# T4 Missions in empire AF/HAC

**URL:** <https://forums.eveonline.com/t/t4-missions-in-empire-af-hac/455862>\
**Category:** PvE Ships & Modules\
**Created:** [July 13, 2024, 8:52pm UTC](https://forums.eveonline.com/t/t4-missions-in-empire-af-hac/455862 "2024-07-13T20:52:45Z")\
**Posts on this page:** 20\
**Page:** 1

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**Author:** ![Kalixa\_Hihro](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/kalixa_hihro/32/480491_2.png) [@Kalixa\_Hihro](https://forums.eveonline.com/u/Kalixa_Hihro)\
**Post date:** [July 13, 2024, 8:52pm UTC](https://forums.eveonline.com/t/t4-missions-in-empire-af-hac/455862/1 "2024-07-13T20:52:45Z")

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I’m a returning player. I think the last time I logged in was around 2008 lol.

I used to do the null sec alliance thing and burned out on it due to the need to play a lot to keep people happy about the effort you are puttng in.

This time around I think I’ll stick to PvE in .5+ systems for a while.

The question I have is about t4 misisons in empire space. Right now I’m doing agent level 3 missions and have no trouble doing them in an Ishkur (pretty easily) or Ishtar(could do them afk and blind) . Are t4 missions fairly easy in a HAC with t2 drones. I’m pretty highly trained with no related skill under level 4 with few exceptions and just use drones with appropriate damage types.

I have as much training in rail guns / blasters as I do drones with specializations etc.

I just don’t want to warp in and get my HAC popped on my first T4 mission.

thx,  
K

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**Author:** ![Geo\_Eclipse\_Oksaras](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/geo_eclipse_oksaras/32/500781_2.png) [@Geo\_Eclipse\_Oksaras](https://forums.eveonline.com/u/Geo_Eclipse_Oksaras)\
**Post date:** [July 13, 2024, 9:13pm UTC](https://forums.eveonline.com/t/t4-missions-in-empire-af-hac/455862/2 "2024-07-13T21:13:27Z")

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T4 and L4 are two different things. T4 refers to abyssals

So L4 is what you are referring to. They are designed for battlecruisers and battleships/marauders. Unless your HAC can melt a lot of cruisers and smaller and contend with possibly several battleships, i would upgrade to a larger ship.

Until i could fly a raven competently, a friend and i used to fleet in drakes before the changes to the drake.

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**Author:** ![stefnia\_Freir](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/stefnia_freir/32/390048_2.png) [@stefnia\_Freir](https://forums.eveonline.com/u/stefnia_Freir)\
**Post date:** [July 13, 2024, 10:09pm UTC](https://forums.eveonline.com/t/t4-missions-in-empire-af-hac/455862/3 "2024-07-13T22:09:54Z")

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> [@Geo\_Eclipse\_Oksaras](#):
>
> T4 refers to abyssals

No, it can refers to tier, or tech, like T2 is tech 2 or tier3 was old BC oracle.  
Just because there are abyssal tiers does not mean that all tiers are abyssal.

But yes, we usually use Level for missions - because it would be pretty stupid to use an ambiguous term like “TX”

> [@Kalixa\_Hihro](#):
>
> Right now I’m doing agent level 3 missions and have no trouble doing them in an Ishkur (pretty easily) or Ishtar(could do them afk and blind)

Then you are doing them wrong.  
The goal of those missions is to reach your objective the fastest way possible, as the most important cost is your own time.

> [@Kalixa\_Hihro](#):
>
> I just don’t want to warp in and get my HAC popped on my first T4 mission.

kill the pointers first (frigates) and remain aligned 🙂  
Most missions have low DPS if you manage the triggers, but can easily overwhelm a BS tank if you don’t mind your placement.  
I knew a NS corporation CEO who was looking down on mission runners and got his bosom kicked by mission rats.

If you can, use a marauder. Hits harder, tracks better, replaces faster, tanks stronger.

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**Author:** ![Andlaust](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/andlaust/32/422007_2.png) [@Andlaust](https://forums.eveonline.com/u/Andlaust)\
**Post date:** [July 13, 2024, 10:34pm UTC](https://forums.eveonline.com/t/t4-missions-in-empire-af-hac/455862/4 "2024-07-13T22:34:50Z")

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> [@Kalixa\_Hihro](#):
>
> I used to do the null sec alliance thing and burned out on it due to the need to play a lot to keep people happy about the effort you are puttng in.

