# The most important issues in EvE

**URL:** <https://forums.eveonline.com/t/the-most-important-issues-in-eve/375710>\
**Category:** General Discussion\
**Created:** [September 3, 2022, 12:25am UTC](https://forums.eveonline.com/t/the-most-important-issues-in-eve/375710 "2022-09-03T00:25:03Z")\
**Posts on this page:** 20\
**Page:** 4

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**Author:** ![Altara\_Zemara](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/altara_zemara/32/390110_2.png) [@Altara\_Zemara](https://forums.eveonline.com/u/Altara_Zemara)\
**Post date:** [September 4, 2022, 4:50am UTC](https://forums.eveonline.com/t/the-most-important-issues-in-eve/375710/62 "2022-09-04T04:50:18Z")

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" The most important issue in Eve "

The stupid people who don’t realise that ‘Eve is dying’ becomes _self-fulfilling_ if you repeat it often enough. CCP is not murdering Eve…_.you_ folks who keep repeating this are.

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**Author:** ![Ramona\_McCandless](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/ramona_mccandless/32/468438_2.png) [@Ramona\_McCandless](https://forums.eveonline.com/u/Ramona_McCandless)\
**Post date:** [September 4, 2022, 9:04am UTC](https://forums.eveonline.com/t/the-most-important-issues-in-eve/375710/63 "2022-09-04T09:04:57Z")

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“EvE is dying is no longer a meme” is the new meme btw.

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**Author:** ![Uriel\_the\_Flame](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/uriel_the_flame/32/490165_2.png) [@Uriel\_the\_Flame](https://forums.eveonline.com/u/Uriel_the_Flame)\
**Post date:** [September 4, 2022, 9:31am UTC](https://forums.eveonline.com/t/the-most-important-issues-in-eve/375710/64 "2022-09-04T09:31:50Z")

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When it finally dies I will hold a long fireworks display then spend my remaining wealth on ganking stuff or if that was already removed from the game just blow up stuff in the form of duels or in lowsec or whatever for some literal fireworks as well.

:explodyparrot:

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**Author:** ![Ramona\_McCandless](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/ramona_mccandless/32/468438_2.png) [@Ramona\_McCandless](https://forums.eveonline.com/u/Ramona_McCandless)\
**Post date:** [September 4, 2022, 9:57am UTC](https://forums.eveonline.com/t/the-most-important-issues-in-eve/375710/65 "2022-09-04T09:57:21Z")

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Im already putting all my stuff into orcas and putting them in WHs so I can be buried with it and sail to the new life with a fleet.

I hope Osirus has ore.

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**Author:** ![Uriel\_the\_Flame](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/uriel_the_flame/32/490165_2.png) [@Uriel\_the\_Flame](https://forums.eveonline.com/u/Uriel_the_Flame)\
**Post date:** [September 4, 2022, 10:26am UTC](https://forums.eveonline.com/t/the-most-important-issues-in-eve/375710/66 "2022-09-04T10:26:04Z")

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So you will be mining in the afterlife… forever? 🤔 🙃

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**Author:** ![Ramona\_McCandless](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/ramona_mccandless/32/468438_2.png) [@Ramona\_McCandless](https://forums.eveonline.com/u/Ramona_McCandless)\
**Post date:** [September 4, 2022, 10:28am UTC](https://forums.eveonline.com/t/the-most-important-issues-in-eve/375710/67 "2022-09-04T10:28:17Z")

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Dont be silly

I brought blueprints.

All those free blueprints, I finally figured out what they are for.

