# T3 Covert Battlecruisers - Assassin / Heavy Bomber Ships

**URL:** <https://forums.eveonline.com/t/t3-covert-battlecruisers-assassin-heavy-bomber-ships/265299>\
**Category:** Player Features & Ideas\
**Created:** [September 7, 2020, 8:13am UTC](https://forums.eveonline.com/t/t3-covert-battlecruisers-assassin-heavy-bomber-ships/265299 "2020-09-07T08:13:11Z")\
**Posts on this page:** 20\
**Page:** 1

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**Author:** ![Noori\_Naarian](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/noori_naarian/32/261285_2.png) [@Noori\_Naarian](https://forums.eveonline.com/u/Noori_Naarian)\
**Post date:** [September 7, 2020, 8:13am UTC](https://forums.eveonline.com/t/t3-covert-battlecruisers-assassin-heavy-bomber-ships/265299/1 "2020-09-07T08:13:11Z")

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Tier (not tech) 3 Battle Cruisers, which do not lose resist with polarized weapons, instead gaining resistance that do insane damage, are paper thin, and can work cloaked.

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**Author:** ![James\_Baboli](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/james_baboli/32/408702_2.png) [@James\_Baboli](https://forums.eveonline.com/u/James_Baboli)\
**Post date:** [September 7, 2020, 8:21am UTC](https://forums.eveonline.com/t/t3-covert-battlecruisers-assassin-heavy-bomber-ships/265299/2 "2020-09-07T08:21:39Z")

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One line bad ideas thread.

You just described a 2000+ DPS talos with a covops cloak.

Balanced, this is not.

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**Author:** ![Gerard\_Amatin](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/gerard_amatin/32/481361_2.png) [@Gerard\_Amatin](https://forums.eveonline.com/u/Gerard_Amatin)\
**Post date:** [September 7, 2020, 8:21am UTC](https://forums.eveonline.com/t/t3-covert-battlecruisers-assassin-heavy-bomber-ships/265299/3 "2020-09-07T08:21:52Z")

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What makes them T3?  
Why should they not lose resists from polarised weapons when they should also be ‘paper thin’?  
What is the purpose of these ships?

Just why?

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**Author:** ![Noori\_Naarian](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/noori_naarian/32/261285_2.png) [@Noori\_Naarian](https://forums.eveonline.com/u/Noori_Naarian)\
**Post date:** [September 7, 2020, 8:24am UTC](https://forums.eveonline.com/t/t3-covert-battlecruisers-assassin-heavy-bomber-ships/265299/4 "2020-09-07T08:24:18Z")

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> [@Gerard\_Amatin](#):
>
> What makes them T3?
> 
> Moving them to higher tech makes them less accessible to new players, which i think should not be the case.

The benefits

> [@Gerard\_Amatin](#):
>
> Why should they not lose resists from polarised weapons when thry should also be ‘paper thin’?

you can make them have omni resist (25% Across the board) equally, and then just make it so they dont lose resist from the weapons. This will help validate those weapons, but also give it a uniqueness to the ship.

> [@Gerard\_Amatin](#):
>
> What is the purpose of these ships?

Anti-capital low cost ship options for new players that helps validate cloaking related organizations and gameplay.

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**Author:** ![James\_Baboli](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/james_baboli/32/408702_2.png) [@James\_Baboli](https://forums.eveonline.com/u/James_Baboli)\
**Post date:** [September 7, 2020, 8:24am UTC](https://forums.eveonline.com/t/t3-covert-battlecruisers-assassin-heavy-bomber-ships/265299/5 "2020-09-07T08:24:35Z")

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Teir 3 is from pre-tieracide and before they were labeled Attack Battlecruisers.

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**Author:** ![Felix\_Isimazu](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/felix_isimazu/32/387885_2.png) [@Felix\_Isimazu](https://forums.eveonline.com/u/Felix_Isimazu)\
**Post date:** [September 7, 2020, 8:26am UTC](https://forums.eveonline.com/t/t3-covert-battlecruisers-assassin-heavy-bomber-ships/265299/6 "2020-09-07T08:26:20Z")

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> [@Noori\_Naarian](#):
>
> Anti-capital low cost

Ah yes, a battlecruiser that can welp dreadnoughts and carriers.

Piss off with the trolling.

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**Author:** ![James\_Baboli](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/james_baboli/32/408702_2.png) [@James\_Baboli](https://forums.eveonline.com/u/James_Baboli)\
**Post date:** [September 7, 2020, 8:27am UTC](https://forums.eveonline.com/t/t3-covert-battlecruisers-assassin-heavy-bomber-ships/265299/7 "2020-09-07T08:27:43Z")

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> Anti-capital low cost ship options for new players that helps validate cloaking related organizations and gameplay.