I think you’ll find things a whole lot different in people’s attitudes towards play time. Only the big groups, the ones that people try to join to be in the famous groups, have stringent fleet attendance requirements, and most of those can easily be met by attending one fleet a week. If, for some reason, they’re dicks about it, then give them the finger and go fly with their opponents. 😇

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**Author:** ![Geo\_Eclipse\_Oksaras](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/geo_eclipse_oksaras/32/500781_2.png) [@Geo\_Eclipse\_Oksaras](https://forums.eveonline.com/u/Geo_Eclipse_Oksaras)\
**Post date:** [July 13, 2024, 10:36pm UTC](https://forums.eveonline.com/t/t4-missions-in-empire-af-hac/455862/5 "2024-07-13T22:36:40Z")

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> [@stefnia\_Freir](#):
>
> Then you are doing them wrong.  
> The goal of those missions is to reach your objective the fastest way possible, as the most important cost is your own time.

There is no right or wrong way to do missions. If you are blitzing then yes. If you wanna afk them thats fine too.

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<div class="post-metadata">

**Author:** ![Andlaust](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/andlaust/32/422007_2.png) [@Andlaust](https://forums.eveonline.com/u/Andlaust)\
**Post date:** [July 13, 2024, 10:44pm UTC](https://forums.eveonline.com/t/t4-missions-in-empire-af-hac/455862/6 "2024-07-13T22:44:10Z")

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> [@stefnia\_Freir](#):
>
> No, it can refers to tier, or tech, like T2 is tech 2 or tier3 was old BC oracle.  
> Just because there are abyssal tiers does not mean that all tiers are abyssal.
> 
> But yes, we usually use Level for missions - because it would be pretty stupid to use an ambiguous term like “TX”

No, we don’t. We use specific terminology for specific things.

Absolutely no one calls a Level 4 mission a Tier 4, because the reference we pull the number from is the _ **LEVEL** _ of the agent offering the mission.

We don’t call Tier 4 Abysses Level 4 Abysses, because the wording CCP uses to rank them is by tier.

We don’t call Level 4 Relic sites Tier 4 Relic sites because Relic and Data sites are ranked by difficulty Level.

The only place Tech is used is in T2 and T3 ships and modules, and that is rarely interchanged with Tier depending on who you’re talking to. That is a left over relic of the tier 3 battlecruiser days, which is why CCP stopped that nonsense.

This has been the standard in game since CCP redid the way things are labeled to stop that idiotic confusion.

> [@stefnia\_Freir](#):
>
> Then you are doing them wrong.  
> The goal of those missions is to reach your objective the fastest way possible, as the most important cost is your own time.

That’s your goal.

I though we weren’t supposed to be telling other people they’re playing the game wrong. Isn’t that what you told me?

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<div class="post-metadata">

**Author:** ![Arthur\_Aihaken](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/arthur_aihaken/32/504104_2.png) [@Arthur\_Aihaken](https://forums.eveonline.com/u/Arthur_Aihaken)\
**Post date:** [July 14, 2024, 1:37am UTC](https://forums.eveonline.com/t/t4-missions-in-empire-af-hac/455862/7 "2024-07-14T01:37:13Z")

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He’s correct - missions are “L”. But to answer your question, you’ll have more success with a battleship (specifically Marauders).

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**Author:** ![Andlaust](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/andlaust/32/422007_2.png) [@Andlaust](https://forums.eveonline.com/u/Andlaust)\
**Post date:** [July 14, 2024, 1:44am UTC](https://forums.eveonline.com/t/t4-missions-in-empire-af-hac/455862/8 "2024-07-14T01:44:46Z")

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Any battlecruiser can do almost all L4 missions, most of the HACs can as well.

The only reason to up to battleship is speed, you will run them faster.

A marauder is wholly unnecessary unless you’re looking to min/max your time running missions. At which point, there are more profitable endeavors to be run in ships that don’t cost over a Billion isk for the hull and make you a giant gank target.

