# Third Time's the Charm - Brisc Rubal for CSM 16

**URL:** <https://forums.eveonline.com/t/third-times-the-charm-brisc-rubal-for-csm-16/306375>\
**Category:** CSM Campaigns\
**Created:** [April 18, 2021, 3:58am UTC](https://forums.eveonline.com/t/third-times-the-charm-brisc-rubal-for-csm-16/306375 "2021-04-18T03:58:39Z")\
**Posts on this page:** 20\
**Page:** 2

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**Author:** ![Tipa\_Riot](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/tipa_riot/32/443513_2.png) [@Tipa\_Riot](https://forums.eveonline.com/u/Tipa_Riot)\
**Post date:** [April 18, 2021, 1:25pm UTC](https://forums.eveonline.com/t/third-times-the-charm-brisc-rubal-for-csm-16/306375/22 "2021-04-18T13:25:39Z")

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I don’t see one in the sandbox. To restrict ship sizes you need gates. To make people want to be behind gates, you need to put a carrot behind.

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**Author:** ![Brisc\_Rubal](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/brisc_rubal/32/374307_2.png) [@Brisc\_Rubal](https://forums.eveonline.com/u/Brisc_Rubal)\
**Post date:** [April 18, 2021, 1:30pm UTC](https://forums.eveonline.com/t/third-times-the-charm-brisc-rubal-for-csm-16/306375/23 "2021-04-18T13:30:29Z")

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That’s why you and I aren’t the game designers. I’d like to see a redesign that takes into account all the stuff that’s wrong with FW now and makes it more fun, dynamic and lucrative while not being easily botted.

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**Author:** ![Tipa\_Riot](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/tipa_riot/32/443513_2.png) [@Tipa\_Riot](https://forums.eveonline.com/u/Tipa_Riot)\
**Post date:** [April 18, 2021, 1:33pm UTC](https://forums.eveonline.com/t/third-times-the-charm-brisc-rubal-for-csm-16/306375/25 "2021-04-18T13:33:58Z")

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Create a corp, problem solved!?

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**Author:** ![Brisc\_Rubal](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/brisc_rubal/32/374307_2.png) [@Brisc\_Rubal](https://forums.eveonline.com/u/Brisc_Rubal)\
**Post date:** [April 18, 2021, 1:35pm UTC](https://forums.eveonline.com/t/third-times-the-charm-brisc-rubal-for-csm-16/306375/27 "2021-04-18T13:35:30Z")

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> [@Lesican](#):
>
> budgeting for projects, i name a tab trade add a bill and buy and sell out of it. Have a manufacturing tab so i can see if my industry makes a profit.
> 
> I can make npc bounties go to a pvp tab for my pew budget etc.

I’ll put it on the list.

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**Author:** ![Astelon\_Bheskagor](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/astelon_bheskagor/32/360222_2.png) [@Astelon\_Bheskagor](https://forums.eveonline.com/u/Astelon_Bheskagor)\
**Post date:** [April 18, 2021, 1:39pm UTC](https://forums.eveonline.com/t/third-times-the-charm-brisc-rubal-for-csm-16/306375/28 "2021-04-18T13:39:14Z")

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3rd time ?

Go away Putin !

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**Author:** ![Brisc\_Rubal](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/brisc_rubal/32/374307_2.png) [@Brisc\_Rubal](https://forums.eveonline.com/u/Brisc_Rubal)\
**Post date:** [April 18, 2021, 1:42pm UTC](https://forums.eveonline.com/t/third-times-the-charm-brisc-rubal-for-csm-16/306375/29 "2021-04-18T13:42:26Z")

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I’m not even close to being the most tenured CSM member, lol.

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**Author:** ![Geo\_Eclipse\_Oksaras](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/geo_eclipse_oksaras/32/500781_2.png) [@Geo\_Eclipse\_Oksaras](https://forums.eveonline.com/u/Geo_Eclipse_Oksaras)\
**Post date:** [April 18, 2021, 2:59pm UTC](https://forums.eveonline.com/t/third-times-the-charm-brisc-rubal-for-csm-16/306375/30 "2021-04-18T14:59:06Z")

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Once again you got my vote brisc.

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**Author:** ![Daoden](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/daoden/32/271841_2.png) [@Daoden](https://forums.eveonline.com/u/Daoden)\
**Post date:** [April 18, 2021, 3:07pm UTC](https://forums.eveonline.com/t/third-times-the-charm-brisc-rubal-for-csm-16/306375/31 "2021-04-18T15:07:07Z")

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> [@Brisc\_Rubal](#):
>
> 1. **Fix Pochven to make it easier to move around**
> 
> _Pochven is one of the best kept secrets in EVE Online. The players who are there are enjoying their time in the game, and they are finding new ways to live and work in this weird region, cut off from the rest of New Eden. That being said, one of the absolute hardest parts about dealing with Pochven are the extremely high, extremely grindy standings requirements to use things like gates, stations and station services. This is probably the biggest barrier to entry and has given those who have made their entire gameplay exist around Pochven an advantage while limited access to the region to the average player. It’s critical that CCP review and adjust the standing requirements in Pochven to make it easier to get into and move around in._

Honestly the standing requirement doesn’t have to be lowered if they gave you access to missions or increased how much standings you get for kills.

