53pm UTC](https://forums.eveonline.com/t/surgical-strike-coming-15-april/230569/2239 "2020-04-14T16:53:48Z")

</div>

> [@usag](#):
>
> > [@Destiny\_Corrupted](#):
> >
> > The whole “CCP is trying to make everyone buy PLEX instead of grinding ISK” argument is absolutely asinine.
> 
> I seems that having an opinion is not an expectable thing to you, and I really was not trying to solicit a response, but since you believe me to be asinine allow mw to point out a fact that is clear by reading your posts. You Sir, have issues, apparently you need to be the center of attention and you are correct regardless if you are or not. this is a place of option and conjecture. So all this “Do I understand how PLEX works” garbage is a joke because no I don’t know how CCP is going to work PLEX and neither do you unless you are CCP.

Look, some things _are_ a matter of opinion and conjecture, but some are a matter of _hard science_. Do you understand the difference between, as an _arbitrary_ example, “CCP sells 1,500,000 PLEX a month” and “CCP sells a lot of PLEX every month”?

That CCP can sell an amount of PLEX that is limited by the capacity of their customer base to consume it for subscriptions is not a statement of opinion, but a hard fact. Saying that CCP wants lower to PvE income in order to raise PLEX revenues lies in direct contradiction to that, because EVE has a finite player base, and the amount of money that CCP can make from it is limited by the amount of active accounts that players are willing to sub. Every account that is subscribed through PLEX purchased from other players is also an account that can’t be subbed directly for cash.

That is why the argument that CCP basically wants to sell an infinite amount of PLEX doesn’t work.

> [@usag](#):
>
> As far as the 6K, well that’s my money to spend as I like. So people spend there money on a variety of different pleasures, for me it was EVE but not any more, and I’m fairly certain that I’m not the only one.

I’m not criticizing you or questioning your motives. All I’m saying is that that’s a **huge** amount of ISK for a single year, and I’m very curious why you would need that much. I would like to know, but if you don’t want to say, then I’ll have to live with that.

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<div class="post-metadata">

**Author:** ![cMo\_McCloud](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/cmo_mccloud/32/309812_2.png) [@cMo\_McCloud](https://forums.eveonline.com/u/cMo_McCloud)\
**Post date:** [April 14, 2020, 5:06pm UTC](https://forums.eveonline.com/t/surgical-strike-coming-15-april/230569/2240 "2020-04-14T17:06:46Z")

</div>

How is this ok? CCP is screwing over all PVE content and ISK making activities, while making it easier to die, and easier to be ganked in high sec. The Risk VS Reward is way out of balance here. To the point that this is no longer a sandbox, and trying to be self sufficient in the game even with a sub is a thing of the past. I really hope CCP takes a long look at all the playstyles they have been destroying and realizes that they really are just ruining peoples fun, and for what? To make a few more bucks? How about work on physics, graphics, new ships, new content rather then pissing on your playerbase.

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<div class="post-metadata">

**Author:** ![usag](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/usag/32/176794_2.png) [@usag](https://forums.eveonline.com/u/usag)\
**Post date:** [April 14, 2020, 5:24pm UTC](https://forums.eveonline.com/t/surgical-strike-coming-15-april/230569/2241 "2020-04-14T17:24:08Z")

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> [@Destiny\_Corrupted](#):
>
> PLEX purchased from other players is also an account that can’t be subbed directly for cash.

your argument is sound until the above statement, PLEX will always be derived from a cash sale. there is no other way for PLEX to enter the game from end user perspective. So regardless if the account is PLEXed or Subed it is in fact a cash sale at its origin.

> [@Destiny\_Corrupted](#):
>
> Look, some things _are_ a matter of opinion and conjecture, but some are a matter of _hard science_ . Do you understand the difference between, as an _arbitrary_ example, “CCP sells 1,500,000 PLEX a month” and “CCP sells a lot of PLEX every month”?

Not sure what this was for, I’m assuming to goat rope me into a pointless debate on grammar. Well not my strong suit. I speak soldier probably not a language you will be able to follow.

Let me throw some conjecture in the pot, How hard would it be for CCP to fix PLEX prices? I’m guessing they could do it pretty easy. Take BPO’s they have a fixed price until users get them and resale them. what would keep CCP from having alts to help control the market i.e keeping PLEX prices at level players will still buy it at. I get that your looking at this game as if it has fixed base values, but we have evidence to the contrary. the base is controlled by CCP, it moves as they see fit.

