# Tanker Stations

**URL:** <https://forums.eveonline.com/t/tanker-stations/326451>\
**Category:** Player Features & Ideas\
**Created:** [September 4, 2021, 2:04pm UTC](https://forums.eveonline.com/t/tanker-stations/326451 "2021-09-04T14:04:20Z")\
**Posts on this page:** 1\
**Showing post:** 6

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**Author:** ![Pleasure\_Hub\_Node-514](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/pleasure_hub_node-514/32/381326_2.png) [@Pleasure\_Hub\_Node-514](https://forums.eveonline.com/u/Pleasure_Hub_Node-514)\
**Post date:** [September 7, 2021, 4:59am UTC](https://forums.eveonline.com/t/tanker-stations/326451/6 "2021-09-07T04:59:32Z")

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I like this roaming carousel idea!

I suggested something similar (exclusive to wormholes) eons ago.

> [@Wandering Sansha Freeports in Wormholes](https://forums.eveonline.com/t/wandering-sansha-freeports-in-wormholes/103865):
>
> Player dockable NPC structures designed to fill nomadic emergent collaboration niche. Structure features: -Structure jumps to a random part of wormhole space every 8 hours (any class, including shattered systems). Anyone docked inside goes along for the ride. -Two reinforcements times (shield and structure). This places structure bash in different part of space after each random jump cycle. -Attacking structure spawns NPC defense fleet. If you hold good standing with Sansha they will supply …

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