So, these tech2/3 ships are supposed to be cheap, ultra high DPS, AND newbie friendly to get into? What is their downside? Their tank doesn’t matter much, as a covops cloak means they have almost total engagement control so do not need to take any fight where they aren’t bubbled and caught by a decloaker.

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**Author:** ![Noori\_Naarian](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/noori_naarian/32/261285_2.png) [@Noori\_Naarian](https://forums.eveonline.com/u/Noori_Naarian)\
**Post date:** [September 7, 2020, 8:29am UTC](https://forums.eveonline.com/t/t3-covert-battlecruisers-assassin-heavy-bomber-ships/265299/8 "2020-09-07T08:29:22Z")

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> [@Felix\_Isimazu](#):
>
> Ah yes, a battlecruiser that can welp dreadnoughts and carriers.
> 
> Piss off with the trolling.

Not a troll, actually. Capitals need to die even more. I dont agree with the nerf, but i also dont think caps should be able to attack sup caps (i think they should be cap vs cap / structure). I want to move capitals up in power (health/tank/damage) as well as structures (making structures extremely dangerous).

I then want the sub-caps to fight around the caps protecting them, preventing caps (mechanically) from touching the subs (removing any sub-cap damaging options (by changing tracking stats etc) and things like smart bombs from capital ships.

I think these heavy bombers would fit in that structure.

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**Author:** ![Gerard\_Amatin](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/gerard_amatin/32/481361_2.png) [@Gerard\_Amatin](https://forums.eveonline.com/u/Gerard_Amatin)\
**Post date:** [September 7, 2020, 8:29am UTC](https://forums.eveonline.com/t/t3-covert-battlecruisers-assassin-heavy-bomber-ships/265299/9 "2020-09-07T08:29:41Z")

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> [@Noori\_Naarian](#):
>
> Anti-capital low cost ship options for new players that helps validate cloaking related organizations and gameplay.

The way you described them, they will be cheap overpowered anti-everything ships. CovOps polarised superbombers? Terrible for game balance.

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**Author:** ![Noori\_Naarian](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/noori_naarian/32/261285_2.png) [@Noori\_Naarian](https://forums.eveonline.com/u/Noori_Naarian)\
**Post date:** [September 7, 2020, 8:30am UTC](https://forums.eveonline.com/t/t3-covert-battlecruisers-assassin-heavy-bomber-ships/265299/10 "2020-09-07T08:30:10Z")

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> [@James\_Baboli](#):
>
> So, these tech2/3 ships are supposed to be cheap, ultra high DPS, AND newbie friendly to get into? What is their downside? Their tank doesn’t matter much, as a covops cloak means they have almost total engagement control so do not need to take any fight where they aren’t bubbled and caught by a decloaker.

Slow/Tank is low will mean bubble mechanics (especially hictors) will be hard counters.

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**Author:** ![James\_Baboli](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/james_baboli/32/408702_2.png) [@James\_Baboli](https://forums.eveonline.com/u/James_Baboli)\
**Post date:** [September 7, 2020, 8:30am UTC](https://forums.eveonline.com/t/t3-covert-battlecruisers-assassin-heavy-bomber-ships/265299/11 "2020-09-07T08:30:45Z")

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So, these need to happen to make your desired structure that changes every aspect of the game work well.

No. All of those are bad changes.

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**Author:** ![Gerard\_Amatin](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/gerard_amatin/32/481361_2.png) [@Gerard\_Amatin](https://forums.eveonline.com/u/Gerard_Amatin)\
**Post date:** [September 7, 2020, 8:32am UTC](https://forums.eveonline.com/t/t3-covert-battlecruisers-assassin-heavy-bomber-ships/265299/12 "2020-09-07T08:32:43Z")

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> [@James\_Baboli](#):
>
> Teir 3 is from pre-tieracide and before they were labeled Attack Battlecruisers.

Oh, an old label that has been discontinued for a reason? What could go wrong with re-introducing those alongside other ‘T3’ ships? 😂

Noori, I’m sorry, but this is a _bad_ suggestion.

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**Author:** ![Felix\_Isimazu](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/felix_isimazu/32/387885_2.png) [@Felix\_Isimazu](https://forums.eveonline.com/u/Felix_Isimazu)\
**Post date:** [September 7, 2020, 8:33am UTC](https://forums.eveonline.com/t/t3-covert-battlecruisers-assassin-heavy-bomber-ships/265299/13 "2020-09-07T08:33:19Z")

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It’s not just bad, it’s “one line bad ideas thread” level of bad.