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**Author:** ![Destiny\_Corrupted](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/destiny_corrupted/32/411527_2.png) [@Destiny\_Corrupted](https://forums.eveonline.com/u/Destiny_Corrupted)\
**Post date:** [April 14, 2020, 5:58pm UTC](https://forums.eveonline.com/t/surgical-strike-coming-15-april/230569/2242 "2020-04-14T17:58:03Z")

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> [@usag](#):
>
> > [@Destiny\_Corrupted](#):
> >
> > PLEX purchased from other players is also an account that can’t be subbed directly for cash.
> 
> your argument is sound until the above statement, PLEX will always be derived from a cash sale. there is no other way for PLEX to enter the game from end user perspective. So regardless if the account is PLEXed or Subed it is in fact a cash sale at its origin.

Maybe I worded it badly. I meant to say that if an account is subbed using a PLEX, then it can’t also be subbed for a direct cash at the same time. Obviously _someone_ had to have purchased the PLEX, so CCP is getting money for that subscription one way or another. This leads to my argument that CCP can only sell a limited amount of PLEX, which is total active accounts minus those subbed directly with cash (discounting PLEX for speculative purposes, ship skin purposes, etc). Because of this, saying that CCP is only interested in selling as much PLEX as possible is flawed, because their true goals are _to get as many subs as possible_, which they do by providing a functional, enjoyable gaming experience; it doesn’t really matter _where_ the cash comes from.

> [@usag](#):
>
> Let me throw some conjecture in the pot, How hard would it be for CCP to fix PLEX prices? I’m guessing they could do it pretty easy. Take BPO’s they have a fixed price until users get them and resale them. what would keep CCP from having alts to help control the market i.e keeping PLEX prices at level players will still buy it at. I get that your looking at this game as if it has fixed base values, but we have evidence to the contrary. the base is controlled by CCP, it moves as they see fit.

It would be very easy for CCP to “fix” PLEX prices _mechanically_, but the question is whether or not they’re interested in doing it. They can either (a) spawn PLEX and put them on the market (which they’re confirmed to do with “confiscated” PLEX already), or (b) buy PLEX with spawned ISK. Option A would be a revenue hit because they would be directly competing with themselves, and option B would be a revenue gain because they would drive the supply of PLEX down while the demand remains the same. Additionally, there would be effects on the in-game economy as well, stemming from the removal/injection of ISK. If I had to guess, they _generally_ utilize option A, as option B might make players frustrated over the long term, which would hurt customer satisfaction.

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<div class="post-metadata">

**Author:** ![usag](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/usag/32/176794_2.png) [@usag](https://forums.eveonline.com/u/usag)\
**Post date:** [April 14, 2020, 6:39pm UTC](https://forums.eveonline.com/t/surgical-strike-coming-15-april/230569/2243 "2020-04-14T18:39:18Z")

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> [@Destiny\_Corrupted](#):
>
> saying that CCP is only interested in selling as much PLEX as possible is flawed, because their true goals are _to get as many subs as possible_ , which they do by providing a functional, enjoyable gaming experience

I believe your statement to be true, more subs equals more PLEX or cash. So to maintain current levels of income (ISK) more assets are required i.e. more mining alts as an arbitrary example. This translates into more cash. And lets not for get the guys (like myself) that will PLEX purchase ISK to get that whatever.  
Another example, one closer to my play style. I at one time built supers. now its nearly impossible to mine the resources to build one. So purchasing is required, which cuts into my bottom line, which in turn keeps me from PLEXing my accounts. So I have the option to standard sub or purchase PLEX for said accounts. I hope this clears up any confusion reference my option as to why I think CCP is interested in selling more PLEX. Which is really a miss statement because I guess they are really interested in making more money, PLEX being one of the instruments for that.

> [@Destiny\_Corrupted](#):
>
> which they do by providing a functional, enjoyable gaming experience

This is the another issue that I find interesting. As I browse the forums I don’t see a lot of happy people. take myself I’m ready to call it quits, because CCP is no longer " providing a functional, enjoyable gaming experience" for me. Clearly I have cash to burn on BS but I’m only willing to do so if it provides some measure of satisfaction or enjoyment. Again I’m guessing I’m not alone. Its hard to tell currently because the COVID-19 pandemic has the numbers pretty high right now. I would be interested to see what the user base looks like after things settle down.