For me to help restart The Second Big Bang from The Afterlife

Its all in the coded secret Captain’s message on Level 4

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**Author:** ![Uriel\_the\_Flame](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/uriel_the_flame/32/490165_2.png) [@Uriel\_the\_Flame](https://forums.eveonline.com/u/Uriel_the_Flame)\
**Post date:** [September 4, 2022, 10:35am UTC](https://forums.eveonline.com/t/the-most-important-issues-in-eve/375710/68 "2022-09-04T10:35:16Z")

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Just use the developer console. 🙂

Btw will the new iteration of the EVE universe have legacy code too? :psyccp:

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**Author:** ![Ramona\_McCandless](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/ramona_mccandless/32/468438_2.png) [@Ramona\_McCandless](https://forums.eveonline.com/u/Ramona_McCandless)\
**Post date:** [September 4, 2022, 10:36am UTC](https://forums.eveonline.com/t/the-most-important-issues-in-eve/375710/69 "2022-09-04T10:36:09Z")

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Spagehtti code will be replaced with Ravioli code but otherwise

yes

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**Author:** ![Kaaloks](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/kaaloks/32/389542_2.png) [@Kaaloks](https://forums.eveonline.com/u/Kaaloks)\
**Post date:** [September 4, 2022, 10:40am UTC](https://forums.eveonline.com/t/the-most-important-issues-in-eve/375710/70 "2022-09-04T10:40:05Z")

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The most important issues in EvE = CCP

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**Author:** ![Wadiest\_Yong](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/wadiest_yong/32/426921_2.png) [@Wadiest\_Yong](https://forums.eveonline.com/u/Wadiest_Yong)\
**Post date:** [September 4, 2022, 11:06am UTC](https://forums.eveonline.com/t/the-most-important-issues-in-eve/375710/71 "2022-09-04T11:06:47Z")

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> [@Khuttulun](#):
>
> Why are you pushing yourself? A “Harvey Weinstein” moment? That is not pixels, that is another human being on the other side of the tcp connection.
> 
> Don’t try that “it is only fiction” bs on me, while you enjoy doing what you do. You know exactly what you are doing.

So all role playing MMO’s should be blacklisted ? Seems to be the only solution left to you, given your aversity of fiction.

Here’s a tiny bit of advice: stop bringing the real world into an obviously fictitious world. You might even see some added value for having these fictitious worlds…

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**Author:** ![Wadiest\_Yong](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/wadiest_yong/32/426921_2.png) [@Wadiest\_Yong](https://forums.eveonline.com/u/Wadiest_Yong)\
**Post date:** [September 4, 2022, 11:19am UTC](https://forums.eveonline.com/t/the-most-important-issues-in-eve/375710/72 "2022-09-04T11:19:08Z")

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> [@Mr\_Zues](#):
>
> What do you think is wrong with EvE?

- Too many changes in the same time frame, affecting too many play styles/activities at the same time.
- Chasing bogus _issues_ like cap proliferation via very wrong methods.
- Poor advertizing, creating wrong expectations
- Loss of trust from the community, by not communicating adequately (fragmented, scattered across media, unfocused), and giving the impression of not addressing the genuine concerns
- Quality control issues, lack of bug fixes, shielded by player volunteers doing the hunting/verifying.
- No published timeline for releases and not adhering to announced activities (siege green comes to mind)
- Alpha clone state, giving the impression of “free-to-play”

And right now, the biggest issue of all:  
Veterans leaving.

Quite the list. But that is where I think we are at this moment.

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**Author:** ![Rekindle](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/rekindle/32/382332_2.png) [@Rekindle](https://forums.eveonline.com/u/Rekindle)\
**Post date:** [September 4, 2022, 11:42am UTC](https://forums.eveonline.com/t/the-most-important-issues-in-eve/375710/73 "2022-09-04T11:42:22Z")

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CCP’s Lack Of Communication - timelines, roadmaps, good ideas in general

Alpha Accounts - Get rid of alphas. The fact the world is accessible without any cost to a player is not a good thing , its a bad thing.

Grumpy old vets - who sat on their ass and didnt try to (really) fight for a decade

Who ever thought of Scarcity - take their admin rights away.

CCP themselves and their complete disconnect from their player community.

