# Tethering might need a look-see

**URL:** <https://forums.eveonline.com/t/tethering-might-need-a-look-see/209167>\
**Category:** General Discussion\
**Created:** [December 30, 2019, 10:17pm UTC](https://forums.eveonline.com/t/tethering-might-need-a-look-see/209167 "2019-12-30T22:17:32Z")\
**Posts on this page:** 11\
**Page:** 1

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**Author:** ![Kerono\_Thalmor](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/kerono_thalmor/32/505504_2.png) [@Kerono\_Thalmor](https://forums.eveonline.com/u/Kerono_Thalmor)\
**Post date:** [December 30, 2019, 10:17pm UTC](https://forums.eveonline.com/t/tethering-might-need-a-look-see/209167/1 "2019-12-30T22:17:33Z")

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In regards to PvE, why would I ever pay for repairs anywhere (or taken to an extreme, even carry a rep), or carry nanite paste, when I can just clog up the outside of almost anyone’s structure for five minutes? I mean, I just did that after accidentally almost burning out my guns (long story) and saved myself almost ten million in repairs.

Am I the only one who sees this as a gameplay issue?

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**Author:** ![Scoots\_Choco](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/scoots_choco/32/262262_2.png) [@Scoots\_Choco](https://forums.eveonline.com/u/Scoots_Choco)\
**Post date:** [December 30, 2019, 10:22pm UTC](https://forums.eveonline.com/t/tethering-might-need-a-look-see/209167/2 "2019-12-30T22:22:01Z")

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I’m not sure which part is thr “gameplay issue”. Are you just concerned about the free repairs? Or other aspects of it?

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**Author:** ![Kerono\_Thalmor](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/kerono_thalmor/32/505504_2.png) [@Kerono\_Thalmor](https://forums.eveonline.com/u/Kerono_Thalmor)\
**Post date:** [December 30, 2019, 10:24pm UTC](https://forums.eveonline.com/t/tethering-might-need-a-look-see/209167/3 "2019-12-30T22:24:32Z")

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It’s all kinda tied together. I get free repairs and the system completely nullifies a sink.

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**Author:** ![Scoots\_Choco](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/scoots_choco/32/262262_2.png) [@Scoots\_Choco](https://forums.eveonline.com/u/Scoots_Choco)\
**Post date:** [December 30, 2019, 10:30pm UTC](https://forums.eveonline.com/t/tethering-might-need-a-look-see/209167/4 "2019-12-30T22:30:42Z")

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![](https://global.discourse-cdn.com/eveonline/original/3X/3/a/3adf15ab29dd25f6ba53ff7eb94a90dac9bffbbb.png)

 ![image](https://global.discourse-cdn.com/eveonline/original/3X/9/e/9ec4f20c5e219ae4fd3b83ac429e9b354bbf3b8b.png)  
 ![image](https://global.discourse-cdn.com/eveonline/original/3X/c/5/c539caca0ca9ab99feccc69731d6bde5f3a6701d.png)

Given that Repairs are nearly entirely insignificant in the grand scheme of EVE Online, I don’t think it’s an issue.

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**Author:** ![Tatanka\_Startamer](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/tatanka_startamer/32/172985_2.png) [@Tatanka\_Startamer](https://forums.eveonline.com/u/Tatanka_Startamer)\
**Post date:** [December 30, 2019, 10:34pm UTC](https://forums.eveonline.com/t/tethering-might-need-a-look-see/209167/5 "2019-12-30T22:34:01Z")

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And if you ARE carrying reps, wouldn’t that avoid the ISK sink, anyway? So that would just make tethering a more convenient avoidance.

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**Author:** ![Xeux](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/xeux/32/428022_2.png) [@Xeux](https://forums.eveonline.com/u/Xeux)\
**Post date:** [December 30, 2019, 10:41pm UTC](https://forums.eveonline.com/t/tethering-might-need-a-look-see/209167/6 "2019-12-30T22:41:58Z")

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Tethering has a lot to do with the highsec/lowsec/nullsec/WH space issues. The OP seems to refer to highsec, where everything is free and easy. Yeah, you can pay 10,000 isk to repair something in an NPC station, or you can fly up next to a citadel and get free repairs. No real difference.

Everywhere else, it is hard to just stumble into a free citadel. It is a real benefit to having one of these things deployed, being able to tether and get free reps. If citadels were getting destroyed in highsec, it would be much less of an issue.

Tethering is not the problem - citadel spam in highsec is the problem.

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**Author:** ![Kerono\_Thalmor](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/kerono_thalmor/32/505504_2.png) [@Kerono\_Thalmor](https://forums.eveonline.com/u/Kerono_Thalmor)\
**Post date:** [December 30, 2019, 10:47pm UTC](https://forums.eveonline.com/t/tethering-might-need-a-look-see/209167/7 "2019-12-30T22:47:05Z")

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Fair enough, but then how do we reduce that?

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**Author:** ![Xeux](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/xeux/32/428022_2.png) [@Xeux](https://forums.eveonline.com/u/Xeux)\
**Post date:** [December 30, 2019, 10:59pm UTC](https://forums.eveonline.com/t/tethering-might-need-a-look-see/209167/8 "2019-12-30T22:59:56Z")

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We have to beg CCP to change something. Right now hardly anybody will attack the citadels in highsec because they do not drop anything valuable. Plus, you have to pay for a wardec and then work through at least two very annoying invulnerability timers. Oh, and you have to own your own citadel in order to even start a wardec, which is truly the height of irony for somebody who wants to get rid of this space garbage.

In fact, citadel destruction is so rare that the people who do manage to get their structures blown up actually come on these forums to complain that it is unfair that they can be blown up at all and that anybody who attacks a highsec citadel is some sort of mean-spirited bully. So . . . ?

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**Author:** ![Blade\_Darth](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/blade_darth/32/378598_2.png) [@Blade\_Darth](https://forums.eveonline.com/u/Blade_Darth)\
**Post date:** [December 30, 2019, 11:27pm UTC](https://forums.eveonline.com/t/tethering-might-need-a-look-see/209167/9 "2019-12-30T23:27:33Z")

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Placed as number 6942054723 on the list of important issues.

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**Author:** ![Kezrai\_Charzai](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/kezrai_charzai/32/394578_2.png) [@Kezrai\_Charzai](https://forums.eveonline.com/u/Kezrai_Charzai)\
**Post date:** [December 30, 2019, 11:34pm UTC](https://forums.eveonline.com/t/tethering-might-need-a-look-see/209167/10 "2019-12-30T23:34:04Z")

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Since the repairs are free inside the citadel, why would you waste 5 minutes tethering when you can just dock, click a couple times, and undock in less than a minute?

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**Author:** ![system](https://global.discourse-cdn.com/eveonline/original/3X/4/1/41ec4921cbaca7a6f9ea556e7cc20018461eae5e.png) [@system](https://forums.eveonline.com/u/system)\
**Post date:** [March 29, 2020, 11:34pm UTC](https://forums.eveonline.com/t/tethering-might-need-a-look-see/209167/11 "2020-03-29T23:34:04Z")

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