I’m fully convinced a Marauder in highsec is the EvE equivalent of a Dodge Ram 1500 with a 12" lift. You’re telling us something best left unadvertised. 😇

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<div class="post-metadata">

**Author:** ![Geo\_Eclipse\_Oksaras](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/geo_eclipse_oksaras/32/500781_2.png) [@Geo\_Eclipse\_Oksaras](https://forums.eveonline.com/u/Geo_Eclipse_Oksaras)\
**Post date:** [July 14, 2024, 1:49am UTC](https://forums.eveonline.com/t/t4-missions-in-empire-af-hac/455862/9 "2024-07-14T01:49:47Z")

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Since you been gone, bcs have been nerfed. Its a lot harder without help to do L4s in a BC

Marauders in their descriptions on eve wiki and the explanation behind them are even stated to be L4 mission ships

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<div class="post-metadata">

**Author:** ![Arthur\_Aihaken](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/arthur_aihaken/32/504104_2.png) [@Arthur\_Aihaken](https://forums.eveonline.com/u/Arthur_Aihaken)\
**Post date:** [July 14, 2024, 1:56am UTC](https://forums.eveonline.com/t/t4-missions-in-empire-af-hac/455862/10 "2024-07-14T01:56:17Z")

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> [@Andlaust](#):
>
> Any battlecruiser can do almost all L4 missions, most of the HACs can as well.

Yes, there are a variety of ships you can use with L4s - but this isn’t necessarily the most efficient or rewarding (hence the “more success” with Marauders suggestion).

Those serious about L4s run Marauders. But hey, don’t take my word for it (even though I’ve been running them for over a decade) - I only pull in $250m+ ISK/hour with mine…

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<div class="post-metadata">

**Author:** ![Andlaust](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/andlaust/32/422007_2.png) [@Andlaust](https://forums.eveonline.com/u/Andlaust)\
**Post date:** [July 14, 2024, 2:08am UTC](https://forums.eveonline.com/t/t4-missions-in-empire-af-hac/455862/12 "2024-07-14T02:08:31Z")

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They weren’t nerfed into uselessness, and it’s still child’s play to fit one to run missions. The expanded Navy lineup makes that even easier to do, because those are basically the pre-nerf versions returned.

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**Author:** ![stefnia\_Freir](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/stefnia_freir/32/390048_2.png) [@stefnia\_Freir](https://forums.eveonline.com/u/stefnia_Freir)\
**Post date:** [July 14, 2024, 6:17am UTC](https://forums.eveonline.com/t/t4-missions-in-empire-af-hac/455862/13 "2024-07-14T06:17:00Z")

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> [@Andlaust](#):
>
> No, we don’t. We use specific terminology for specific things.

No, you don’t .  
You don’t use specific terminology for abyssal difficulty, since you use T .

> [@Andlaust](#):
>
> he wording CCP uses to rank them is by tier.

It’s actually “difficulty tier”, not “tier”.

> [@Geo\_Eclipse\_Oksaras](#):
>
> There is no right or wrong way to do missions. If you are blitzing then yes. If you wanna afk them thats fine too.

Yes, there is.

Just because you can do them wrong, does not mean there is no right way to do them.

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<div class="post-metadata">

**Author:** ![Arthur\_Aihaken](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/arthur_aihaken/32/504104_2.png) [@Arthur\_Aihaken](https://forums.eveonline.com/u/Arthur_Aihaken)\
**Post date:** [July 14, 2024, 9:48am UTC](https://forums.eveonline.com/t/t4-missions-in-empire-af-hac/455862/14 "2024-07-14T09:48:22Z")

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> [@stefnia\_Freir](#):
>
> Just because you can do them wrong, does not mean there is no right way to do them.

It really comes down to personal preference, and what your goal is, ie: increasing standings, maximizing ISK/hour, etc.

- Full clears/salvage: takes longer, less standings gains but more ISK (less LP).
- Blitzing: faster, higher standings gains, less ISK (more LP)
- Burners: fastest, standings take a hit (mission declines), better ISK (highest LP).

Or some combination thereof. Depending on what corporation you’re missioning for, LP can range from really valuable to really poor.

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<div class="post-metadata">

**Author:** ![stefnia\_Freir](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/stefnia_freir/32/390048_2.png) [@stefnia\_Freir](https://forums.eveonline.com/u/stefnia_Freir)\
**Post date:** [July 14, 2024, 10:39am UTC](https://forums.eveonline.com/t/t4-missions-in-empire-af-hac/455862/15 "2024-07-14T10:39:49Z")

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Does not change that taking more time (anything else remaining the same) is always considered bad.  
The same for fit cost, risk of losing your ship, input requirement, boringness, etc.  
On, the other hand, increasing income value is always considered good.

So there are objective criterion to rank gameplay.

Now what changes from a person to another is the tradeoff between those criterions.