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**Author:** ![Kezrai\_Charzai](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/kezrai_charzai/32/394578_2.png) [@Kezrai\_Charzai](https://forums.eveonline.com/u/Kezrai_Charzai)\
**Post date:** [September 4, 2022, 2:01pm UTC](https://forums.eveonline.com/t/the-most-important-issues-in-eve/375710/75 "2022-09-04T14:01:18Z")

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> [@Lucas\_Kell](#):
>
> > [@Shower\_Ben\_Dover](#):
> >
> > It’s worse than that they all but confirmed desktop clients being removed next year for a mobile only version.
> 
> Have you got a link to them saying this? Or an idea of where I can look to find it?

He has no links - his posts are basically an experiment to see how much stupid nonsense can be packed into a single sentence. Don’t take the bait.

> [@Lucas\_Kell](#):
>
> The core problem is that so many mechanics are oversimplified to allow easy multiboxing. Scaling up to more than a handful of alts at the same time should be made incredibly difficult by making gameplay mechanics much more active and require interaction and attention.

Since most of those have been that way since day 1, either some limitations of the EVE engine, or the 1-second timer ticks, or just the design philosphy/lack of imagination at CCP led to this.

However the end result is that over time, whales will create and sub many alts. Whales make up typically 80% of the income of any game. So why would CCP change a mechanic that encourages whales to spend more, sub more, and log in more accounts - all of which look pretty good from their perspective.

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**Author:** ![Kezrai\_Charzai](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/kezrai_charzai/32/394578_2.png) [@Kezrai\_Charzai](https://forums.eveonline.com/u/Kezrai_Charzai)\
**Post date:** [September 4, 2022, 2:06pm UTC](https://forums.eveonline.com/t/the-most-important-issues-in-eve/375710/77 "2022-09-04T14:06:29Z")

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> [@Lucas\_Kell](#):
>
> Longevity. Whales are fickle.

As is generally the case, you state your opinion as fact without any backup. You need to look outside your own bias more often.

> **[F2P Game Monetization: How to Market to Whales?](https://www.gamemarketinggenie.com/blog/market-to-whales-dolphins-minnows)**
>
> Whales, in F2P games, are crucial for making money. Even though they are few, they spend a lot on the game, helping you become profitable.

Various studies and surveys on gaming “whales” show they are significantly more loyal and stay longer in their games than average users.

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**Author:** ![Ramona\_McCandless](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/ramona_mccandless/32/468438_2.png) [@Ramona\_McCandless](https://forums.eveonline.com/u/Ramona_McCandless)\
**Post date:** [September 4, 2022, 4:13pm UTC](https://forums.eveonline.com/t/the-most-important-issues-in-eve/375710/79 "2022-09-04T16:13:03Z")

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![image](https://global.discourse-cdn.com/eveonline/original/4X/c/6/a/c6a6ddc6e1defc6c739b997c5b43f695621d2079.jpeg)

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**Author:** ![Kezrai\_Charzai](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/kezrai_charzai/32/394578_2.png) [@Kezrai\_Charzai](https://forums.eveonline.com/u/Kezrai_Charzai)\
**Post date:** [September 4, 2022, 5:11pm UTC](https://forums.eveonline.com/t/the-most-important-issues-in-eve/375710/80 "2022-09-04T17:11:08Z")

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> [@Lucas\_Kell](#):
>
> I’m not looking to get into an argument

First time for everything I guess.

> [@Lucas\_Kell](#):
>
> some random Fortnite player

You try to play the ‘Fortnite’ card as an insult quite often. I guess you must have had a lot of bad experiences in it? Did they involve getting pwned by “P2W” players, by any chance?

At any rate, stating your opinion is certainly your prerogative. However in this case you made a statement (CCP should make multiboxing incredibly difficult) and I asked **why** they would do that, since multi-paid multiboxing is a large part of their business model.

Your answer was complete nonsense: “Whales are fickle”.

