# The topic that WON'T die, Walking in stations! (a time capsule of sorts)

**URL:** <https://forums.eveonline.com/t/the-topic-that-wont-die-walking-in-stations-a-time-capsule-of-sorts/17768>\
**Category:** General Discussion\
**Created:** [August 17, 2017, 11:09pm UTC](https://forums.eveonline.com/t/the-topic-that-wont-die-walking-in-stations-a-time-capsule-of-sorts/17768 "2017-08-17T23:09:56Z")\
**Posts on this page:** 1\
**Showing post:** 54

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**Author:** ![Fellfresse](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/fellfresse/32/17017_2.png) [@Fellfresse](https://forums.eveonline.com/u/Fellfresse)\
**Post date:** [August 22, 2017, 6:32pm UTC](https://forums.eveonline.com/t/the-topic-that-wont-die-walking-in-stations-a-time-capsule-of-sorts/17768/54 "2017-08-22T18:32:26Z")

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> [@August release - General feedback](https://forums.eveonline.com/t/august-release-general-feedback/17255/38):
>
> Yeah, WTH, CCP removed the CQ?!
> 
> I like it, for the immersion factor while AFK, and I assume, character building for newbros.
> 
> So why exactly will newbros be spending 2 hours getting their avatars right then, when they will never see it again? They should scrap the entire Character generation process as well, to save time, effort and future frustration. All you need is a tiny face for that little portrait up there, that’s all that remains now.
> 
> And oh oh, they didn’t remove any of the clothing and cosmetic stuff from the New Eden store. I guess CCP still want the money, not just do the work for it…

ccp is loosing its focus to satisfy its customers needs. ccp forgets how to tell a story.  
may be the worst scenario what could happen to a role play game developer.

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