# The failure of CCP was so predictable

**URL:** <https://forums.eveonline.com/t/the-failure-of-ccp-was-so-predictable/52955>\
**Category:** General Discussion\
**Created:** [January 24, 2018, 1:50am UTC](https://forums.eveonline.com/t/the-failure-of-ccp-was-so-predictable/52955 "2018-01-24T01:50:04Z")\
**Posts on this page:** 19\
**Page:** 11

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**Author:** ![Anderson\_Geten](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/anderson_geten/32/390041_2.png) [@Anderson\_Geten](https://forums.eveonline.com/u/Anderson_Geten)\
**Post date:** [January 29, 2018, 11:36pm UTC](https://forums.eveonline.com/t/the-failure-of-ccp-was-so-predictable/52955/203 "2018-01-29T23:36:56Z")

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you are affirming things out of thin air. This makes no sense.

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**Author:** ![Hipqo](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/hipqo/32/10696_2.png) [@Hipqo](https://forums.eveonline.com/u/Hipqo)\
**Post date:** [January 30, 2018, 5:55am UTC](https://forums.eveonline.com/t/the-failure-of-ccp-was-so-predictable/52955/204 "2018-01-30T05:55:23Z")

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Kewl…  
From the information i have gathered and the people i have talked to, it makes sense to me. Im sorry you cant see it.

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**Author:** ![Tiddle\_Jr](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/tiddle_jr/32/469145_2.png) [@Tiddle\_Jr](https://forums.eveonline.com/u/Tiddle_Jr)\
**Post date:** [January 30, 2018, 10:36pm UTC](https://forums.eveonline.com/t/the-failure-of-ccp-was-so-predictable/52955/205 "2018-01-30T22:36:50Z")

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So looks like instead of fighting you 've been tracking all those on field and their current status.

Since when few hundreds considered a not significant? At least this how I see your point of view. What if those lets say 400 been 300 Macha men fleet and 100 Carrier men fleet?

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**Author:** ![Hipqo](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/hipqo/32/10696_2.png) [@Hipqo](https://forums.eveonline.com/u/Hipqo)\
**Post date:** [January 31, 2018, 5:58am UTC](https://forums.eveonline.com/t/the-failure-of-ccp-was-so-predictable/52955/206 "2018-01-31T05:58:26Z")

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I never said its unsignificant. I said, it could have been alot worse and that people should have some perspective regarding Eve’s capabilities. 3 years ago, the server would have crashed with 4000 people in the system.  
Something was done, that has never been done before. There were flaws, there were bugs, ofc, but thats up to CCP to try and correct some of that and change the games meta to make it run better.

The way the fleets were setup was cancerous to all players, CCP and the server performance. Even Mittani wrote a blog about how cancerous the fighter meta fleet is, because it grinds server performance to a halt and makes capital fights dull.

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**Author:** ![Tiddle\_Jr](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/tiddle_jr/32/469145_2.png) [@Tiddle\_Jr](https://forums.eveonline.com/u/Tiddle_Jr)\
**Post date:** [January 31, 2018, 6:47am UTC](https://forums.eveonline.com/t/the-failure-of-ccp-was-so-predictable/52955/207 "2018-01-31T06:47:02Z")

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As I already said in other threads about that fight, it’s pretty much lame keep saying that having ability to accommodate 3000+ in one system due to system hardware upgrade but in the meantime having such a nasty lagfest as soon as those starting engaging each other. Its just better not to have such ability at all. And come back to the small scale fights on different nodes seeded in the neighbor systems or whatever solution is.

Otherwise its like on Black Friday when crowds of angry nerds trying to enter into the only one available entrance.

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**Author:** ![Expendable\_Unit](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/expendable_unit/32/377349_2.png) [@Expendable\_Unit](https://forums.eveonline.com/u/Expendable_Unit)\
**Post date:** [January 31, 2018, 9:05pm UTC](https://forums.eveonline.com/t/the-failure-of-ccp-was-so-predictable/52955/208 "2018-01-31T21:05:02Z")

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You sound pissed, rofl

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**Author:** ![Tiddle\_Jr](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/tiddle_jr/32/469145_2.png) [@Tiddle\_Jr](https://forums.eveonline.com/u/Tiddle_Jr)\
**Post date:** [January 31, 2018, 9:21pm UTC](https://forums.eveonline.com/t/the-failure-of-ccp-was-so-predictable/52955/209 "2018-01-31T21:21:28Z")

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You sound you need a piss…

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**Author:** ![OId\_SouI](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/oid_soui/32/52041_2.png) [@OId\_SouI](https://forums.eveonline.com/u/OId_SouI)\
**Post date:** [January 31, 2018, 9:42pm UTC](https://forums.eveonline.com/t/the-failure-of-ccp-was-so-predictable/52955/210 "2018-01-31T21:42:03Z")

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Git gud doh

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**Author:** ![Hipqo](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/hipqo/32/10696_2.png) [@Hipqo](https://forums.eveonline.com/u/Hipqo)\
**Post date:** [February 2, 2018, 10:25am UTC](https://forums.eveonline.com/t/the-failure-of-ccp-was-so-predictable/52955/211 "2018-02-02T10:25:38Z")

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Now, if nobody had brought fighters, the entire battle would have looked very differently and the server lag would have been a whole lot less severe.  
stuffing 6000 people into a system, will bring any server to its knees.  
Theres a VERY BIG difference in having 6000 people and having 6000 people and 2000 fighter entities… The Mittani wrote a blog about this very issue and how the fighter meta is ruining the game for players, mostly because of performance impact on the server, when you launch thousands of fighters.  
There is only one easy way to stop large fleet battles, cap the system number off. But then all you gotta do is become a big entity and nobody can touch you, so thats a very bad solution.