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**Author:** ![Gerard\_Amatin](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/gerard_amatin/32/481361_2.png) [@Gerard\_Amatin](https://forums.eveonline.com/u/Gerard_Amatin)\
**Post date:** [September 7, 2020, 8:34am UTC](https://forums.eveonline.com/t/t3-covert-battlecruisers-assassin-heavy-bomber-ships/265299/14 "2020-09-07T08:34:14Z")

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You’re right. I think there’s a thread somewhere for these kind of suggestions.

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**Author:** ![James\_Baboli](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/james_baboli/32/408702_2.png) [@James\_Baboli](https://forums.eveonline.com/u/James_Baboli)\
**Post date:** [September 7, 2020, 8:35am UTC](https://forums.eveonline.com/t/t3-covert-battlecruisers-assassin-heavy-bomber-ships/265299/15 "2020-09-07T08:35:19Z")

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As said, they only ever have issues with bubbles. So, everything that isn’t bubbled or able to pop a bubble at will is pretty much dead as soon as it undocks. These would further kill lowsec as a sane ecosystem, countermeasures these necessitate would make anything but nullified ships and jump bridge travel an absolute pain in the ass, dropping sub numbers and making null flatter than a plate.

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**Author:** ![Noori\_Naarian](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/noori_naarian/32/261285_2.png) [@Noori\_Naarian](https://forums.eveonline.com/u/Noori_Naarian)\
**Post date:** [September 7, 2020, 8:39am UTC](https://forums.eveonline.com/t/t3-covert-battlecruisers-assassin-heavy-bomber-ships/265299/16 "2020-09-07T08:39:01Z")

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Just because low sec has issues, does not mean that other idea’s should be prevented from being in the game. Your approach at solving issues in this way is not a good way. Look for my upcoming post (in a few minutes) about how i think we should validate low sec.

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**Author:** ![James\_Baboli](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/james_baboli/32/408702_2.png) [@James\_Baboli](https://forums.eveonline.com/u/James_Baboli)\
**Post date:** [September 7, 2020, 8:41am UTC](https://forums.eveonline.com/t/t3-covert-battlecruisers-assassin-heavy-bomber-ships/265299/17 "2020-09-07T08:41:08Z")

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The changes there are worse, and this is already a change which breaks multiple areas of the game. Wormholes, lowsec and highsec wars. Especially highsec wars, as countering these with bubbles in such a case is literally impossible.

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**Author:** ![Felix\_Isimazu](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/felix_isimazu/32/387885_2.png) [@Felix\_Isimazu](https://forums.eveonline.com/u/Felix_Isimazu)\
**Post date:** [September 7, 2020, 8:41am UTC](https://forums.eveonline.com/t/t3-covert-battlecruisers-assassin-heavy-bomber-ships/265299/18 "2020-09-07T08:41:29Z")

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This _could_ (and I say could with a capital C) work IF this hypothetical…thing had marauder skill requirements or more and cost a billion ISK. Along with a paper thin tank, and ditch the covops cloak.

High skill, (very) high cost, insane DPS anticap glass cannon that can’t track subcapitals.

Flyable Shadow heavy fighters, basically.

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**Author:** ![Noori\_Naarian](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/noori_naarian/32/261285_2.png) [@Noori\_Naarian](https://forums.eveonline.com/u/Noori_Naarian)\
**Post date:** [September 7, 2020, 8:50am UTC](https://forums.eveonline.com/t/t3-covert-battlecruisers-assassin-heavy-bomber-ships/265299/19 "2020-09-07T08:50:46Z")

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> [@Felix\_Isimazu](#):
>
> This _could_ (and I say could with a capital C) work IF this hypothetical…thing had marauder skill requirements or more and cost a billion ISK. Along with a paper thin tank, and ditch the covops cloak.

No ditching the cloak, the entire point is the help motivate people to use cloak ships. If anything you can low the damage, but it should not have massive training time, or costs.

it should be like the current t3 bcs but slightly more train time (the covert ops cloak itself).

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**Author:** ![James\_Baboli](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/james_baboli/32/408702_2.png) [@James\_Baboli](https://forums.eveonline.com/u/James_Baboli)\
**Post date:** [September 7, 2020, 8:59am UTC](https://forums.eveonline.com/t/t3-covert-battlecruisers-assassin-heavy-bomber-ships/265299/20 "2020-09-07T08:59:14Z")

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So, the concept is fundamentally and irredeemably flawed. The whole thing is overpowered to the point of breaking the game as described.

[Next page](https://forums.eveonline.com/t/t3-covert-battlecruisers-assassin-heavy-bomber-ships/265299.md?page=2)