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**Author:** ![Daoden](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/daoden/32/271841_2.png) [@Daoden](https://forums.eveonline.com/u/Daoden)\
**Post date:** [April 18, 2021, 3:16pm UTC](https://forums.eveonline.com/t/third-times-the-charm-brisc-rubal-for-csm-16/306375/32 "2021-04-18T15:16:25Z")

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> [@Brisc\_Rubal](#):
>
> 1. **Review wormholes and ensure their wealth generation is brought in line with the rest of the game**
> 
> _Wormholes are often the forgotten part of EVE – and for some wormholers, they would prefer that they remain forgotten. As often as CCP makes changes in wormhole space they believe will be good, they end up screwing up the ecosystem and messing with the things that make wormhole space unique. That being said, while the rest of New Eden has gone through scarcity, our friends in wormholes have largely avoided the nerf bat. As noted as recently as the March MER, wormhole wealth generation is still considerable, and blue loot still represents a major isk faucet that hasn’t been touched. CCP should review wealth generation in wormholes and make sure that it is in line with the rest of the game. If they determine that wealth generation in wormholes is not up to par with the rest of the game, they should buff WH space to ensure that players living there have earnings that accurately reflect the risk/reward of living in wormhole space._

Is it the overall income of WH space or is it more of a ISK per capita you believe is the issue here. Do you consider the difference between a small group running in a C2/3 WH vs a large alliance owning mulitple C5 farm holes. Low class holes share alot of the same risk and the isk they generate is very low but no one seems to ever differentiate between them and usually just simply lump us all together. Is there any way for CCP to try and tell us how many unique characters cash in blue loot to get an idea of how many people are running sites.

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**Author:** ![Gustav\_Mannfred](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/gustav_mannfred/32/392828_2.png) [@Gustav\_Mannfred](https://forums.eveonline.com/u/Gustav_Mannfred)\
**Post date:** [April 18, 2021, 3:16pm UTC](https://forums.eveonline.com/t/third-times-the-charm-brisc-rubal-for-csm-16/306375/33 "2021-04-18T15:16:40Z")

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You are on my voting list

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**Author:** ![Brisc\_Rubal](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/brisc_rubal/32/374307_2.png) [@Brisc\_Rubal](https://forums.eveonline.com/u/Brisc_Rubal)\
**Post date:** [April 18, 2021, 3:31pm UTC](https://forums.eveonline.com/t/third-times-the-charm-brisc-rubal-for-csm-16/306375/34 "2021-04-18T15:31:35Z")

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> [@Daoden](#):
>
> Honestly the standing requirement doesn’t have to be lowered if they gave you access to missions or increased how much standings you get for kills.

It’s basically the same thing - whether they lower the standimngs requirements or increase the standings gains, they need to make it easier to get around inside Pochven.

> [@Daoden](#):
>
> Is it the overall income of WH space or is it more of a ISK per capita you believe is the issue here. Do you consider the difference between a small group running in a C2/3 WH vs a large alliance owning mulitple C5 farm holes. Low class holes share alot of the same risk and the isk they generate is very low but no one seems to ever differentiate between them and usually just simply lump us all together. Is there any way for CCP to try and tell us how many unique characters cash in blue loot to get an idea of how many people are running sites.

I think there’s two things - I think the per capita income is a question and then I also want to make sure that the income streams in WH space are diversified enough that they can get the same opportunities as folks in K-space.

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**Author:** ![Spitfire1938](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/spitfire1938/32/474648_2.png) [@Spitfire1938](https://forums.eveonline.com/u/Spitfire1938)\
**Post date:** [April 18, 2021, 4:02pm UTC](https://forums.eveonline.com/t/third-times-the-charm-brisc-rubal-for-csm-16/306375/35 "2021-04-18T16:02:56Z")

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A lot of FW guys in my alliance will day trip into C3 space to get isk because the LP from plexing/killing militia generally doesn’t cover the cost of playing in FW and FW Mission running is frowned upon. You’ve said that you want to remove FW Missions (yay) and plexes as well to combat botting (mostly yay). Do you have any idea for how FW would be able to get enough isk to FW through FW with those changes?

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**Author:** ![Brisc\_Rubal](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/brisc_rubal/32/374307_2.png) [@Brisc\_Rubal](https://forums.eveonline.com/u/Brisc_Rubal)\
**Post date:** [April 18, 2021, 5:08pm UTC](https://forums.eveonline.com/t/third-times-the-charm-brisc-rubal-for-csm-16/306375/36 "2021-04-18T17:08:40Z")

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Whatever they add as part of the replacement would have to include incentives to do the stuff - whether it’s loot, bounties, LP or something else. What would you guys prefer in that regard?