So CCP needs to dig down and figure out how to solve this issue and it cannot be solved by upgrading hardware again. Its a software issue.

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**Author:** ![Lena\_Crews](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/lena_crews/32/161576_2.png) [@Lena\_Crews](https://forums.eveonline.com/u/Lena_Crews)\
**Post date:** [February 2, 2018, 2:48pm UTC](https://forums.eveonline.com/t/the-failure-of-ccp-was-so-predictable/52955/212 "2018-02-02T14:48:28Z")

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Capping the node would make things funny.

Imagine this battle and how it would play out if the system were capped at 3000 ships.

It would be a race at downtime the day the structure was coming vulnerable. The defenders and agressors would all try to get their ships in as soon as the servers were up… and leave them logged in. If Goons got the drop and got 2500 in system as soon as downtime was over… victory. They would just wait until the timer was up and have unstoppable odds.

If they didn’t… they’d just call it off and reinforce the timer and try to mass log again the next time. As long as they get in first once… they win.

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**Author:** ![March\_rabbit](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/march_rabbit/32/453160_2.png) [@March\_rabbit](https://forums.eveonline.com/u/March_rabbit)\
**Post date:** [February 2, 2018, 7:28pm UTC](https://forums.eveonline.com/t/the-failure-of-ccp-was-so-predictable/52955/213 "2018-02-02T19:28:27Z")

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I remember one timer back in 2011 when IT and allies was defending vs some “russians” (i don’t know who those russians were). And at some point system in question was filled with like 2000 people with huge bubble sphere around gates and mane big fleets around camping entrance. It was scary and great at the same time.  
I even made some screenshots of clouds of carriers, supercarriers and titans around…

Obviously, attackers never came that day.

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**Author:** ![Alpha\_Slow](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/alpha_slow/32/44019_2.png) [@Alpha\_Slow](https://forums.eveonline.com/u/Alpha_Slow)\
**Post date:** [February 2, 2018, 7:58pm UTC](https://forums.eveonline.com/t/the-failure-of-ccp-was-so-predictable/52955/214 "2018-02-02T19:58:12Z")

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Wrong. Darkfall for one.

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**Author:** ![DrButterfly\_PHD](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/drbutterfly_phd/32/18797_2.png) [@DrButterfly\_PHD](https://forums.eveonline.com/u/DrButterfly_PHD)\
**Post date:** [February 2, 2018, 8:07pm UTC](https://forums.eveonline.com/t/the-failure-of-ccp-was-so-predictable/52955/215 "2018-02-02T20:07:20Z")

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> [@Sugar\_Smacks](#):
>
> Everyday watching Null Sec, High Sec looks better than ever.

There is a third sec, you know. And if fun is your goal, that’s the sec with the best sec; better than secs.

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**Author:** ![Gadget\_Helmsdottir](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/gadget_helmsdottir/32/374037_2.png) [@Gadget\_Helmsdottir](https://forums.eveonline.com/u/Gadget_Helmsdottir)\
**Post date:** [February 2, 2018, 8:19pm UTC](https://forums.eveonline.com/t/the-failure-of-ccp-was-so-predictable/52955/216 "2018-02-02T20:19:26Z")

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> [@DrButterfly\_PHD](#):
>
> And if fun is your goal, that’s the sec with the best sec; better than secs.

Random holes? 😏

–Gadget winks and nudges

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**Author:** ![DrButterfly\_PHD](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/drbutterfly_phd/32/18797_2.png) [@DrButterfly\_PHD](https://forums.eveonline.com/u/DrButterfly_PHD)\
**Post date:** [February 3, 2018, 8:45pm UTC](https://forums.eveonline.com/t/the-failure-of-ccp-was-so-predictable/52955/217 "2018-02-03T20:45:03Z")

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I meant low secs, which is enjoyable because the action is fast paced and you can just jump in and get going. Though I do certainly enjoy going in and out of holes.

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**Author:** ![Mevatla\_Vekraspek](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/mevatla_vekraspek/32/377519_2.png) [@Mevatla\_Vekraspek](https://forums.eveonline.com/u/Mevatla_Vekraspek)\
**Post date:** [February 27, 2018, 12:55pm UTC](https://forums.eveonline.com/t/the-failure-of-ccp-was-so-predictable/52955/218 "2018-02-27T12:55:06Z")

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100 people on a server node --\> whining  
6000 people on a server node --\> whining

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**Author:** ![Veine\_Miromme](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/veine_miromme/32/269859_2.png) [@Veine\_Miromme](https://forums.eveonline.com/u/Veine_Miromme)\
**Post date:** [March 2, 2018, 9:05am UTC](https://forums.eveonline.com/t/the-failure-of-ccp-was-so-predictable/52955/219 "2018-03-02T09:05:49Z")

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Sometimes the prediction can be so accurate as to have a 3D environment filled with details.

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**Author:** ![Tiddle\_Jr](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/tiddle_jr/32/469145_2.png) [@Tiddle\_Jr](https://forums.eveonline.com/u/Tiddle_Jr)\
**Post date:** [March 2, 2018, 9:29am UTC](https://forums.eveonline.com/t/the-failure-of-ccp-was-so-predictable/52955/220 "2018-03-02T09:29:47Z")

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Took you so long to made a deep analysis on that fight and came with final results.

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**Author:** ![system](https://global.discourse-cdn.com/eveonline/original/3X/4/1/41ec4921cbaca7a6f9ea556e7cc20018461eae5e.png) [@system](https://forums.eveonline.com/u/system)\
**Post date:** [May 31, 2018, 9:29am UTC](https://forums.eveonline.com/t/the-failure-of-ccp-was-so-predictable/52955/221 "2018-05-31T09:29:52Z")

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