Like, did you even think before you type? Is a whale going to sub multiple accounts, build up a ton of SP, spend thousands of dollars on EVE… and then switch games because they’re “fickle”?

It’s possible that easily scalable multi-boxing is bad for the game (though I’ve yet to see any data demonstrating that), and it’s possible CCP could change those mechanics - but they’re certainly not going to give up all that juicy multi-account income because you think “whales are fickle”.

TBH with a rationale that flimsy, I can see why you wouldn’t want an argument on it.

As for the “I could find all the opposite links I need to” comment… well, wish I had a Titan for everybody that’s ever said that but never shown a link to back it up.

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**Author:** ![Kezrai\_Charzai](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/kezrai_charzai/32/394578_2.png) [@Kezrai\_Charzai](https://forums.eveonline.com/u/Kezrai_Charzai)\
**Post date:** [September 4, 2022, 5:45pm UTC](https://forums.eveonline.com/t/the-most-important-issues-in-eve/375710/82 "2022-09-04T17:45:41Z")

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> [@Lucas\_Kell](#):
>
> > [@Kezrai\_Charzai](#):
> >
> > Your answer was complete nonsense: “Whales are fickle”.
> 
> Again, in your opinion.

Ah, I think I’m starting to see your problem here. You can’t differentiate between opinion and fact.

See, when you say “Whales are fickle”, completely unsupported by anything, that’s an opinion.

When I disagree, and provide a **factually researched article created by companies who make a business out of gathering and selling data** , that goes beyond “opinion” and becomes “something backed up by data and observation”. (Not necessarily a _proven fact_ at that point but at least a very well supported hypothesis.)

> [@Lucas\_Kell](#):
>
> In reality when games focus solely on whales they lose other players - as the focus of development shifts from gameplay to marketing - and the moment the whales don’t feel they have enough people to buy an advantage over they jump ship.

See now here, you’re back to unsupported opinion again. It upholds the game view you prefer to believe, so you accept it without thought. But it has no **reference to reality**. You’ve got no support for whales jumping ship “as soon as they lack people to buy advantage over”, or even that whales are whales because they seek to “buy advantage”. Maybe they’re driven by something else altogether.

> [@Lucas\_Kell](#):
>
> Maybe people would be more willing to spend the time fetching you links if they felt you were actually capable of a rational and objective discussion.

Yes, I get that a lot from the opinion-junkies who’ve never actually had to write a paper, proposal or analysis document that will be read by critical reviewers.

In the real world, “I’m right because I say I am” doesn’t take you very far.

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**Author:** ![Lucas\_Kell](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/lucas_kell/32/393556_2.png) [@Lucas\_Kell](https://forums.eveonline.com/u/Lucas_Kell)\
**Post date:** [September 4, 2022, 5:52pm UTC](https://forums.eveonline.com/t/the-most-important-issues-in-eve/375710/83 "2022-09-04T17:52:09Z")

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(post deleted by author)

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<div class="post-metadata">

**Author:** ![bbb2020](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/bbb2020/32/498035_2.png) [@bbb2020](https://forums.eveonline.com/u/bbb2020)\
**Post date:** [September 4, 2022, 9:06pm UTC](https://forums.eveonline.com/t/the-most-important-issues-in-eve/375710/84 "2022-09-04T21:06:49Z")

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Set a cap on the number of members that can be in a corporation to 255 and make the max number of corps in an alliance no higher than 5 (equal total 1275 members).

Should shake things up in nul sec. 🙂

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**Author:** ![Ramona\_McCandless](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/ramona_mccandless/32/468438_2.png) [@Ramona\_McCandless](https://forums.eveonline.com/u/Ramona_McCandless)\
**Post date:** [September 4, 2022, 9:41pm UTC](https://forums.eveonline.com/t/the-most-important-issues-in-eve/375710/85 "2022-09-04T21:41:10Z")

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How? How would it change anything?

Why do people keep making this stupid suggestion?

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