This is very nice. Good job. One thing though, Skills affect attributes so is there anyway of taking skills into consideration? I’m not saying import a players skills but rather, have a screen of skills with level sliders so we could see in real-time how different skills and skill levels affect the final build. Augmentations as well.
One detail I really appreciated is how with double clicking a module presents you with the variants, and with a quick peak at how much power and CPU it takes up to decide wether to switch or not. Well done there and keep up the good work!
THIS. With Pyfa bugging out majorly on the latest Mac platforms making it unusable, the Theorycrafter folk can fill a niche demand amongst Mac Eve players for a reliable fitter app.