I’m glad we agree on the last point.  
This has been both interesting and informative I thank you for your thoughts. Star Citizen just finished downloading so I’m off to check it out.  
Fly it like you own it.

for all those “Z” out there

[![](https://global.discourse-cdn.com/eveonline/original/4X/6/3/1/6311af31aba159f74e2e95bc456305bbf59bca3f.jpeg "The Warrior Song") ](https://www.youtube.com/watch?v=lTs6a0ORdQU)

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<div class="post-metadata">

**Author:** ![Kaivarian\_Coste](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/kaivarian_coste/32/413759_2.png) [@Kaivarian\_Coste](https://forums.eveonline.com/u/Kaivarian_Coste)\
**Post date:** [April 14, 2020, 6:52pm UTC](https://forums.eveonline.com/t/surgical-strike-coming-15-april/230569/2244 "2020-04-14T18:52:03Z")

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> [@Destiny\_Corrupted](#):
>
> How much is your average L4 mission fit worth? If it’s under 500 million ISK total, I **really** doubt you’re in danger of being ganked. If they implement this change, drop some of your damage for extra tank. And try to drop the value of your ship by another 100 million ISK. Yes, missions will take longer now, but remember, this is their clearly-stated intent, as the income generation is too high across the board right now. Do you use damage controls? If not, then that’s a simple solution

Speaking as a ganker, I’ll happily gank someone if I’m feeling bored and don’t care about ISK. Sometimes I’ll fit a T3 destroyer and gank a Noctis or ratter just because I can. A battleship might need a small fleet to take down, but if gankers are feeling bored and haven’t found anything juicy, then they’ll kill anyone just to relieve the boredom.

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<div class="post-metadata">

**Author:** ![Kaivarian\_Coste](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/kaivarian_coste/32/413759_2.png) [@Kaivarian\_Coste](https://forums.eveonline.com/u/Kaivarian_Coste)\
**Post date:** [April 14, 2020, 7:05pm UTC](https://forums.eveonline.com/t/surgical-strike-coming-15-april/230569/2245 "2020-04-14T19:05:14Z")

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> [@usag](#):
>
> I just did the math on what I have spent on eve since June 2019. brace your self , a whopping $6066.31. Star citizen seems cheap now.

yikes. for that money, you could’ve hired a personal trainer for 18 months and developed a well-chiselled body. who knows, you could be dating a model right now. instead you are playing eve.

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<div class="post-metadata">

**Author:** ![Destiny\_Corrupted](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/destiny_corrupted/32/411527_2.png) [@Destiny\_Corrupted](https://forums.eveonline.com/u/Destiny_Corrupted)\
**Post date:** [April 14, 2020, 9:00pm UTC](https://forums.eveonline.com/t/surgical-strike-coming-15-april/230569/2246 "2020-04-14T21:00:17Z")

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> [@Kaivarian\_Coste](#):
>
> > [@Destiny\_Corrupted](#):
> >
> > How much is your average L4 mission fit worth? If it’s under 500 million ISK total, I **really** doubt you’re in danger of being ganked. If they implement this change, drop some of your damage for extra tank. And try to drop the value of your ship by another 100 million ISK. Yes, missions will take longer now, but remember, this is their clearly-stated intent, as the income generation is too high across the board right now. Do you use damage controls? If not, then that’s a simple solution
> 
> Speaking as a ganker, I’ll happily gank someone if I’m feeling bored and don’t care about ISK. Sometimes I’ll fit a T3 destroyer and gank a Noctis or ratter just because I can. A battleship might need a small fleet to take down, but if gankers are feeling bored and haven’t found anything juicy, then they’ll kill anyone just to relieve the boredom.

Agreed, and I’ve done the same, but at the level of blowing up a tanked mission runner, you’re going to have to organize more than a single shooter, and it becomes an actual op. Solo, you’re just gonna go for that faction frigate instead.

Can he be truly safe? No, but he can mask himself enough that he will be overlooked as a target most of the time. At 50,000 EHP, he can probably get away with having 200-300 million ISK worth of gear on his 200 million ISK ship, and never be noticed because there are so many players out there with billion-plus setups.

> [@Kaivarian\_Coste](#):
>
> > [@usag](#):
> >
> > I just did the math on what I have spent on eve since June 2019. brace your self , a whopping $6066.31. Star citizen seems cheap now.
> 
> yikes. for that money, you could’ve hired a personal trainer for 18 months and developed a well-chiselled body. who knows, you could be dating a model right now. instead you are playing eve.

If the choice is between buying a bunch of EVE ISK and dating a model, I’d say that he actually made _the right one_, but that’s a way, _way_ off-topic discussion that probably doesn’t belong here…

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<div class="post-metadata">

**Author:** ![MB\_ThePhotographer](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/mb_thephotographer/32/373722_2.png) [@MB\_ThePhotographer](https://forums.eveonline.com/u/MB_ThePhotographer)\
**Post date:** [April 14, 2020, 9:11pm UTC](https://forums.eveonline.com/t/surgical-strike-coming-15-april/230569/2247 "2020-04-14T21:11:06Z")

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> [@Millan\_Cunnigham](#):
>
> CCP should have run enough simulations now

We are the simulation. CCP comes up with an idea, they make sure it mostly runs on SISI and then dumps it on us to beta test and find the bugs.

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