The additional Heavy fighter Tube on Supers will be a 6th Tube, or only the Heavy fighter Squadron limit will be +1 (4) instead of 3?
Do you have any idea how long people have cited this as a reason to turn EVE into a care bear game?
Just because one market is bigger than another doesn’t mean it is smart for a company to abandon it’s core competency for a different market. In fact switching markets is generally considered to me a major business error.
You ruined that game CCP! So the only logical to fix it and get more subscribers is to restore the game backup from 2013!
You could have avoided a lot of the negative posts if you had said that in the blog.
Putting it 300 posts into the threadnaught kind of makes it look like a “oh heck we should say something on this” response.
Which is fine, you’re (supposedly) not seeking external validation, but we know you’re not so you trying to pretend you’ve got some authority on a subject over another player is only really effective if you’re only trying to convince yourself. To the rest of us you look like some random deciding that quantity of posts makes you an expert.
You know who you remind me of?
That track record a the most prolific poster
It wasn’t “one thing”, it was many.
Why are you saying it was “one thing”?
Not for a nieche product like EVE. You’re correct when you look at mainstreamers playing mainstream games. Then that’s hard. When you look at EVE players though, it’s not. When you’re the only one providing a specific product for a specific audience, which CCP does, then that audience is going to come.
We’ve been reaching 40.000 players this saturday (sunday?) …
… and lots of people are in “quarantine”.
Those people aren’t playing any different game. Those people are playing the game that’s heading back to where it belongs. More people will come, because EVE’s once again going to be the only product that actually gives them what they want: A proper, actual openworld full loot sandbox PvP game. The only game worthy of being called an MMO.
Your post hints at you seeing people as victims. This is mostly true for many, but doesn’t change that there are many who aren’t. There are many who are smart, self responsible and self reliable. The mass market is no good audience. Too much competition, too stupid people. Literally. Mass market games always aim at those they can milk the easiest within their specific demographic. Smart people also tend to spend less money than … lesser smart people.
You’re not completely wrong, but your perspective on people is … sad. There is actually also potentially no need for an NPE. CCP should not hold someones hand. They should not play nanny. Hundreds of thousands of people did not require that for a whole decade. When CCP taking new players out of the hands of the older players things started going to shits.
What they definitely don’t need is yet another NPE as they had before.
What they definitely do need is for older players to take care of the newer ones again,
but defintiely NOT in the form of the current “new player friendly corps” which are mostly ■■■■.
Your post starts with something dumb … (“one thing”)
… and ends with something dumb. (“everything will magically revert”)
That’s not how things work either way …
… and you believing that that’s how I think isn’t my problem.
You believing that the game needs an NPE …
… when it really doesn’t …
… but the opposite, actually …
… hints me at you not understanding how people work. (in that context, at least)
I don’t blame you for that.
You live in a bubble, most likely surrounded mostly by idiots.
In any case … you’re no competition.
Thank you for the good post.
My legit question is; what are non-Null PVE’ers supposed to do here? Incursions already have to run 90% resist to be consistently successful. Trig content demands 90% resists as well. Is there some kind of plan here or are we just supposed to take more losses and suck it up? Redesign our doctrines and demand more from players in order to participate? I respect that change is needed, but this feels poorly executed as it stands. I look forward to being wrong, but until the numbers are clear we have reason to be concerned.
About the same amount of time other people have tried to use it as an excuse to allow more farming of newbies.
When did I suggest switching markets? EVE was modeled on Elite, a space trading and combat simulator, and was built as a sandbox with multiple valid playstyles. I’m saying they should keep to that. You’re the one that wants fornite in space by dumping all playstyles except combat PvP.
I’d rather do my weekly Necronimocon reading. Makes more sense.
Got yourself on a pretty high pedestal there huh?
Dreads and carriers apply dmg effectively to both subcaps and caps. Supers apply effectively to caps only. Simple.
Funny ha-ha I take it?
Actually there are several large companies today where the owner previously abandoned whatever market they were in to start something new and it became a huge success. It can be a major error to change, or it could be a huge boon. There are also plenty of companies that died through lack of change. I bet Blockbuster is wishing they had abandoned their core competency.
How this will going to effect solo/small gang PVP ers? What kind of result CCP predicted when they applying this brawl changes?
I’m pointing out that you are saying that:
It’s ‘niche’. Goddamn, if you’re going to go trying to appealing to the authority of ‘I CAN USE LOTS OF WORDS’ at least try to spell them correctly.
This assumes that ‘EVE Players’ only play EVE. We don’t. Sins of a Solar Empire, E:D, SW:TOR, Lord of the Rings Online, ESO, WoT, War Thunder, WoW, FFXIV… there’s a huge number of other games out there that EVE players—people who were active and hard core in 2012—have migrated over to. Hell, a lot of them have found that guess what? If what you’re after is the excitement and thrill of fast-paced, small-group PvP… many of those games are better.
Yes, people are playing different games. EVE players didn’t logout of EVE and just sit around being bored for eight goddamned years. That’s not how human beings work. They established new patterns of behavior, developed new habits.
No, I see them as being people. Nobody is a victim of having a kid. Nobody’s a victim of getting a new job or promotion that takes up more of their time, or of getting into a stable relationship that takes their attention away from pixelated spaceships.
This is so pants-on-head stupid I can’t even begin to formulate a way to describe the sheer stupidity of it. Yes, people need to be given the information of how to interact with and within a 100% unfamiliar environment, how to get their bearings and learn to achieve their objectives, and even how to figure out what those objectives are and how to decide for themselves what their long-term goals are. That is what a NPE is, and the most successful newbie organizations in the game have been screaming for the need to improve EVE’s for over a decade. That’s especially true if you’re trying to get players in who don’t already know someone playing EVE (which is, ideally, a large vector for your game to expand its audience).
Well, it’s how you’ve presented your position. Consistently. So if you don’t consider presenting your position in a way that apparently conveys an impression other than the one you want to be ‘your problem’, well, we’re back to ‘dumb’.
Cuz ya are.
Well, I’m interacting with you, so ya got me there.
So how many tubes we’ll have in supers after this patch ?
5 (3+2 or 4/1 or smth like that)
6 (4+2 ?)
btw cool that you think that supers and titans are only tools for destroying structures. I rly enjoy killing a raitaru or two after hard day in job rofl.
No matter which nerfs or buffs occur, I’d like to join supercapital fights. One can dream…
CCPlease add mutas for nerfed resist mods.