> [@Arthur\_Aihaken](#):
>
> less ISK

more isk, but less loot.

regarding L3s in an ishtar, loot is so low you should not care, there is no value outside LP and grinding standing. So there is no value in anything but blitzing. (except of course those missions with tags, like the one where you kill a sole minmatar BS)

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<div class="post-metadata">

**Author:** ![Arthur\_Aihaken](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/arthur_aihaken/32/504104_2.png) [@Arthur\_Aihaken](https://forums.eveonline.com/u/Arthur_Aihaken)\
**Post date:** [July 14, 2024, 3:02pm UTC](https://forums.eveonline.com/t/t4-missions-in-empire-af-hac/455862/16 "2024-07-14T15:02:02Z")

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Taking more time is not necessarily bad. The “Enemies” series takes over an hour but pays oh so nice… And if you’re multiboxing you’re not necessarily as efficient as when running solo, but you have multiple characters in-play at the same time. Sometimes having variety is nice just to change up the pace a bit.

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<div class="post-metadata">

**Author:** ![stefnia\_Freir](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/stefnia_freir/32/390048_2.png) [@stefnia\_Freir](https://forums.eveonline.com/u/stefnia_Freir)\
**Post date:** [July 14, 2024, 3:40pm UTC](https://forums.eveonline.com/t/t4-missions-in-empire-af-hac/455862/17 "2024-07-14T15:40:11Z")

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> [@Arthur\_Aihaken](#):
>
> Taking more time is not necessarily bad.

Yes it is.  
I literally wrote

> [@stefnia\_Freir](#):
>
> anything else remaining the same

If it pays nice, it means the pay does not remain the same.

> [@Arthur\_Aihaken](#):
>
> Sometimes having variety is nice just to change up the pace a bit.

Does not change a thing.  
Taking only more time is still a bad thing.

If you want to change a bit, and you can choose between two exact same missions, except the second one requires more time because 5 system further, you wil pick the first one.

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<div class="post-metadata">

**Author:** ![Arthur\_Aihaken](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/arthur_aihaken/32/504104_2.png) [@Arthur\_Aihaken](https://forums.eveonline.com/u/Arthur_Aihaken)\
**Post date:** [July 14, 2024, 5:02pm UTC](https://forums.eveonline.com/t/t4-missions-in-empire-af-hac/455862/18 "2024-07-14T17:02:10Z")

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> [@stefnia\_Freir](#):
>
> Yes it is.

The great thing about EVE is that I can play it any way I want. There’s no set of guidelines that I have to follow, and no right or wrong way to do things.

You play the way you want to play, and I’ll do the same.

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<div class="post-metadata">

**Author:** ![stefnia\_Freir](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/stefnia_freir/32/390048_2.png) [@stefnia\_Freir](https://forums.eveonline.com/u/stefnia_Freir)\
**Post date:** [July 14, 2024, 5:10pm UTC](https://forums.eveonline.com/t/t4-missions-in-empire-af-hac/455862/19 "2024-07-14T17:10:44Z")

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> [@Arthur\_Aihaken](#):
>
> There’s no set of guidelines that I have to follow, and no right or wrong way to do things.

This and that are not related.  
There are objective criterions to your gameplay, making it possible to compare different gameplays based on those (it’s not a complete order though), therefore we CAN say that a gameplay is bad.

Just because nobody can force you to play in a specific way, does not mean that your way of playing is not bad.

So yes, there are ways to do things that are objectively worse than other, and therefore bad.

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<div class="post-metadata">

**Author:** ![Arthur\_Aihaken](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/arthur_aihaken/32/504104_2.png) [@Arthur\_Aihaken](https://forums.eveonline.com/u/Arthur_Aihaken)\
**Post date:** [July 14, 2024, 5:14pm UTC](https://forums.eveonline.com/t/t4-missions-in-empire-af-hac/455862/20 "2024-07-14T17:14:17Z")

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Whatever. I’ll let you have the last word because it’s entirely pointless trying to persuade you that someone else might have a different viewpoint that isn’t somehow “wrong” from your perspective.

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<div class="post-metadata">

**Author:** ![stefnia\_Freir](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/stefnia_freir/32/390048_2.png) [@stefnia\_Freir](https://forums.eveonline.com/u/stefnia_Freir)\
**Post date:** [July 14, 2024, 5:18pm UTC](https://forums.eveonline.com/t/t4-missions-in-empire-af-hac/455862/21 "2024-07-14T17:18:09Z")

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But again that’s not on point.  
I think you misread my message.

Do you agree yes or no, that if everything else remains the same, taking more time for the exact same mission is objectively worse ?  
So far you’ve not even considered my arguments. What’s the point of answering to a post you don’t even try to understand ?

[Next page](https://forums.eveonline.com/t/t4-missions-in-empire-af-hac/455862.md?page=2)