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**Author:** ![Calum\_MacGowan](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/calum_macgowan/32/422429_2.png) [@Calum\_MacGowan](https://forums.eveonline.com/u/Calum_MacGowan)\
**Post date:** [April 18, 2021, 5:59pm UTC](https://forums.eveonline.com/t/third-times-the-charm-brisc-rubal-for-csm-16/306375/37 "2021-04-18T17:59:57Z")

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Brisc Rubal is forever the CSM of my heart \<3

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**Author:** ![Spitfire1938](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/spitfire1938/32/474648_2.png) [@Spitfire1938](https://forums.eveonline.com/u/Spitfire1938)\
**Post date:** [April 18, 2021, 6:15pm UTC](https://forums.eveonline.com/t/third-times-the-charm-brisc-rubal-for-csm-16/306375/38 "2021-04-18T18:15:40Z")

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That is a great question. I will need to thing about it and come up with some possible answers. We’ve never considered the possibility that Plexes and Missions would be removed, just missions. One thing that we have talked about is incentivizing larger ship in the Warzone. Currently there is no real reason to run a large/open plex outside of trying to get through as many plexes as possible as it increases/decreases the contested level of the system the same amount as a novice/small, which are considerably shorter. A way to incentivize the use of larger ships and cut down on the coercer offensive plex botting would be to reverse the current length of the plex timers. Instead of open/large being the longest, the novice would be the longest and the open/large would have the shortest timer.

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**Author:** ![Thrawn\_Lannister](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/thrawn_lannister/32/403405_2.png) [@Thrawn\_Lannister](https://forums.eveonline.com/u/Thrawn_Lannister)\
**Post date:** [April 18, 2021, 7:14pm UTC](https://forums.eveonline.com/t/third-times-the-charm-brisc-rubal-for-csm-16/306375/39 "2021-04-18T19:14:33Z")

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I think Brisc deserves to have like a permanent seat on the CSM board. This man is very easily reachable, will never ignore you or avoid conversations with you and he will do his absolute best to help you as much as he can! He has game knowledge and he is also one of the very few people you will see engaging in local with everyone and plays the game on a daily basis. I am very proud and happy that I got to meet and hang out with Brisc during my time in the Imperium and I feel very lucky and happy that I can call Brisc a Friend ! Best of luck to you Brisc, out of everyone, I think that you deserve to win the most ! #BRISC4CSM16

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**Author:** ![Ark\_Zxr](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/ark_zxr/32/247263_2.png) [@Ark\_Zxr](https://forums.eveonline.com/u/Ark_Zxr)\
**Post date:** [April 18, 2021, 8:07pm UTC](https://forums.eveonline.com/t/third-times-the-charm-brisc-rubal-for-csm-16/306375/40 "2021-04-18T20:07:44Z")

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Brisc Is an amazing dude who’s done a lot for the game and has my votes 🙂

#Brisc4CSM16

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**Author:** ![Giddy\_McFee](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/giddy_mcfee/32/375711_2.png) [@Giddy\_McFee](https://forums.eveonline.com/u/Giddy_McFee)\
**Post date:** [April 19, 2021, 7:23am UTC](https://forums.eveonline.com/t/third-times-the-charm-brisc-rubal-for-csm-16/306375/41 "2021-04-19T07:23:43Z")

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> [@Brisc\_Rubal](#):
>
> > [@Giddy\_McFee](#):
> >
> > What are your thoughts on individual players having multiple wallets (in a similar vein to corp wallets)?
> 
> I haven’t really given it much thought, but I’d be interested in hearing your thoughts on this. Is this just an anti-scam thing, so you don’t need a “bank alt” where all your money is parked? What would be the desire there?

Hi Again @Brisc_Rubal .

My thoughts on this are pretty much like a real life scenario, We do stuff in real life to earn money (main wallet) and sometimes we need to save for somethign expensive (say a car) so we may create a seperate account and put money from our main account to that savings account until we have the money we need in order to purchase the car/thing.

In game for example I want to by a set of implants for one of my characters, I think those implants are just under 2b isk, i dont have that liquid ISK and so I would like another wallet (that I could name) so i can move ISK into over a period of time as i do things in game (Missions, sell loot, Industry etc) in order to save for that set of implants.

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<div class="post-metadata">

**Author:** ![Giddy\_McFee](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/giddy_mcfee/32/375711_2.png) [@Giddy\_McFee](https://forums.eveonline.com/u/Giddy_McFee)\
**Post date:** [April 19, 2021, 7:26am UTC](https://forums.eveonline.com/t/third-times-the-charm-brisc-rubal-for-csm-16/306375/42 "2021-04-19T07:26:20Z")

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> [@Tipa\_Riot](#):
>
> Create a corp, problem solved!?

What if you are already in a corp that you dont want to leave and dont have the option to use those wallets

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**Author:** ![Tipa\_Riot](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/tipa_riot/32/443513_2.png) [@Tipa\_Riot](https://forums.eveonline.com/u/Tipa_Riot)\
**Post date:** [April 19, 2021, 7:46am UTC](https://forums.eveonline.com/t/third-times-the-charm-brisc-rubal-for-csm-16/306375/43 "2021-04-19T07:46:33Z")

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Make a coup, get the roles. 😉 Yeah, I wasn’t thinking about this situation. Personally I never experienced that issue. I have my main wallet, and surplus ISK on a banker char.

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